Bang(x, y);
}
-void ShowEnvelope()
-{
- int i, x, y;
-
- /* open envelope window horizontally */
- for (i=2; i <= level.envelope_xsize + 2; i += 2)
- {
- int startx = (SXSIZE / MINI_TILEX - i) / 2;
- int starty = (SYSIZE / MINI_TILEY) / 2 - 1;
-
- SetDrawtoField(DRAW_BUFFERED);
-
- BlitBitmap(fieldbuffer, backbuffer, FX, FY, SXSIZE, SYSIZE, SX, SY);
-
- SetDrawtoField(DRAW_BACKBUFFER);
-
- for (y=0; y < 2; y++) for (x=0; x < i; x++)
- {
- int ex = (x == 0 ? -1 : x == i - 1 ? +1 : 0);
- int ey = (y == 0 ? -1 : y == 1 ? +1 : 0);
-
- DrawEnvelopeBorder(startx + x, starty + y, ex, ey);
- }
-
- redraw_mask |= REDRAW_FIELD | REDRAW_FROM_BACKBUFFER;
- BackToFront();
-
- Delay(GAME_FRAME_DELAY);
- }
-
- /* open envelope window vertically */
- for (i=2; i <= level.envelope_ysize + 2; i += 2)
- {
- int xsize = level.envelope_xsize + 2;
- int startx = (SXSIZE / MINI_TILEX - (xsize - 1)) / 2;
- int starty = (SYSIZE / MINI_TILEY - i) / 2;
-
- SetDrawtoField(DRAW_BUFFERED);
-
- BlitBitmap(fieldbuffer, backbuffer, FX, FY, SXSIZE, SYSIZE, SX, SY);
-
- SetDrawtoField(DRAW_BACKBUFFER);
-
- for (y=0; y < i; y++) for (x=0; x < xsize; x++)
- {
- int ex = (x == 0 ? -1 : x == xsize - 1 ? +1 : 0);
- int ey = (y == 0 ? -1 : y == i - 1 ? +1 : 0);
-
- DrawEnvelopeBorder(startx + x, starty + y, ex, ey);
- }
-
- DrawTextToTextArea(SX + (startx + 1) * MINI_TILEX,
- SY + (starty + 1) * MINI_TILEY, level.envelope,
- FONT_TEXT_1, level.envelope_xsize, i - 2);
-
- redraw_mask |= REDRAW_FIELD | REDRAW_FROM_BACKBUFFER;
- BackToFront();
-
- Delay(GAME_FRAME_DELAY);
- }
-
- Delay(3000);
-
- SetDrawtoField(DRAW_BUFFERED);
-
- redraw_mask |= REDRAW_FIELD;
- BackToFront();
-}
-
void RelocatePlayer(int x, int y, int element)
{
struct PlayerInfo *player = &stored_player[element - EL_PLAYER_1];
/* check for change of center element (but change it only once) */
if (IS_CUSTOM_ELEMENT(center_element) &&
- HAS_ANY_CHANGE_EVENT(center_element, CE_OTHER_IS_TOUCHING) &&
+ element_info[center_element].change_events & CE_OTHER_IS_TOUCHING &&
!change_center_element)
{
for (j=0; j < element_info[center_element].num_change_pages; j++)
struct ElementChangeInfo *change =
&element_info[center_element].change_page[j];
- if (change->events & CH_EVENT_BIT(CE_OTHER_IS_TOUCHING) &&
+ if (change->events & CE_OTHER_IS_TOUCHING &&
change->trigger_element == border_element)
{
change_center_element = TRUE;
/* check for change of border element */
if (IS_CUSTOM_ELEMENT(border_element) &&
- HAS_ANY_CHANGE_EVENT(border_element, CE_OTHER_IS_TOUCHING))
+ element_info[border_element].change_events & CE_OTHER_IS_TOUCHING)
{
for (j=0; j < element_info[border_element].num_change_pages; j++)
{
struct ElementChangeInfo *change =
&element_info[border_element].change_page[j];
- if (change->events & CH_EVENT_BIT(CE_OTHER_IS_TOUCHING) &&
+ if (change->events & CE_OTHER_IS_TOUCHING &&
change->trigger_element == center_element)
{
CheckElementChangeExt(xx,yy, border_element,CE_OTHER_IS_TOUCHING, j);
el2edimg(EL_KEY_1 + key_nr));
redraw_mask |= REDRAW_DOOR_1;
}
- else if (element == EL_ENVELOPE)
- {
- ShowEnvelope();
- }
else if (IS_DROPPABLE(element)) /* can be collected and dropped */
{
int i;