rocksndiamonds-3.0.8
[rocksndiamonds.git] / src / game.c
index 455599f51cf88d923d8d76a8fce8dc9b71f690eb..05e65026508d942835b1e28bd9c464b7fa2d2e8c 100644 (file)
@@ -8918,13 +8918,10 @@ void InitPlayLevelSound()
 {
   int num_sounds = getSoundListSize();
 
-  if (loop_sound_frame != NULL)
-    free(loop_sound_frame);
+  checked_free(loop_sound_frame);
+  checked_free(loop_sound_volume);
 
-  if (loop_sound_volume != NULL)
-    free(loop_sound_volume);
-
-  loop_sound_frame = checked_calloc(num_sounds * sizeof(int));
+  loop_sound_frame  = checked_calloc(num_sounds * sizeof(int));
   loop_sound_volume = checked_calloc(num_sounds * sizeof(int));
 }