added options "game.forced_scroll_x" and "game.forced_scroll_y"
[rocksndiamonds.git] / src / game.c
index 53410d5ace4c808511e21dad4c6e2e8cf04e6ada..88fa0a6e3e19a3d80126795e35459f6d0f3d167e 100644 (file)
@@ -4445,6 +4445,11 @@ void InitGame(void)
     scroll_y = SCROLL_POSITION_Y(local_player->jy);
   }
 
+  if (game.forced_scroll_x != ARG_UNDEFINED_VALUE)
+    scroll_x = game.forced_scroll_x;
+  if (game.forced_scroll_y != ARG_UNDEFINED_VALUE)
+    scroll_y = game.forced_scroll_y;
+
   // !!! FIX THIS (START) !!!
   if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
   {