rocksndiamonds-1.2.0
[rocksndiamonds.git] / src / files.h
index 1489d289300dfca7bcdd79506fe6b3b2cc24c2f4..d95cce18fc76076f732c2ee7d3333e9684a45ab6 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  files.h                                                 *
 ***********************************************************/
 
 #include "main.h"
 
-/* names file mode: local level setup or global game setup */
-#define PLAYER_LEVEL   0
-#define PLAYER_SETUP   1
-
-/* Setup-Bits */
-#define SETUP_TOONS                    (1<<0)
-#define SETUP_SOUND                    (1<<1)
-#define SETUP_SOUND_LOOPS              (1<<2)
-#define SETUP_SOUND_MUSIC              (1<<3)
-#define SETUP_DIRECT_DRAW              (1<<4)
-#define SETUP_FADING                   (1<<5)
-#define SETUP_AUTO_RECORD              (1<<6)
-#define SETUP_2ND_JOYSTICK             (1<<7)
-#define SETUP_QUICK_DOORS              (1<<8)
-#define SETUP_SCROLL_DELAY             (1<<9)
-
-#define DEFAULT_SETUP                  (SETUP_TOONS |          \
-                                        SETUP_SOUND |          \
-                                        SETUP_SOUND_LOOPS |    \
-                                        SETUP_SOUND_MUSIC)
+void LoadLevel(int);
+void SaveLevel(int);
 
-/* Setup-Voreinstellungen */
-#define SETUP_TOONS_ON(x)              (((x) & SETUP_TOONS) != 0)
-#define SETUP_SOUND_ON(x)              (((x) & SETUP_SOUND) != 0)
-#define SETUP_SOUND_LOOPS_ON(x)                (((x) & SETUP_SOUND_LOOPS) != 0)
-#define SETUP_SOUND_MUSIC_ON(x)                (((x) & SETUP_SOUND_MUSIC) != 0)
-#define SETUP_DIRECT_DRAW_ON(x)                (((x) & SETUP_DIRECT_DRAW) != 0)
-#define SETUP_FADING_ON(x)             (((x) & SETUP_FADING) != 0)
-#define SETUP_AUTO_RECORD_ON(x)                (((x) & SETUP_AUTO_RECORD) != 0)
-#define SETUP_2ND_JOYSTICK_ON(x)       (((x) & SETUP_2ND_JOYSTICK) != 0)
-#define SETUP_QUICK_DOORS_ON(x)                (((x) & SETUP_QUICK_DOORS) != 0)
-#define SETUP_SCROLL_DELAY_ON(x)       (((x) & SETUP_SCROLL_DELAY) != 0)
+void LoadTape(int);
+void SaveTape(int);
 
-BOOL CreateNewScoreFile(void);
-BOOL CreateNewNamesFile(int);
-BOOL LoadLevelInfo(void);
-void LoadLevel(int);
-void LoadLevelTape(int);
 void LoadScore(int);
-void LoadPlayerInfo(int);
-void SaveLevel(int);
-void SaveLevelTape(int);
 void SaveScore(int);
-void SavePlayerInfo(int);
-void LoadJoystickData(void);
-void SaveJoystickData(void);
 
+int getLastPlayedLevelOfLevelSeries(char *);
+
+void LoadLevelInfo(void);
+void LoadSetup(void);
+void SaveSetup(void);
+void LoadLevelSetup(void);
+void SaveLevelSetup(void);
+
+#ifdef MSDOS
+FILE *openErrorFile();
+void dumpErrorFile();
 #endif
+
+#endif /* FILES_H */