rnd-20060819-2-src
[rocksndiamonds.git] / src / files.h
index 3c68f01f925ee9b0ec4a333d2933d3e1b56fc774..a3781bed2ea7fb2cc06b493bdf97c74366764aa9 100644 (file)
@@ -1,7 +1,7 @@
 /***********************************************************
 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment                      *
+* (c) 1995-2006 Artsoft Entertainment                      *
 *               Holger Schemel                             *
 *               Detmolder Strasse 189                      *
 *               33604 Bielefeld                            *
 #include "main.h"
 
 
-/* values for level file type identifier */
-#define LEVEL_FILE_TYPE_UNKNOWN                0
-#define LEVEL_FILE_TYPE_RND            1
-#define LEVEL_FILE_TYPE_BD             2
-#define LEVEL_FILE_TYPE_EM             3
-#define LEVEL_FILE_TYPE_SP             4
-#define LEVEL_FILE_TYPE_DX             5
-#define LEVEL_FILE_TYPE_SB             6
-#define LEVEL_FILE_TYPE_DC             7
-
-#define NUM_LEVEL_FILE_TYPES           8
-
-#define GAME_ENGINE_TYPE_UNKNOWN       LEVEL_FILE_TYPE_UNKNOWN
-#define GAME_ENGINE_TYPE_RND           LEVEL_FILE_TYPE_RND
-#define GAME_ENGINE_TYPE_EM            LEVEL_FILE_TYPE_EM
-
-#define NUM_ENGINE_TYPES               3
-
 #define LEVEL_PACKED_START             100
 #define PACKED_LEVELS(x)               (LEVEL_PACKED_START + x)
 
@@ -47,6 +29,7 @@
 
 void setElementChangePages(struct ElementInfo *, int);
 void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
+void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
 
 char *getDefaultLevelFilename(int);
 
@@ -72,6 +55,9 @@ void SaveScore(int);
 void LoadSetup();
 void SaveSetup();
 
+void LoadSetup_EditorCascade();
+void SaveSetup_EditorCascade();
+
 void LoadCustomElementDescriptions();
 void LoadSpecialMenuDesignSettings();
 void LoadUserDefinedEditorElementList(int **, int *);