rnd-20041018-1-src
[rocksndiamonds.git] / src / files.h
index 3c68f01f925ee9b0ec4a333d2933d3e1b56fc774..9a0cf0ff04b476086d101b065db3ffcc7d830de0 100644 (file)
 #include "main.h"
 
 
-/* values for level file type identifier */
-#define LEVEL_FILE_TYPE_UNKNOWN                0
-#define LEVEL_FILE_TYPE_RND            1
-#define LEVEL_FILE_TYPE_BD             2
-#define LEVEL_FILE_TYPE_EM             3
-#define LEVEL_FILE_TYPE_SP             4
-#define LEVEL_FILE_TYPE_DX             5
-#define LEVEL_FILE_TYPE_SB             6
-#define LEVEL_FILE_TYPE_DC             7
-
-#define NUM_LEVEL_FILE_TYPES           8
-
-#define GAME_ENGINE_TYPE_UNKNOWN       LEVEL_FILE_TYPE_UNKNOWN
-#define GAME_ENGINE_TYPE_RND           LEVEL_FILE_TYPE_RND
-#define GAME_ENGINE_TYPE_EM            LEVEL_FILE_TYPE_EM
-
-#define NUM_ENGINE_TYPES               3
-
 #define LEVEL_PACKED_START             100
 #define PACKED_LEVELS(x)               (LEVEL_PACKED_START + x)