added forcing pointer-style global animations to stay inside window area
[rocksndiamonds.git] / src / files.h
index 031349f774039a1051bf5e860563bac446eecb7f..602808043ca517d47b49d9962eb336b6a57d57be 100644 (file)
@@ -86,6 +86,10 @@ void ConvertLevels(void);
 void CreateLevelSketchImages(void);
 void CreateCustomElementImages(char *);
 
+void FreeGlobalAnimEventInfo(void);
+int GetGlobalAnimEventValue(int, int);
+int GetGlobalAnimEventValueCount(int);
+
 int get_parameter_value(char *, char *, int);
 
 #endif // FILES_H