rocks_n_diamonds-1.0
[rocksndiamonds.git] / src / files.h
index aee5e42179b21bb0268aa6c8d99022e01cf1f2c0..1489d289300dfca7bcdd79506fe6b3b2cc24c2f4 100644 (file)
@@ -17,7 +17,7 @@
 
 #include "main.h"
 
-/* names file mode: level or setup */
+/* names file mode: local level setup or global game setup */
 #define PLAYER_LEVEL   0
 #define PLAYER_SETUP   1
 
 #define SETUP_SOUND_MUSIC              (1<<3)
 #define SETUP_DIRECT_DRAW              (1<<4)
 #define SETUP_FADING                   (1<<5)
-#define SETUP_RECORD_EACH_GAME         (1<<6)
+#define SETUP_AUTO_RECORD              (1<<6)
 #define SETUP_2ND_JOYSTICK             (1<<7)
 #define SETUP_QUICK_DOORS              (1<<8)
+#define SETUP_SCROLL_DELAY             (1<<9)
 
 #define DEFAULT_SETUP                  (SETUP_TOONS |          \
                                         SETUP_SOUND |          \
 #define SETUP_SOUND_MUSIC_ON(x)                (((x) & SETUP_SOUND_MUSIC) != 0)
 #define SETUP_DIRECT_DRAW_ON(x)                (((x) & SETUP_DIRECT_DRAW) != 0)
 #define SETUP_FADING_ON(x)             (((x) & SETUP_FADING) != 0)
-#define SETUP_RECORD_EACH_GAME_ON(x)   (((x) & SETUP_RECORD_EACH_GAME) != 0)
+#define SETUP_AUTO_RECORD_ON(x)                (((x) & SETUP_AUTO_RECORD) != 0)
 #define SETUP_2ND_JOYSTICK_ON(x)       (((x) & SETUP_2ND_JOYSTICK) != 0)
 #define SETUP_QUICK_DOORS_ON(x)                (((x) & SETUP_QUICK_DOORS) != 0)
+#define SETUP_SCROLL_DELAY_ON(x)       (((x) & SETUP_SCROLL_DELAY) != 0)
 
 BOOL CreateNewScoreFile(void);
 BOOL CreateNewNamesFile(int);