rnd-19981017-1
[rocksndiamonds.git] / src / files.h
index aee5e42179b21bb0268aa6c8d99022e01cf1f2c0..051072539f1586f201763cdcc539559d7b2fbce2 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  files.h                                                 *
 ***********************************************************/
@@ -17,7 +16,7 @@
 
 #include "main.h"
 
-/* names file mode: level or setup */
+/* names file mode: local level setup or global game setup */
 #define PLAYER_LEVEL   0
 #define PLAYER_SETUP   1
 
 #define SETUP_SOUND_MUSIC              (1<<3)
 #define SETUP_DIRECT_DRAW              (1<<4)
 #define SETUP_FADING                   (1<<5)
-#define SETUP_RECORD_EACH_GAME         (1<<6)
+#define SETUP_AUTO_RECORD              (1<<6)
 #define SETUP_2ND_JOYSTICK             (1<<7)
 #define SETUP_QUICK_DOORS              (1<<8)
+#define SETUP_SCROLL_DELAY             (1<<9)
+#define SETUP_SOFT_SCROLL              (1<<10)
 
 #define DEFAULT_SETUP                  (SETUP_TOONS |          \
                                         SETUP_SOUND |          \
 #define SETUP_SOUND_MUSIC_ON(x)                (((x) & SETUP_SOUND_MUSIC) != 0)
 #define SETUP_DIRECT_DRAW_ON(x)                (((x) & SETUP_DIRECT_DRAW) != 0)
 #define SETUP_FADING_ON(x)             (((x) & SETUP_FADING) != 0)
-#define SETUP_RECORD_EACH_GAME_ON(x)   (((x) & SETUP_RECORD_EACH_GAME) != 0)
+#define SETUP_AUTO_RECORD_ON(x)                (((x) & SETUP_AUTO_RECORD) != 0)
 #define SETUP_2ND_JOYSTICK_ON(x)       (((x) & SETUP_2ND_JOYSTICK) != 0)
 #define SETUP_QUICK_DOORS_ON(x)                (((x) & SETUP_QUICK_DOORS) != 0)
+#define SETUP_SCROLL_DELAY_ON(x)       (((x) & SETUP_SCROLL_DELAY) != 0)
+#define SETUP_SOFT_SCROLL_ON(x)                (((x) & SETUP_SOFT_SCROLL) != 0)
 
-BOOL CreateNewScoreFile(void);
-BOOL CreateNewNamesFile(int);
-BOOL LoadLevelInfo(void);
+boolean CreateNewScoreFile(void);
+boolean CreateNewNamesFile(int);
+boolean LoadLevelInfo(void);
 void LoadLevel(int);
 void LoadLevelTape(int);
 void LoadScore(int);