+ if (setup_file_list->next)
+ checkSetupFileListIdentifier(setup_file_list->next, identifier);
+ else
+ {
+ Error(ERR_WARN, "configuration file has no version information");
+ return;
+ }
+}
+
+static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+{
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ldi->imported_from = NULL;
+ ldi->levels = 0;
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+ ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
+ ldi->color = 0;
+ ldi->class_desc = NULL;
+ ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setSetupInfoToDefaults(struct SetupInfo *si)
+{
+ int i;
+
+ si->player_name = getStringCopy(getLoginName());
+
+ si->sound = TRUE;
+ si->sound_loops = TRUE;
+ si->sound_music = TRUE;
+ si->sound_simple = TRUE;
+ si->toons = TRUE;
+ si->double_buffering = TRUE;
+ si->direct_draw = !si->double_buffering;
+ si->scroll_delay = TRUE;
+ si->soft_scrolling = TRUE;
+ si->fading = FALSE;
+ si->autorecord = TRUE;
+ si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
+
+ for (i=0; i<MAX_PLAYERS; i++)
+ {
+ si->input[i].use_joystick = FALSE;
+ si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
+ si->input[i].joy.xleft = JOYSTICK_XLEFT;
+ si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
+ si->input[i].joy.xright = JOYSTICK_XRIGHT;
+ si->input[i].joy.yupper = JOYSTICK_YUPPER;
+ si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
+ si->input[i].joy.ylower = JOYSTICK_YLOWER;
+ si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
+ si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED);
+ }
+}
+
+static void setSetupInfo(int token_nr, char *token_value)
+{
+ int token_type = token_info[token_nr].type;
+ void *setup_value = token_info[token_nr].value;
+
+ if (token_value == NULL)
+ return;
+
+ /* set setup field to corresponding token value */
+ switch (token_type)
+ {
+ case TYPE_BOOLEAN:
+ case TYPE_SWITCH:
+ *(boolean *)setup_value = get_string_boolean_value(token_value);
+ break;
+
+ case TYPE_KEYSYM:
+ *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value);
+ break;
+
+ case TYPE_INTEGER:
+ *(int *)setup_value = get_string_integer_value(token_value);
+ break;
+
+ case TYPE_STRING:
+ if (*(char **)setup_value != NULL)
+ free(*(char **)setup_value);
+ *(char **)setup_value = getStringCopy(token_value);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+{
+ int i, pnr;
+
+ if (!setup_file_list)
+ return;
+
+ /* handle global setup values */
+ si = setup;
+ for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+ setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ setup = si;
+
+ /* handle player specific setup values */
+ for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ {
+ char prefix[30];
+
+ sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
+
+ sii = setup.input[pnr];
+ for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+ {
+ char full_token[100];
+
+ sprintf(full_token, "%s%s", prefix, token_info[i].text);
+ setSetupInfo(i, getTokenValue(setup_file_list, full_token));
+ }
+ setup.input[pnr] = sii;
+ }
+}
+
+static int compareLevelDirInfoEntries(const void *object1, const void *object2)
+{
+ const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
+ const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
+ int compare_result;
+
+ if (entry1->parent_link || entry2->parent_link)
+ compare_result = (entry1->parent_link ? -1 : +1);
+ else if (entry1->sort_priority == entry2->sort_priority)