added code for loading and saving empty space element settings
[rocksndiamonds.git] / src / files.c
index 11eba8f4b95dd2c3cd72b620d64c9ae8e388381e..ed2ca51101cb4e0f156199f33fac5bb1de7664f8 100644 (file)
@@ -51,6 +51,7 @@
 
 // (element number only)
 #define LEVEL_CHUNK_GRPX_UNCHANGED     2
+#define LEVEL_CHUNK_EMPX_UNCHANGED     2
 #define LEVEL_CHUNK_NOTE_UNCHANGED     2
 
 // (nothing at all if unchanged)
@@ -1376,6 +1377,26 @@ static struct LevelFileConfigInfo chunk_config_GRPX[] =
   }
 };
 
+static struct LevelFileConfigInfo chunk_config_EMPX[] =
+{
+  {
+    -1,                                        -1,
+    TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(1),
+    &xx_ei.use_gfx_element,            FALSE
+  },
+  {
+    -1,                                        -1,
+    TYPE_ELEMENT,                      CONF_VALUE_16_BIT(1),
+    &xx_ei.gfx_element_initial,                EL_EMPTY_SPACE
+  },
+
+  {
+    -1,                                        -1,
+    -1,                                        -1,
+    NULL,                              -1
+  }
+};
+
 static struct LevelFileConfigInfo chunk_config_CONF[] =                // (OBSOLETE)
 {
   {
@@ -1893,6 +1914,16 @@ static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
 
       *group = xx_group;
     }
+
+    if (IS_EMPTY_ELEMENT(element) ||
+       IS_INTERNAL_ELEMENT(element))
+    {
+      xx_ei = *ei;             // copy element data into temporary buffer
+
+      setConfigToDefaultsFromConfigList(chunk_config_EMPX);
+
+      *ei = xx_ei;
+    }
   }
 
   clipboard_elements_initialized = TRUE;
@@ -2814,8 +2845,9 @@ static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
       for (x = 0; x < 3; x++)
        ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
 
+    // bits 0 - 31 of "has_event[]"
     event_bits = getFile32BitBE(file);
-    for (j = 0; j < NUM_CHANGE_EVENTS; j++)
+    for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
       if (event_bits & (1 << j))
        ei->change->has_event[j] = TRUE;
 
@@ -3371,6 +3403,30 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
   return real_chunk_size;
 }
 
+static int LoadLevel_EMPX(File *file, int chunk_size, struct LevelInfo *level)
+{
+  int element = getMappedElement(getFile16BitBE(file));
+  int real_chunk_size = 2;
+  struct ElementInfo *ei = &element_info[element];
+
+  xx_ei = *ei;         // copy element data into temporary buffer
+
+  while (!checkEndOfFile(file))
+  {
+    real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_EMPX,
+                                           -1, element);
+
+    if (real_chunk_size >= chunk_size)
+      break;
+  }
+
+  *ei = xx_ei;
+
+  level->file_has_custom_elements = TRUE;
+
+  return real_chunk_size;
+}
+
 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
                                      struct LevelFileInfo *level_file_info,
                                      boolean level_info_only)
@@ -3493,6 +3549,7 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
       { "NOTE", -1,                    LoadLevel_NOTE },
       { "CUSX", -1,                    LoadLevel_CUSX },
       { "GRPX", -1,                    LoadLevel_GRPX },
+      { "EMPX", -1,                    LoadLevel_EMPX },
 
       {  NULL,  0,                     NULL }
     };
@@ -7537,6 +7594,22 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element)
   return chunk_size;
 }
 
+static int SaveLevel_EMPX(FILE *file, struct LevelInfo *level, int element)
+{
+  struct ElementInfo *ei = &element_info[element];
+  int chunk_size = 0;
+  int i;
+
+  chunk_size += putFile16BitBE(file, element);
+
+  xx_ei = *ei;         // copy element data into temporary buffer
+
+  for (i = 0; chunk_config_EMPX[i].data_type != -1; i++)
+    chunk_size += SaveLevel_MicroChunk(file, &chunk_config_EMPX[i], FALSE);
+
+  return chunk_size;
+}
+
 static void SaveLevelFromFilename(struct LevelInfo *level, char *filename,
                                  boolean save_as_template)
 {
@@ -7628,6 +7701,18 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename,
        SaveLevel_GRPX(file, level, element);
       }
     }
+
+    for (i = 0; i < NUM_EMPTY_ELEMENTS_ALL; i++)
+    {
+      int element = GET_EMPTY_ELEMENT(i);
+
+      chunk_size = SaveLevel_EMPX(NULL, level, element);
+      if (chunk_size > LEVEL_CHUNK_EMPX_UNCHANGED)     // save if changed
+      {
+       putFileChunkBE(file, "EMPX", chunk_size);
+       SaveLevel_EMPX(file, level, element);
+      }
+    }
   }
 
   fclose(file);
@@ -8401,7 +8486,7 @@ void SaveScoreTape(int nr)
   char *filename = getScoreTapeFilename(tape.score_tape_basename, nr);
 
   // used instead of "leveldir_current->subdir" (for network games)
-  InitScoreDirectory(levelset.identifier);
+  InitScoreTapeDirectory(levelset.identifier, nr);
 
   SaveTapeExt(filename);
 }
@@ -9114,20 +9199,28 @@ static boolean SetRequest_ApiGetScore(struct HttpRequest *request,
   request->method   = API_SERVER_METHOD;
   request->uri      = API_SERVER_URI_GET;
 
+  char *levelset_identifier = getEscapedJSON(leveldir_current->identifier);
+  char *levelset_name       = getEscapedJSON(leveldir_current->name);
+
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
           "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"game_platform\":        \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
+          "  \"levelset_name\":        \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           getProgramPlatformString(),
-          levelset.identifier,
+          levelset_identifier,
+          levelset_name,
           level_nr);
 
+  checked_free(levelset_identifier);
+  checked_free(levelset_name);
+
   ConvertHttpRequestBodyToServerEncoding(request);
 
   return TRUE;
@@ -9243,6 +9336,10 @@ static void ApiGetScore_HttpRequestExt(struct HttpRequest *request,
 
   if (!HTTP_SUCCESS(response->status_code))
   {
+    // do not show error message if no scores found for this level set
+    if (response->status_code == 404)
+      return;
+
     Error("server failed to handle request: %d %s",
          response->status_code,
          response->status_text);
@@ -9268,12 +9365,16 @@ static int ApiGetScoreThread(void *data_raw)
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
 #if defined(PLATFORM_EMSCRIPTEN)
   Emscripten_ApiGetScore_HttpRequest(request, data_raw);
 #else
   ApiGetScore_HttpRequest(request, response, data_raw);
 #endif
 
+  program.api_thread_count--;
+
   checked_free(request);
   checked_free(response);
 
@@ -9429,10 +9530,25 @@ static char *get_file_base64(char *filename)
   return buffer_encoded;
 }
 
+static void PrepareScoreTapesForUpload(char *leveldir_subdir)
+{
+  MarkTapeDirectoryUploadsAsIncomplete(leveldir_subdir);
+
+  // if score tape not uploaded, ask for uploading missing tapes later
+  if (!setup.has_remaining_tapes)
+    setup.ask_for_remaining_tapes = TRUE;
+
+  setup.provide_uploading_tapes = TRUE;
+  setup.has_remaining_tapes = TRUE;
+
+  SaveSetup_ServerSetup();
+}
+
 struct ApiAddScoreThreadData
 {
   int level_nr;
   boolean tape_saved;
+  char *leveldir_subdir;
   char *score_tape_filename;
   struct ScoreEntry score_entry;
 };
@@ -9449,8 +9565,9 @@ static void *CreateThreadData_ApiAddScore(int nr, boolean tape_saved,
 
   data->level_nr = nr;
   data->tape_saved = tape_saved;
-  data->score_entry = *score_entry;
+  data->leveldir_subdir = getStringCopy(leveldir_current->subdir);
   data->score_tape_filename = getStringCopy(score_tape_filename);
+  data->score_entry = *score_entry;
 
   return data;
 }
@@ -9459,6 +9576,7 @@ static void FreeThreadData_ApiAddScore(void *data_raw)
 {
   struct ApiAddScoreThreadData *data = data_raw;
 
+  checked_free(data->leveldir_subdir);
   checked_free(data->score_tape_filename);
   checked_free(data);
 }
@@ -9517,6 +9635,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           "  \"level_nr\":             \"%d\",\n"
           "  \"level_name\":           \"%s\",\n"
           "  \"level_author\":         \"%s\",\n"
+          "  \"use_step_counter\":     \"%d\",\n"
           "  \"rate_time_over_score\": \"%d\",\n"
           "  \"player_name\":          \"%s\",\n"
           "  \"player_uuid\":          \"%s\",\n"
@@ -9538,6 +9657,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           level_nr,
           level_name,
           level_author,
+          level.use_step_counter,
           level.rate_time_over_score,
           player_name,
           player_uuid,
@@ -9568,6 +9688,13 @@ static void HandleResponse_ApiAddScore(struct HttpResponse *response,
   server_scores.uploaded = TRUE;
 }
 
+static void HandleFailure_ApiAddScore(void *data_raw)
+{
+  struct ApiAddScoreThreadData *data = data_raw;
+
+  PrepareScoreTapesForUpload(data->leveldir_subdir);
+}
+
 #if defined(PLATFORM_EMSCRIPTEN)
 static void Emscripten_ApiAddScore_Loaded(unsigned handle, void *data_raw,
                                          void *buffer, unsigned int size)
@@ -9583,6 +9710,8 @@ static void Emscripten_ApiAddScore_Loaded(unsigned handle, void *data_raw,
   else
   {
     Error("server response too large to handle (%d bytes)", size);
+
+    HandleFailure_ApiAddScore(data_raw);
   }
 
   FreeThreadData_ApiAddScore(data_raw);
@@ -9593,6 +9722,8 @@ static void Emscripten_ApiAddScore_Failed(unsigned handle, void *data_raw,
 {
   Error("server failed to handle request: %d %s", code, status);
 
+  HandleFailure_ApiAddScore(data_raw);
+
   FreeThreadData_ApiAddScore(data_raw);
 }
 
@@ -9635,6 +9766,8 @@ static void ApiAddScore_HttpRequestExt(struct HttpRequest *request,
   {
     Error("HTTP request failed: %s", GetHttpError());
 
+    HandleFailure_ApiAddScore(data_raw);
+
     return;
   }
 
@@ -9644,6 +9777,8 @@ static void ApiAddScore_HttpRequestExt(struct HttpRequest *request,
          response->status_code,
          response->status_text);
 
+    HandleFailure_ApiAddScore(data_raw);
+
     return;
   }
 
@@ -9665,12 +9800,16 @@ static int ApiAddScoreThread(void *data_raw)
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
 #if defined(PLATFORM_EMSCRIPTEN)
   Emscripten_ApiAddScore_HttpRequest(request, data_raw);
 #else
   ApiAddScore_HttpRequest(request, response, data_raw);
 #endif
 
+  program.api_thread_count--;
+
   checked_free(request);
   checked_free(response);
 
@@ -9691,7 +9830,11 @@ static void ApiAddScoreAsThread(int nr, boolean tape_saved,
 void SaveServerScore(int nr, boolean tape_saved)
 {
   if (!runtime.use_api_server)
+  {
+    PrepareScoreTapesForUpload(leveldir_current->subdir);
+
     return;
+  }
 
   ApiAddScoreAsThread(nr, tape_saved, NULL);
 }
@@ -9709,12 +9852,17 @@ void LoadLocalAndServerScore(int nr, boolean download_score)
 {
   int last_added_local = scores.last_added_local;
 
-  LoadScore(nr);
+  // needed if only showing server scores
+  setScoreInfoToDefaults();
+
+  if (!strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_SERVER_ONLY))
+    LoadScore(nr);
 
   // restore last added local score entry (before merging server scores)
   scores.last_added = scores.last_added_local = last_added_local;
 
-  if (setup.use_api_server && !setup.only_show_local_scores)
+  if (setup.use_api_server &&
+      !strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_LOCAL_ONLY))
   {
     // load server scores from cache file and trigger update from server
     LoadServerScore(nr, download_score);
@@ -9915,8 +10063,8 @@ static struct TokenInfo global_setup_tokens[] =
     &setup.show_undo_redo_buttons,             "show_undo_redo_buttons"
   },
   {
-    TYPE_SWITCH,
-    &setup.only_show_local_scores,             "only_show_local_scores"
+    TYPE_STRING,
+    &setup.scores_in_highscore_list,           "scores_in_highscore_list"
   },
   {
     TYPE_STRING,
@@ -10022,6 +10170,10 @@ static struct TokenInfo server_setup_tokens[] =
     TYPE_STRING,
     &setup.player_uuid,                                "player_uuid"
   },
+  {
+    TYPE_INTEGER,
+    &setup.player_version,                     "player_version"
+  },
   {
     TYPE_SWITCH,
     &setup.use_api_server,          TEST_PREFIX        "use_api_server"
@@ -10038,10 +10190,22 @@ static struct TokenInfo server_setup_tokens[] =
     TYPE_SWITCH,
     &setup.ask_for_uploading_tapes, TEST_PREFIX        "ask_for_uploading_tapes"
   },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_remaining_tapes, TEST_PREFIX        "ask_for_remaining_tapes"
+  },
   {
     TYPE_SWITCH,
     &setup.provide_uploading_tapes, TEST_PREFIX        "provide_uploading_tapes"
   },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_using_api_server,TEST_PREFIX        "ask_for_using_api_server"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.has_remaining_tapes,     TEST_PREFIX        "has_remaining_tapes"
+  },
 };
 
 static struct TokenInfo editor_setup_tokens[] =
@@ -10134,6 +10298,10 @@ static struct TokenInfo editor_cascade_setup_tokens[] =
     TYPE_SWITCH,
     &setup.editor_cascade.el_ge,               "editor.cascade.el_ge"
   },
+  {
+    TYPE_SWITCH,
+    &setup.editor_cascade.el_es,               "editor.cascade.el_es"
+  },
   {
     TYPE_SWITCH,
     &setup.editor_cascade.el_ref,              "editor.cascade.el_ref"
@@ -10611,7 +10779,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;
   si->show_undo_redo_buttons = FALSE;
-  si->only_show_local_scores = FALSE;
+  si->scores_in_highscore_list = getStringCopy(STR_SCORES_TYPE_DEFAULT);
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set   = getStringCopy(SND_CLASSIC_SUBDIR);
@@ -10838,12 +11006,16 @@ static void setSetupInfoToDefaults_AutoSetup(struct SetupInfo *si)
 static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si)
 {
   si->player_uuid = NULL;      // (will be set later)
+  si->player_version = 1;      // (will be set later)
 
   si->use_api_server = TRUE;
   si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
   si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
   si->ask_for_uploading_tapes = TRUE;
+  si->ask_for_remaining_tapes = FALSE;
   si->provide_uploading_tapes = TRUE;
+  si->ask_for_using_api_server = TRUE;
+  si->has_remaining_tapes = FALSE;
 }
 
 static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
@@ -10864,6 +11036,7 @@ static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
   si->editor_cascade.el_steel_chars    = FALSE;
   si->editor_cascade.el_ce             = FALSE;
   si->editor_cascade.el_ge             = FALSE;
+  si->editor_cascade.el_es             = FALSE;
   si->editor_cascade.el_ref            = FALSE;
   si->editor_cascade.el_user           = FALSE;
   si->editor_cascade.el_dynamic                = FALSE;
@@ -11197,6 +11370,7 @@ void LoadSetup_ServerSetup(void)
   {
     // player UUID does not yet exist in setup file
     setup.player_uuid = getStringCopy(getUUID());
+    setup.player_version = 2;
 
     SaveSetup_ServerSetup();
   }
@@ -11894,6 +12068,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type)
              string_has_parameter(value, "pingpong")   ? ANIM_PINGPONG :
              string_has_parameter(value, "pingpong2")  ? ANIM_PINGPONG2 :
              string_has_parameter(value, "random")     ? ANIM_RANDOM :
+             string_has_parameter(value, "random_static") ? ANIM_RANDOM_STATIC :
              string_has_parameter(value, "ce_value")   ? ANIM_CE_VALUE :
              string_has_parameter(value, "ce_score")   ? ANIM_CE_SCORE :
              string_has_parameter(value, "ce_delay")   ? ANIM_CE_DELAY :
@@ -11901,6 +12076,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type)
              string_has_parameter(value, "vertical")   ? ANIM_VERTICAL :
              string_has_parameter(value, "centered")   ? ANIM_CENTERED :
              string_has_parameter(value, "all")        ? ANIM_ALL :
+             string_has_parameter(value, "tiled")      ? ANIM_TILED :
              ANIM_DEFAULT);
 
     if (string_has_parameter(value, "once"))