if (leveldir_current == NULL) /* only when dumping level */
return;
+ /* all engine modifications also valid for levels which use latest engine */
+#if 1
+ if (level->game_version < VERSION_IDENT(3,2,0,5))
+ {
+ /* time bonus score was given for 10 s instead of 1 s before 3.2.0-5 */
+ level->score[SC_TIME_BONUS] /= 10;
+ }
+#endif
+
if (leveldir_current->latest_engine)
{
/* ---------- use latest game engine ----------------------------------- */
/* extra time score was same value as time left score before 3.2.0-5 */
level->extra_time_score = level->score[SC_TIME_BONUS];
+#if 0
/* time bonus score was given for 10 s instead of 1 s before 3.2.0-5 */
level->score[SC_TIME_BONUS] /= 10;
+#endif
}
/* only few elements were able to actively move into acid before 3.1.0 */