rnd-20070925-1-src
[rocksndiamonds.git] / src / files.c
index 9f7a1d7de5ad722e2c4bef3150567035e283269b..e78c1cdb271102049a81b6c596a7bab2bcfbe854 100644 (file)
@@ -264,6 +264,11 @@ static struct LevelFileConfigInfo chunk_config_ELEM[] =
     TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(6),
     &li.continuous_snapping,           TRUE
   },
+  {
+    EL_PLAYER_1,                       -1,
+    TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(12),
+    &li.shifted_relocation,            FALSE
+  },
 
   /* (these values are different for each player) */
   {
@@ -739,6 +744,17 @@ static struct LevelFileConfigInfo chunk_config_NOTE[] =
     &xx_envelope.ysize,                        MAX_ENVELOPE_YSIZE,
   },
 
+  {
+    -1,                                        -1,
+    TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(3),
+    &xx_envelope.autowrap,             FALSE
+  },
+  {
+    -1,                                        -1,
+    TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(4),
+    &xx_envelope.centered,             FALSE
+  },
+
   {
     -1,                                        -1,
     TYPE_STRING,                       CONF_VALUE_BYTES(1),
@@ -1677,6 +1693,11 @@ static int getFileTypeFromBasename(char *basename)
                                 strncmp(basename, "LEVELS.D", 8) == 0))
     return LEVEL_FILE_TYPE_SP;
 
+  /* check for typical filename of a Diamond Caves II level package file */
+  if (strSuffix(basename, ".dc") ||
+      strSuffix(basename, ".dc2"))
+    return LEVEL_FILE_TYPE_DC;
+
   /* ---------- try to determine file type from filesize ---------- */
 
   checked_free(filename);
@@ -3910,7 +3931,7 @@ static void LoadLevelFromFileInfo_SP(struct LevelInfo *level,
   {
     level->no_valid_file = TRUE;
 
-    Error(ERR_WARN, "cannot fseek level '%s' -- using empty level", filename);
+    Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level", filename);
 
     return;
   }
@@ -4133,7 +4154,7 @@ int getMappedElement_DC(int element)
       break;
 
     case 0x0e77:       /* quicksand (boulder) */
-      element = EL_QUICKSAND_FULL;
+      element = EL_QUICKSAND_FAST_FULL;
       break;
 
     case 0x0e99:       /* slow quicksand (boulder) */
@@ -4157,19 +4178,19 @@ int getMappedElement_DC(int element)
       break;
 
     case 0x0f4f:       /* dynamite (lit 1) */
-      element = EL_DYNAMITE_ACTIVE;
+      element = EL_EM_DYNAMITE_ACTIVE;
       break;
 
     case 0x0f57:       /* dynamite (lit 2) */
-      element = EL_DYNAMITE_ACTIVE;
+      element = EL_EM_DYNAMITE_ACTIVE;
       break;
 
     case 0x0f5f:       /* dynamite (lit 3) */
-      element = EL_DYNAMITE_ACTIVE;
+      element = EL_EM_DYNAMITE_ACTIVE;
       break;
 
     case 0x0f67:       /* dynamite (lit 4) */
-      element = EL_DYNAMITE_ACTIVE;
+      element = EL_EM_DYNAMITE_ACTIVE;
       break;
 
     case 0x0f81:
@@ -4184,7 +4205,7 @@ int getMappedElement_DC(int element)
       break;
 
     case 0x0fb9:
-      element = EL_MAGIC_WALL;
+      element = EL_DC_MAGIC_WALL;
       break;
 
     case 0x0fd0:
@@ -4332,7 +4353,7 @@ int getMappedElement_DC(int element)
       break;
 
     case 0x14e9:
-      element = EL_SHIELD_NORMAL;
+      element = EL_SHIELD_DEADLY;
       break;
 
     case 0x1501:
@@ -4348,7 +4369,7 @@ int getMappedElement_DC(int element)
       break;
 
     case 0x1578:       /* quicksand (empty) */
-      element = EL_QUICKSAND_EMPTY;
+      element = EL_QUICKSAND_FAST_EMPTY;
       break;
 
     case 0x1579:       /* slow quicksand (empty) */
@@ -4362,7 +4383,7 @@ int getMappedElement_DC(int element)
       /* EL_DC_LANDMINE */
 
     case 0x15a0:
-      element = EL_DYNAMITE;
+      element = EL_EM_DYNAMITE;
       break;
 
     case 0x15a1:       /* key (red) */
@@ -5530,6 +5551,286 @@ int getMappedElement_DC(int element)
   return getMappedElement(element);
 }
 
+#if 1
+
+static void LoadLevelFromFileStream_DC(FILE *file, struct LevelInfo *level,
+                                      int nr)
+{
+  byte header[DC_LEVEL_HEADER_SIZE];
+  int envelope_size;
+  int envelope_header_pos = 62;
+  int envelope_content_pos = 94;
+  int level_name_pos = 251;
+  int level_author_pos = 292;
+  int envelope_header_len;
+  int envelope_content_len;
+  int level_name_len;
+  int level_author_len;
+  int fieldx, fieldy;
+  int num_yamyam_contents;
+  int i, x, y;
+
+  getDecodedWord_DC(0, TRUE);          /* initialize DC2 decoding engine */
+
+  for (i = 0; i < DC_LEVEL_HEADER_SIZE / 2; i++)
+  {
+    unsigned short header_word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
+
+    header[i * 2 + 0] = header_word >> 8;
+    header[i * 2 + 1] = header_word & 0xff;
+  }
+
+  /* read some values from level header to check level decoding integrity */
+  fieldx = header[6] | (header[7] << 8);
+  fieldy = header[8] | (header[9] << 8);
+  num_yamyam_contents = header[60] | (header[61] << 8);
+
+  /* do some simple sanity checks to ensure that level was correctly decoded */
+  if (fieldx < 1 || fieldx > 256 ||
+      fieldy < 1 || fieldy > 256 ||
+      num_yamyam_contents < 1 || num_yamyam_contents > 8)
+  {
+    level->no_valid_file = TRUE;
+
+    Error(ERR_WARN, "cannot decode level from stream -- using empty level");
+
+    return;
+  }
+
+  /* maximum envelope header size is 31 bytes */
+  envelope_header_len  = header[envelope_header_pos];
+  /* maximum envelope content size is 110 (156?) bytes */
+  envelope_content_len = header[envelope_content_pos];
+
+  /* maximum level title size is 40 bytes */
+  level_name_len       = MIN(header[level_name_pos],   MAX_LEVEL_NAME_LEN);
+  /* maximum level author size is 30 (51?) bytes */
+  level_author_len     = MIN(header[level_author_pos], MAX_LEVEL_AUTHOR_LEN);
+
+  envelope_size = 0;
+
+  for (i = 0; i < envelope_header_len; i++)
+    if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
+      level->envelope[0].text[envelope_size++] =
+       header[envelope_header_pos + 1 + i];
+
+  if (envelope_header_len > 0 && envelope_content_len > 0)
+  {
+    if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
+      level->envelope[0].text[envelope_size++] = '\n';
+    if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
+      level->envelope[0].text[envelope_size++] = '\n';
+  }
+
+  for (i = 0; i < envelope_content_len; i++)
+    if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
+      level->envelope[0].text[envelope_size++] =
+       header[envelope_content_pos + 1 + i];
+
+  level->envelope[0].text[envelope_size] = '\0';
+
+  level->envelope[0].xsize = MAX_ENVELOPE_XSIZE;
+  level->envelope[0].ysize = 10;
+  level->envelope[0].autowrap = TRUE;
+  level->envelope[0].centered = TRUE;
+
+  for (i = 0; i < level_name_len; i++)
+    level->name[i] = header[level_name_pos + 1 + i];
+  level->name[level_name_len] = '\0';
+
+  for (i = 0; i < level_author_len; i++)
+    level->author[i] = header[level_author_pos + 1 + i];
+  level->author[level_author_len] = '\0';
+
+  num_yamyam_contents = header[60] | (header[61] << 8);
+  level->num_yamyam_contents =
+    MIN(MAX(MIN_ELEMENT_CONTENTS, num_yamyam_contents), MAX_ELEMENT_CONTENTS);
+
+  for (i = 0; i < num_yamyam_contents; i++)
+  {
+    for (y = 0; y < 3; y++) for (x = 0; x < 3; x++)
+    {
+      unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
+#if 1
+      int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
+#else
+      int element_dc = word;
+#endif
+
+      if (i < MAX_ELEMENT_CONTENTS)
+       level->yamyam_content[i].e[x][y] = getMappedElement_DC(element_dc);
+    }
+  }
+
+  fieldx = header[6] | (header[7] << 8);
+  fieldy = header[8] | (header[9] << 8);
+  level->fieldx = MIN(MAX(MIN_LEV_FIELDX, fieldx), MAX_LEV_FIELDX);
+  level->fieldy = MIN(MAX(MIN_LEV_FIELDY, fieldy), MAX_LEV_FIELDY);
+
+  for (y = 0; y < fieldy; y++) for (x = 0; x < fieldx; x++)
+  {
+    unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
+#if 1
+    int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
+#else
+    int element_dc = word;
+#endif
+
+    if (x < MAX_LEV_FIELDX && y < MAX_LEV_FIELDY)
+      level->field[x][y] = getMappedElement_DC(element_dc);
+  }
+
+  x = MIN(MAX(0, (header[10] | (header[11] << 8)) - 1), MAX_LEV_FIELDX - 1);
+  y = MIN(MAX(0, (header[12] | (header[13] << 8)) - 1), MAX_LEV_FIELDY - 1);
+  level->field[x][y] = EL_PLAYER_1;
+
+  x = MIN(MAX(0, (header[14] | (header[15] << 8)) - 1), MAX_LEV_FIELDX - 1);
+  y = MIN(MAX(0, (header[16] | (header[17] << 8)) - 1), MAX_LEV_FIELDY - 1);
+  level->field[x][y] = EL_PLAYER_2;
+
+  level->gems_needed           = header[18] | (header[19] << 8);
+
+  level->score[SC_EMERALD]     = header[20] | (header[21] << 8);
+  level->score[SC_DIAMOND]     = header[22] | (header[23] << 8);
+  level->score[SC_PEARL]       = header[24] | (header[25] << 8);
+  level->score[SC_CRYSTAL]     = header[26] | (header[27] << 8);
+  level->score[SC_NUT]         = header[28] | (header[29] << 8);
+  level->score[SC_ROBOT]       = header[30] | (header[31] << 8);
+  level->score[SC_SPACESHIP]   = header[32] | (header[33] << 8);
+  level->score[SC_BUG]         = header[34] | (header[35] << 8);
+  level->score[SC_YAMYAM]      = header[36] | (header[37] << 8);
+  level->score[SC_DYNAMITE]    = header[38] | (header[39] << 8);
+  level->score[SC_KEY]         = header[40] | (header[41] << 8);
+  level->score[SC_TIME_BONUS]  = header[42] | (header[43] << 8);
+
+  level->time                  = header[44] | (header[45] << 8);
+
+  level->amoeba_speed          = header[46] | (header[47] << 8);
+  level->time_light            = header[48] | (header[49] << 8);
+  level->time_timegate         = header[50] | (header[51] << 8);
+  level->time_wheel            = header[52] | (header[53] << 8);
+  level->time_magic_wall       = header[54] | (header[55] << 8);
+  level->extra_time            = header[56] | (header[57] << 8);
+  level->shield_normal_time    = header[58] | (header[59] << 8);
+
+  /* Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
+     can slip down from flat walls, like normal walls and steel walls */
+  level->em_slippery_gems = TRUE;
+
+#if 0
+  /* Diamond Caves II levels are always surrounded by indestructible wall, but
+     not necessarily in a rectangular way -- fill with invisible steel wall */
+
+  /* !!! not always true !!! keep level and set BorderElement instead !!! */
+
+  for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
+  {
+#if 1
+    if ((x == 0 || x == level->fieldx - 1 ||
+        y == 0 || y == level->fieldy - 1) &&
+       level->field[x][y] == EL_EMPTY)
+      level->field[x][y] = EL_INVISIBLE_STEELWALL;
+#else
+    if ((x == 0 || x == level->fieldx - 1 ||
+        y == 0 || y == level->fieldy - 1) &&
+       level->field[x][y] == EL_EMPTY)
+      FloodFillLevel(x, y, EL_INVISIBLE_STEELWALL,
+                    level->field, level->fieldx, level->fieldy);
+#endif
+  }
+#endif
+}
+
+static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
+                                    struct LevelFileInfo *level_file_info)
+{
+  char *filename = level_file_info->filename;
+  FILE *file;
+  int num_magic_bytes = 8;
+  char magic_bytes[num_magic_bytes + 1];
+  int num_levels_to_skip = level_file_info->nr - leveldir_current->first_level;
+
+  if (!(file = fopen(filename, MODE_READ)))
+  {
+    level->no_valid_file = TRUE;
+
+    Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
+
+    return;
+  }
+
+  // fseek(file, 0x0000, SEEK_SET);
+
+  if (level_file_info->packed)
+  {
+    /* read "magic bytes" from start of file */
+    fgets(magic_bytes, num_magic_bytes + 1, file);
+
+    /* check "magic bytes" for correct file format */
+    if (!strPrefix(magic_bytes, "DC2"))
+    {
+      level->no_valid_file = TRUE;
+
+      Error(ERR_WARN, "unknown DC level file '%s' -- using empty level",
+           filename);
+
+      return;
+    }
+
+    if (strPrefix(magic_bytes, "DC2Win95") ||
+       strPrefix(magic_bytes, "DC2Win98"))
+    {
+      int position_first_level = 0x00fa;
+      int extra_bytes = 4;
+      int skip_bytes;
+
+      /* advance file stream to first level inside the level package */
+      skip_bytes = position_first_level - num_magic_bytes - extra_bytes;
+
+      /* each block of level data is followed by block of non-level data */
+      num_levels_to_skip *= 2;
+
+      /* at least skip header bytes, therefore use ">= 0" instead of "> 0" */
+      while (num_levels_to_skip >= 0)
+      {
+       /* advance file stream to next level inside the level package */
+       if (fseek(file, skip_bytes, SEEK_CUR) != 0)
+       {
+         level->no_valid_file = TRUE;
+
+         Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level",
+               filename);
+
+         return;
+       }
+
+       /* skip apparently unused extra bytes following each level */
+       ReadUnusedBytesFromFile(file, extra_bytes);
+
+       /* read size of next level in level package */
+       skip_bytes = getFile32BitLE(file);
+
+       num_levels_to_skip--;
+      }
+    }
+    else
+    {
+      level->no_valid_file = TRUE;
+
+      Error(ERR_WARN, "unknown DC2 level file '%s' -- using empty level",
+           filename);
+
+      return;
+    }
+  }
+
+  LoadLevelFromFileStream_DC(file, level, level_file_info->nr);
+
+  fclose(file);
+}
+
+#else
+
 static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
                                     struct LevelFileInfo *level_file_info)
 {
@@ -5567,7 +5868,7 @@ static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
   {
     level->no_valid_file = TRUE;
 
-    Error(ERR_WARN, "cannot fseek level '%s' -- using empty level", filename);
+    Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level", filename);
 
     return;
   }
@@ -5583,6 +5884,24 @@ static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
     header[i * 2 + 1] = header_word & 0xff;
   }
 
+  /* read some values from level header to check level decoding integrity */
+  fieldx = header[6] | (header[7] << 8);
+  fieldy = header[8] | (header[9] << 8);
+  num_yamyam_contents = header[60] | (header[61] << 8);
+
+  /* do some simple sanity checks to ensure that level was correctly decoded */
+  if (fieldx < 1 || fieldx > 256 ||
+      fieldy < 1 || fieldy > 256 ||
+      num_yamyam_contents < 1 || num_yamyam_contents > 8)
+  {
+    level->no_valid_file = TRUE;
+
+    Error(ERR_WARN, "cannot read level from file '%s' -- using empty level",
+         filename);
+
+    return;
+  }
+
   /* maximum envelope header size is 31 bytes */
   envelope_header_len  = header[envelope_header_pos];
   /* maximum envelope content size is 110 (156?) bytes */
@@ -5615,6 +5934,11 @@ static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
 
   level->envelope[0].text[envelope_size] = '\0';
 
+  level->envelope[0].xsize = MAX_ENVELOPE_XSIZE;
+  level->envelope[0].ysize = 10;
+  level->envelope[0].autowrap = TRUE;
+  level->envelope[0].centered = TRUE;
+
   for (i = 0; i < level_name_len; i++)
     level->name[i] = header[level_name_pos + 1 + i];
   level->name[level_name_len] = '\0';
@@ -5724,6 +6048,8 @@ static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
 #endif
 }
 
+#endif
+
 
 /* ------------------------------------------------------------------------- */
 /* functions for loading generic level                                       */
@@ -5932,6 +6258,10 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename)
        change->target_element == EL_SOKOBAN_FIELD_PLAYER)
       change->target_element = EL_PLAYER_1;
   }
+
+  /* not centering level after relocating player was default only in 3.2.3 */
+  if (level->game_version == VERSION_IDENT(3,2,3,0))   /* (no pre-releases) */
+    level->shifted_relocation = TRUE;
 }
 
 static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
@@ -7659,30 +7989,33 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_SOUND_SIMPLE               4
 #define SETUP_TOKEN_TOONS                      5
 #define SETUP_TOKEN_SCROLL_DELAY               6
-#define SETUP_TOKEN_SOFT_SCROLLING             7
-#define SETUP_TOKEN_FADE_SCREENS               8
-#define SETUP_TOKEN_AUTORECORD                 9
-#define SETUP_TOKEN_SHOW_TITLESCREEN           10
-#define SETUP_TOKEN_QUICK_DOORS                        11
-#define SETUP_TOKEN_TEAM_MODE                  12
-#define SETUP_TOKEN_HANDICAP                   13
-#define SETUP_TOKEN_SKIP_LEVELS                        14
-#define SETUP_TOKEN_TIME_LIMIT                 15
-#define SETUP_TOKEN_FULLSCREEN                 16
-#define SETUP_TOKEN_FULLSCREEN_MODE            17
-#define SETUP_TOKEN_ASK_ON_ESCAPE              18
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       19
-#define SETUP_TOKEN_QUICK_SWITCH               20
-#define SETUP_TOKEN_INPUT_ON_FOCUS             21
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                22
-#define SETUP_TOKEN_GRAPHICS_SET               23
-#define SETUP_TOKEN_SOUNDS_SET                 24
-#define SETUP_TOKEN_MUSIC_SET                  25
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    26
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      27
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       28
-
-#define NUM_GLOBAL_SETUP_TOKENS                        29
+#define SETUP_TOKEN_SCROLL_DELAY_VALUE         7
+#define SETUP_TOKEN_SOFT_SCROLLING             8
+#define SETUP_TOKEN_FADE_SCREENS               9
+#define SETUP_TOKEN_AUTORECORD                 10
+#define SETUP_TOKEN_SHOW_TITLESCREEN           11
+#define SETUP_TOKEN_QUICK_DOORS                        12
+#define SETUP_TOKEN_TEAM_MODE                  13
+#define SETUP_TOKEN_HANDICAP                   14
+#define SETUP_TOKEN_SKIP_LEVELS                        15
+#define SETUP_TOKEN_TIME_LIMIT                 16
+#define SETUP_TOKEN_FULLSCREEN                 17
+#define SETUP_TOKEN_FULLSCREEN_MODE            18
+#define SETUP_TOKEN_ASK_ON_ESCAPE              19
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       20
+#define SETUP_TOKEN_QUICK_SWITCH               21
+#define SETUP_TOKEN_INPUT_ON_FOCUS             22
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                23
+#define SETUP_TOKEN_GAME_FRAME_DELAY           24
+#define SETUP_TOKEN_GRAPHICS_SET               25
+#define SETUP_TOKEN_SOUNDS_SET                 26
+#define SETUP_TOKEN_MUSIC_SET                  27
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    28
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      29
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       30
+#define SETUP_TOKEN_OVERRIDE_CLASSIC_ARTWORK   31
+
+#define NUM_GLOBAL_SETUP_TOKENS                        32
 
 /* editor setup */
 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
@@ -7757,10 +8090,11 @@ void SaveScore(int nr)
 #define NUM_PLAYER_SETUP_TOKENS                        16
 
 /* system setup */
-#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER     0
-#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1
+#define SETUP_TOKEN_SYSTEM_SDL_VIDEODRIVER     0
+#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER     1
+#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 2
 
-#define NUM_SYSTEM_SETUP_TOKENS                        2
+#define NUM_SYSTEM_SETUP_TOKENS                        3
 
 /* options setup */
 #define SETUP_TOKEN_OPTIONS_VERBOSE            0
@@ -7785,6 +8119,7 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.sound_simple,     "simple_sound_effects"          },
   { TYPE_SWITCH, &si.toons,            "toons"                         },
   { TYPE_SWITCH, &si.scroll_delay,     "scroll_delay"                  },
+  { TYPE_INTEGER,&si.scroll_delay_value,"scroll_delay_value"           },
   { TYPE_SWITCH, &si.soft_scrolling,   "soft_scrolling"                },
   { TYPE_SWITCH, &si.fade_screens,     "fade_screens"                  },
   { TYPE_SWITCH, &si.autorecord,       "automatic_tape_recording"      },
@@ -7801,12 +8136,14 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.quick_switch,     "quick_player_switch"           },
   { TYPE_SWITCH, &si.input_on_focus,   "input_on_focus"                },
   { TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics"                },
+  { TYPE_INTEGER,&si.game_frame_delay, "game_frame_delay"              },
   { TYPE_STRING, &si.graphics_set,     "graphics_set"                  },
   { TYPE_STRING, &si.sounds_set,       "sounds_set"                    },
   { TYPE_STRING, &si.music_set,                "music_set"                     },
   { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics"        },
   { TYPE_SWITCH, &si.override_level_sounds,   "override_level_sounds"  },
   { TYPE_SWITCH, &si.override_level_music,    "override_level_music"   },
+  { TYPE_SWITCH, &si.override_classic_artwork,"override_classic_artwork"},
 };
 
 static boolean not_used = FALSE;
@@ -7899,6 +8236,7 @@ static struct TokenInfo player_setup_tokens[] =
 
 static struct TokenInfo system_setup_tokens[] =
 {
+  { TYPE_STRING,  &syi.sdl_videodriver,        "system.sdl_videodriver"        },
   { TYPE_STRING,  &syi.sdl_audiodriver,        "system.sdl_audiodriver"        },
   { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size"        },
 };
@@ -7934,9 +8272,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->sound_music = TRUE;
   si->sound_simple = TRUE;
   si->toons = TRUE;
-  si->double_buffering = TRUE;
-  si->direct_draw = !si->double_buffering;
   si->scroll_delay = TRUE;
+  si->scroll_delay_value = STD_SCROLL_DELAY;
   si->soft_scrolling = TRUE;
   si->fade_screens = TRUE;
   si->autorecord = TRUE;
@@ -7953,6 +8290,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->quick_switch = FALSE;
   si->input_on_focus = FALSE;
   si->prefer_aga_graphics = TRUE;
+  si->game_frame_delay = GAME_FRAME_DELAY;
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
@@ -7960,6 +8298,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->override_level_graphics = FALSE;
   si->override_level_sounds = FALSE;
   si->override_level_music = FALSE;
+  si->override_classic_artwork = FALSE;
 
   si->editor.el_boulderdash            = TRUE;
   si->editor.el_emerald_mine           = TRUE;
@@ -8009,6 +8348,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
     si->input[i].key.drop  = (i == 0 ? DEFAULT_KEY_DROP  : KSYM_UNDEFINED);
   }
 
+  si->system.sdl_videodriver = getStringCopy(ARG_DEFAULT);
   si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
   si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
 
@@ -8130,14 +8470,23 @@ void LoadSetup()
     checkSetupFileHashIdentifier(setup_file_hash, filename,getCookie("SETUP"));
     decodeSetupFileHash(setup_file_hash);
 
-    setup.direct_draw = !setup.double_buffering;
-
     freeSetupFileHash(setup_file_hash);
 
     /* needed to work around problems with fixed length strings */
     player_name_new = get_corrected_login_name(setup.player_name);
     free(setup.player_name);
     setup.player_name = player_name_new;
+
+    /* "scroll_delay: on(3) / off(0)" was replaced by scroll delay value */
+    if (setup.scroll_delay == FALSE)
+    {
+      setup.scroll_delay_value = MIN_SCROLL_DELAY;
+      setup.scroll_delay = TRUE;                       /* now always "on" */
+    }
+
+    /* make sure that scroll delay value stays inside valid range */
+    setup.scroll_delay_value =
+      MIN(MAX(MIN_SCROLL_DELAY, setup.scroll_delay_value), MAX_SCROLL_DELAY);
   }
   else
     Error(ERR_WARN, "using default setup values");
@@ -8299,43 +8648,306 @@ void LoadCustomElementDescriptions()
   freeSetupFileHash(setup_file_hash);
 }
 
-static void LoadSpecialMenuDesignSettingsFromFilename(char *filename)
+static int getElementFromToken(char *token)
 {
-  SetupFileHash *setup_file_hash;
+#if 1
+  char *value = getHashEntry(element_token_hash, token);
+
+  if (value != NULL)
+    return atoi(value);
+#else
+  int i;
+
+  /* !!! OPTIMIZE THIS BY USING HASH !!! */
+  for (i = 0; i < MAX_NUM_ELEMENTS; i++)
+    if (strEqual(token, element_info[i].token_name))
+      return i;
+#endif
+
+  Error(ERR_WARN, "unknown element token '%s'", token);
+
+  return EL_UNDEFINED;
+}
+
+static int get_token_parameter_value(char *token, char *value_raw)
+{
+  char *suffix;
+
+  if (token == NULL || value_raw == NULL)
+    return ARG_UNDEFINED_VALUE;
+
+  suffix = strrchr(token, '.');
+  if (suffix == NULL)
+    suffix = token;
+
+#if 1
+  if (strEqual(suffix, ".element"))
+    return getElementFromToken(value_raw);
+#endif
+
+#if 0
+  if (strncmp(suffix, ".font", 5) == 0)
+  {
+    int i;
+
+    /* !!! OPTIMIZE THIS BY USING HASH !!! */
+    for (i = 0; i < NUM_FONTS; i++)
+      if (strEqual(value_raw, font_info[i].token_name))
+       return i;
+
+    /* if font not found, use reliable default value */
+    return FONT_INITIAL_1;
+  }
+#endif
+
+  /* !!! USE CORRECT VALUE TYPE (currently works also for TYPE_BOOLEAN) !!! */
+  return get_parameter_value(value_raw, suffix, TYPE_INTEGER);
+}
+
+void InitMenuDesignSettings_Static()
+{
+#if 0
+  static SetupFileHash *image_config_hash = NULL;
+#endif
   int i;
 
 #if 0
-  printf("LoadSpecialMenuDesignSettings from file '%s' ...\n", filename);
+  if (image_config_hash == NULL)
+  {
+    image_config_hash = newSetupFileHash();
+
+    for (i = 0; image_config[i].token != NULL; i++)
+      setHashEntry(image_config_hash,
+                  image_config[i].token,
+                  image_config[i].value);
+  }
+#endif
+
+#if 1
+  /* always start with reliable default values from static default config */
+  for (i = 0; image_config_vars[i].token != NULL; i++)
+  {
+    char *value = getHashEntry(image_config_hash, image_config_vars[i].token);
+
+    if (value != NULL)
+      *image_config_vars[i].value =
+       get_token_parameter_value(image_config_vars[i].token, value);
+  }
+
+#else
+
+  int j;
+
+  /* always start with reliable default values from static default config */
+  for (i = 0; image_config_vars[i].token != NULL; i++)
+    for (j = 0; image_config[j].token != NULL; j++)
+      if (strEqual(image_config_vars[i].token, image_config[j].token))
+       *image_config_vars[i].value =
+         get_token_parameter_value(image_config_vars[i].token,
+                                   image_config[j].value);
+#endif
+}
+
+static void InitMenuDesignSettings_SpecialPreProcessing()
+{
+  int i;
+
+  /* the following initializes hierarchical values from static configuration */
+
+  /* special case: initialize "ARG_DEFAULT" values in static default config */
+  /* (e.g., initialize "[titlemessage].fade_mode" from "[title].fade_mode") */
+  titlemessage_initial_default.fade_mode  = title_initial_default.fade_mode;
+  titlemessage_initial_default.fade_delay = title_initial_default.fade_delay;
+  titlemessage_initial_default.post_delay = title_initial_default.post_delay;
+  titlemessage_initial_default.auto_delay = title_initial_default.auto_delay;
+  titlemessage_default.fade_mode  = title_default.fade_mode;
+  titlemessage_default.fade_delay = title_default.fade_delay;
+  titlemessage_default.post_delay = title_default.post_delay;
+  titlemessage_default.auto_delay = title_default.auto_delay;
+
+  /* special case: initialize "ARG_DEFAULT" values in static default config */
+  /* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
+  for (i = 0; i < MAX_NUM_TITLE_MESSAGES; i++)
+  {
+    titlemessage_initial[i] = titlemessage_initial_default;
+    titlemessage[i] = titlemessage_default;
+  }
+
+  /* special case: initialize "ARG_DEFAULT" values in static default config */
+  /* (eg, init "menu.enter_screen.SCORES.xyz" from "menu.enter_screen.xyz") */
+  for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+  {
+    menu.enter_screen[i] = menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT];
+    menu.leave_screen[i] = menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT];
+  }
+}
+
+static void InitMenuDesignSettings_SpecialPostProcessing()
+{
+  /* special case: initialize later added SETUP list size from LEVELS value */
+  if (menu.list_size[GAME_MODE_SETUP] == -1)
+    menu.list_size[GAME_MODE_SETUP] = menu.list_size[GAME_MODE_LEVELS];
+}
+
+static void LoadMenuDesignSettingsFromFilename(char *filename)
+{
+  static struct TitleMessageInfo tmi;
+  static struct TokenInfo titlemessage_tokens[] =
+  {
+    { TYPE_INTEGER,    &tmi.x,                 ".x"                    },
+    { TYPE_INTEGER,    &tmi.y,                 ".y"                    },
+    { TYPE_INTEGER,    &tmi.width,             ".width"                },
+    { TYPE_INTEGER,    &tmi.height,            ".height"               },
+    { TYPE_INTEGER,    &tmi.chars,             ".chars"                },
+    { TYPE_INTEGER,    &tmi.lines,             ".lines"                },
+    { TYPE_INTEGER,    &tmi.align,             ".align"                },
+    { TYPE_INTEGER,    &tmi.valign,            ".valign"               },
+    { TYPE_INTEGER,    &tmi.font,              ".font"                 },
+    { TYPE_BOOLEAN,    &tmi.autowrap,          ".autowrap"             },
+    { TYPE_BOOLEAN,    &tmi.centered,          ".centered"             },
+    { TYPE_BOOLEAN,    &tmi.parse_comments,    ".parse_comments"       },
+    { TYPE_INTEGER,    &tmi.sort_priority,     ".sort_priority"        },
+    { TYPE_INTEGER,    &tmi.fade_mode,         ".fade_mode"            },
+    { TYPE_INTEGER,    &tmi.fade_delay,        ".fade_delay"           },
+    { TYPE_INTEGER,    &tmi.post_delay,        ".post_delay"           },
+    { TYPE_INTEGER,    &tmi.auto_delay,        ".auto_delay"           },
+
+    { -1,              NULL,                   NULL                    }
+  };
+  static struct
+  {
+    struct TitleMessageInfo *array;
+    char *text;
+  }
+  titlemessage_arrays[] =
+  {
+    { titlemessage_initial,            "[titlemessage_initial]"        },
+    { titlemessage,                    "[titlemessage]"                },
+
+    { NULL,                            NULL                            }
+  };
+  SetupFileHash *setup_file_hash;
+  int i, j, k;
+
+#if 0
+  printf("LoadMenuDesignSettings from file '%s' ...\n", filename);
 #endif
 
   if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
     return;
 
+  /* the following initializes hierarchical values from dynamic configuration */
+
   /* special case: initialize with default values that may be overwritten */
+  /* (e.g., init "menu.draw_xoffset.INFO" from "menu.draw_xoffset") */
   for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
   {
-    char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
-    char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
-    char *list_size = getHashEntry(setup_file_hash, "menu.list_size");
+    char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+    char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset");
+    char *value_3 = getHashEntry(setup_file_hash, "menu.list_size");
 
-    if (value_x != NULL)
-      menu.draw_xoffset[i] = get_integer_from_string(value_x);
-    if (value_y != NULL)
-      menu.draw_yoffset[i] = get_integer_from_string(value_y);
-    if (list_size != NULL)
-      menu.list_size[i] = get_integer_from_string(list_size);
+    if (value_1 != NULL)
+      menu.draw_xoffset[i] = get_integer_from_string(value_1);
+    if (value_2 != NULL)
+      menu.draw_yoffset[i] = get_integer_from_string(value_2);
+    if (value_3 != NULL)
+      menu.list_size[i] = get_integer_from_string(value_3);
   }
 
   /* special case: initialize with default values that may be overwritten */
+  /* (eg, init "menu.draw_xoffset.INFO[XXX]" from "menu.draw_xoffset.INFO") */
   for (i = 0; i < NUM_SPECIAL_GFX_INFO_ARGS; i++)
   {
-    char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset.INFO");
-    char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset.INFO");
+    char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset.INFO");
+    char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset.INFO");
+
+    if (value_1 != NULL)
+      menu.draw_xoffset_info[i] = get_integer_from_string(value_1);
+    if (value_2 != NULL)
+      menu.draw_yoffset_info[i] = get_integer_from_string(value_2);
+  }
+
+  /* special case: initialize with default values that may be overwritten */
+  /* (eg, init "menu.draw_xoffset.SETUP[XXX]" from "menu.draw_xoffset.SETUP") */
+  for (i = 0; i < NUM_SPECIAL_GFX_SETUP_ARGS; i++)
+  {
+    char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset.SETUP");
+    char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset.SETUP");
+
+    if (value_1 != NULL)
+      menu.draw_xoffset_setup[i] = get_integer_from_string(value_1);
+    if (value_2 != NULL)
+      menu.draw_yoffset_setup[i] = get_integer_from_string(value_2);
+  }
+
+  /* special case: initialize with default values that may be overwritten */
+  /* (eg, init "menu.enter_screen.SCORES.xyz" from "menu.enter_screen.xyz") */
+  for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+  {
+    char *token_1 = "menu.enter_screen.fade_mode";
+    char *token_2 = "menu.enter_screen.fade_delay";
+    char *token_3 = "menu.enter_screen.post_delay";
+    char *token_4 = "menu.leave_screen.fade_mode";
+    char *token_5 = "menu.leave_screen.fade_delay";
+    char *token_6 = "menu.leave_screen.post_delay";
+    char *value_1 = getHashEntry(setup_file_hash, token_1);
+    char *value_2 = getHashEntry(setup_file_hash, token_2);
+    char *value_3 = getHashEntry(setup_file_hash, token_3);
+    char *value_4 = getHashEntry(setup_file_hash, token_4);
+    char *value_5 = getHashEntry(setup_file_hash, token_5);
+    char *value_6 = getHashEntry(setup_file_hash, token_6);
+
+    if (value_1 != NULL)
+      menu.enter_screen[i].fade_mode = get_token_parameter_value(token_1,
+                                                                value_1);
+    if (value_2 != NULL)
+      menu.enter_screen[i].fade_delay = get_token_parameter_value(token_2,
+                                                                 value_2);
+    if (value_3 != NULL)
+      menu.enter_screen[i].post_delay = get_token_parameter_value(token_3,
+                                                                 value_3);
+    if (value_4 != NULL)
+      menu.leave_screen[i].fade_mode = get_token_parameter_value(token_4,
+                                                                value_4);
+    if (value_5 != NULL)
+      menu.leave_screen[i].fade_delay = get_token_parameter_value(token_5,
+                                                                 value_5);
+    if (value_6 != NULL)
+      menu.leave_screen[i].post_delay = get_token_parameter_value(token_6,
+                                                                 value_6);
+  }
+
+  /* special case: initialize with default values that may be overwritten */
+  /* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
+  for (i = 0; titlemessage_arrays[i].array != NULL; i++)
+  {
+    struct TitleMessageInfo *array = titlemessage_arrays[i].array;
+    char *base_token = titlemessage_arrays[i].text;
+
+    for (j = 0; titlemessage_tokens[j].type != -1; j++)
+    {
+      char *token = getStringCat2(base_token, titlemessage_tokens[j].text);
+      char *value = getHashEntry(setup_file_hash, token);
+
+      if (value != NULL)
+      {
+       int parameter_value = get_token_parameter_value(token, value);
+
+       for (k = 0; k < MAX_NUM_TITLE_MESSAGES; k++)
+       {
+         tmi = array[k];
+
+         if (titlemessage_tokens[j].type == TYPE_INTEGER)
+           *(boolean *)titlemessage_tokens[j].value = (boolean)parameter_value;
+         else
+           *(int     *)titlemessage_tokens[j].value = (int)parameter_value;
+
+         array[k] = tmi;
+       }
+      }
 
-    if (value_x != NULL)
-      menu.draw_xoffset_info[i] = get_integer_from_string(value_x);
-    if (value_y != NULL)
-      menu.draw_yoffset_info[i] = get_integer_from_string(value_y);
+      free(token);
+    }
   }
 
   /* read (and overwrite with) values that may be specified in config file */
@@ -8343,40 +8955,41 @@ static void LoadSpecialMenuDesignSettingsFromFilename(char *filename)
   {
     char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
 
-    if (value != NULL)
+    /* (ignore definitions set to "[DEFAULT]" which are already initialized) */
+    if (value != NULL && !strEqual(value, ARG_DEFAULT))
       *image_config_vars[i].value =
-       get_auto_parameter_value(image_config_vars[i].token, value);
+       get_token_parameter_value(image_config_vars[i].token, value);
   }
 
   freeSetupFileHash(setup_file_hash);
 }
 
-void LoadSpecialMenuDesignSettings()
+void LoadMenuDesignSettings()
 {
   char *filename_base = UNDEFINED_FILENAME, *filename_local;
-  int i, j;
 
-  /* always start with reliable default values from default config */
-  for (i = 0; image_config_vars[i].token != NULL; i++)
-    for (j = 0; image_config[j].token != NULL; j++)
-      if (strEqual(image_config_vars[i].token, image_config[j].token))
-       *image_config_vars[i].value =
-         get_auto_parameter_value(image_config_vars[i].token,
-                                  image_config[j].value);
+  InitMenuDesignSettings_Static();
+  InitMenuDesignSettings_SpecialPreProcessing();
 
+#if 1
+  if (!GFX_OVERRIDE_ARTWORK(ARTWORK_TYPE_GRAPHICS))
+#else
   if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
+#endif
   {
     /* first look for special settings configured in level series config */
     filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
 
     if (fileExists(filename_base))
-      LoadSpecialMenuDesignSettingsFromFilename(filename_base);
+      LoadMenuDesignSettingsFromFilename(filename_base);
   }
 
   filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
 
   if (filename_local != NULL && !strEqual(filename_base, filename_local))
-    LoadSpecialMenuDesignSettingsFromFilename(filename_local);
+    LoadMenuDesignSettingsFromFilename(filename_local);
+
+  InitMenuDesignSettings_SpecialPostProcessing();
 }
 
 void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
@@ -8434,19 +9047,19 @@ void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
     {
       if (num_unknown_tokens == 0)
       {
-       Error(ERR_RETURN_LINE, "-");
-       Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
-       Error(ERR_RETURN, "- config file: '%s'", filename);
+       Error(ERR_INFO_LINE, "-");
+       Error(ERR_INFO, "warning: unknown token(s) found in config file:");
+       Error(ERR_INFO, "- config file: '%s'", filename);
 
        num_unknown_tokens++;
       }
 
-      Error(ERR_RETURN, "- token: '%s'", list->token);
+      Error(ERR_INFO, "- token: '%s'", list->token);
     }
   }
 
   if (num_unknown_tokens > 0)
-    Error(ERR_RETURN_LINE, "-");
+    Error(ERR_INFO_LINE, "-");
 
   while (*num_elements % 4)    /* pad with empty elements, if needed */
     (*elements)[(*num_elements)++] = EL_EMPTY;
@@ -8534,7 +9147,7 @@ static struct MusicFileInfo *get_music_file_info_ext(char *basename, int music,
 
   /* ---------- music file info found ---------- */
 
-  memset(&tmp_music_file_info, 0, sizeof(struct MusicFileInfo));
+  clear_mem(&tmp_music_file_info, sizeof(struct MusicFileInfo));
 
   for (i = 0; token_to_value_ptr[i].token != NULL; i++)
   {
@@ -8747,18 +9360,18 @@ void print_unknown_token(char *filename, char *token, int token_nr)
 {
   if (token_nr == 0)
   {
-    Error(ERR_RETURN_LINE, "-");
-    Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
-    Error(ERR_RETURN, "- config file: '%s'", filename);
+    Error(ERR_INFO_LINE, "-");
+    Error(ERR_INFO, "warning: unknown token(s) found in config file:");
+    Error(ERR_INFO, "- config file: '%s'", filename);
   }
 
-  Error(ERR_RETURN, "- token: '%s'", token);
+  Error(ERR_INFO, "- token: '%s'", token);
 }
 
 void print_unknown_token_end(int token_nr)
 {
   if (token_nr > 0)
-    Error(ERR_RETURN_LINE, "-");
+    Error(ERR_INFO_LINE, "-");
 }
 
 void LoadHelpAnimInfo()