rnd-20060430-1-src
[rocksndiamonds.git] / src / files.c
index ea54c227d78e04282cd3e0a0fbf603f5c7b638b8..e6baec2532cc26d4636cb68c21a7e129e3f62798 100644 (file)
@@ -4978,8 +4978,9 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_EDITOR_EL_HEADLINES                10
 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     11
 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC          12
+#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  13
 
-#define NUM_EDITOR_SETUP_TOKENS                        13
+#define NUM_EDITOR_SETUP_TOKENS                        14
 
 /* editor cascade setup */
 #define SETUP_TOKEN_EDITOR_CASCADE_BD          0
@@ -5097,6 +5098,7 @@ static struct TokenInfo editor_setup_tokens[] =
   { TYPE_SWITCH, &sei.el_headlines,    "editor.el_headlines"           },
   { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined"        },
   { TYPE_SWITCH, &sei.el_dynamic,      "editor.el_dynamic"             },
+  { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token"   },
 };
 
 static struct TokenInfo editor_cascade_setup_tokens[] =
@@ -5225,6 +5227,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->editor.el_user_defined = FALSE;
   si->editor.el_dynamic = TRUE;
 
+  si->editor.show_element_token = FALSE;
+
   si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
   si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
   si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;