removed support for 'real' (non-desktop) fullscreen mode for all targets
[rocksndiamonds.git] / src / files.c
index d428ae99ef19ae1b39c96a97c0eea46a41395089..e5ca6168c5a3c5e4612d2460fad557ae3f0ce5a7 100644 (file)
@@ -7909,32 +7909,31 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_SKIP_LEVELS                        15
 #define SETUP_TOKEN_TIME_LIMIT                 16
 #define SETUP_TOKEN_FULLSCREEN                 17
-#define SETUP_TOKEN_FULLSCREEN_MODE            18
-#define SETUP_TOKEN_WINDOW_SCALING_PERCENT     19
-#define SETUP_TOKEN_WINDOW_SCALING_QUALITY     20
-#define SETUP_TOKEN_ASK_ON_ESCAPE              21
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       22
-#define SETUP_TOKEN_QUICK_SWITCH               23
-#define SETUP_TOKEN_INPUT_ON_FOCUS             24
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                25
-#define SETUP_TOKEN_GAME_FRAME_DELAY           26
-#define SETUP_TOKEN_SP_SHOW_BORDER_ELEMENTS    27
-#define SETUP_TOKEN_SMALL_GAME_GRAPHICS                28
-#define SETUP_TOKEN_SHOW_SNAPSHOT_BUTTONS      29
-#define SETUP_TOKEN_GRAPHICS_SET               30
-#define SETUP_TOKEN_SOUNDS_SET                 31
-#define SETUP_TOKEN_MUSIC_SET                  32
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    33
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      34
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       35
-#define SETUP_TOKEN_VOLUME_SIMPLE              36
-#define SETUP_TOKEN_VOLUME_LOOPS               37
-#define SETUP_TOKEN_VOLUME_MUSIC               38
-#define SETUP_TOKEN_TOUCH_CONTROL_TYPE         39
-#define SETUP_TOKEN_TOUCH_MOVE_DISTANCE                40
-#define SETUP_TOKEN_TOUCH_DROP_DISTANCE                41
-
-#define NUM_GLOBAL_SETUP_TOKENS                        42
+#define SETUP_TOKEN_WINDOW_SCALING_PERCENT     18
+#define SETUP_TOKEN_WINDOW_SCALING_QUALITY     19
+#define SETUP_TOKEN_ASK_ON_ESCAPE              20
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       21
+#define SETUP_TOKEN_QUICK_SWITCH               22
+#define SETUP_TOKEN_INPUT_ON_FOCUS             23
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                24
+#define SETUP_TOKEN_GAME_FRAME_DELAY           25
+#define SETUP_TOKEN_SP_SHOW_BORDER_ELEMENTS    26
+#define SETUP_TOKEN_SMALL_GAME_GRAPHICS                27
+#define SETUP_TOKEN_SHOW_SNAPSHOT_BUTTONS      28
+#define SETUP_TOKEN_GRAPHICS_SET               29
+#define SETUP_TOKEN_SOUNDS_SET                 30
+#define SETUP_TOKEN_MUSIC_SET                  31
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    32
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      33
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       34
+#define SETUP_TOKEN_VOLUME_SIMPLE              35
+#define SETUP_TOKEN_VOLUME_LOOPS               36
+#define SETUP_TOKEN_VOLUME_MUSIC               37
+#define SETUP_TOKEN_TOUCH_CONTROL_TYPE         38
+#define SETUP_TOKEN_TOUCH_MOVE_DISTANCE                39
+#define SETUP_TOKEN_TOUCH_DROP_DISTANCE                40
+
+#define NUM_GLOBAL_SETUP_TOKENS                        41
 
 /* editor setup */
 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
@@ -8084,7 +8083,6 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.skip_levels,             "skip_levels"            },
   { TYPE_SWITCH, &si.time_limit,              "time_limit"             },
   { TYPE_SWITCH, &si.fullscreen,              "fullscreen"             },
-  { TYPE_STRING, &si.fullscreen_mode,         "fullscreen_mode"                },
   { TYPE_INTEGER,&si.window_scaling_percent,  "window_scaling_percent" },
   { TYPE_STRING, &si.window_scaling_quality,  "window_scaling_quality" },
   { TYPE_SWITCH, &si.ask_on_escape,           "ask_on_escape"          },
@@ -8266,7 +8264,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->skip_levels = TRUE;
   si->time_limit = TRUE;
   si->fullscreen = FALSE;
-  si->fullscreen_mode = getStringCopy(DEFAULT_FULLSCREEN_MODE);
   si->window_scaling_percent = STD_WINDOW_SCALING_PERCENT;
   si->window_scaling_quality = getStringCopy(SCALING_QUALITY_DEFAULT);
   si->ask_on_escape = TRUE;