#define LEVELCLASS_CONTRIBUTION_END 299
#define LEVELCLASS_USER_START 300
#define LEVELCLASS_USER_END 399
+
+#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
+#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
+#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START
+#define LEVELCLASS_USER LEVELCLASS_USER_START
#define LEVELCLASS_UNDEFINED 999
+#define IS_LEVELCLASS_TUTORIAL(n) \
+ (leveldir[n].sort_priority >= LEVELCLASS_TUTORIAL_START && \
+ leveldir[n].sort_priority <= LEVELCLASS_TUTORIAL_END)
+#define IS_LEVELCLASS_CLASSICS(n) \
+ (leveldir[n].sort_priority >= LEVELCLASS_CLASSICS_START && \
+ leveldir[n].sort_priority <= LEVELCLASS_CLASSICS_END)
+#define IS_LEVELCLASS_CONTRIBUTION(n) \
+ (leveldir[n].sort_priority >= LEVELCLASS_CONTRIBUTION_START && \
+ leveldir[n].sort_priority <= LEVELCLASS_CONTRIBUTION_END)
+#define IS_LEVELCLASS_USER(n) \
+ (leveldir[n].sort_priority >= LEVELCLASS_USER_START && \
+ leveldir[n].sort_priority <= LEVELCLASS_USER_END)
+
+#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
+ IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \
+ IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \
+ LEVELCLASS_UNDEFINED)
+
static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
level.high_speed = FALSE;
strcpy(level.name, "Nameless Level");
+ strcpy(level.author, "Anonymous");
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
level.score[i] = 10;
level.time = (fgetc(file)<<8) | fgetc(file);
level.edelsteine = (fgetc(file)<<8) | fgetc(file);
- for(i=0; i<MAX_LEVNAMLEN; i++)
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
level.name[i] = fgetc(file);
- level.name[MAX_LEVNAMLEN - 1] = 0;
+ level.name[MAX_LEVEL_NAME_LEN - 1] = 0;
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
level.score[i] = fgetc(file);
level.time = 10;
#endif
+ /* determine level author */
+ if (leveldir[leveldir_nr].author)
+ {
+ strncpy(level.author, leveldir[leveldir_nr].author,
+ MAX_LEVEL_AUTHOR_LEN - 1);
+ level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
+ }
+ else
+ {
+ switch (LEVELCLASS(leveldir_nr))
+ {
+ case LEVELCLASS_TUTORIAL:
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
+
+ case LEVELCLASS_CLASSICS:
+ case LEVELCLASS_CONTRIBUTION:
+ strncpy(level.author, leveldir[leveldir_nr].name,
+ MAX_LEVEL_AUTHOR_LEN - 1);
+ level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
+ break;
+
+ case LEVELCLASS_USER:
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN - 1);
+ level.author[MAX_LEVEL_AUTHOR_LEN - 1] = '\0';
+ break;
+
+ default:
+ /* keep default value */
+ break;
+ }
+ }
+
+ /* player was faster than monsters in pre-1.0 levels */
if (file_version == FILE_VERSION_1_0 &&
- leveldir[leveldir_nr].sort_priority >= LEVELCLASS_CONTRIBUTION_START &&
- leveldir[leveldir_nr].sort_priority <= LEVELCLASS_CONTRIBUTION_END)
+ IS_LEVELCLASS_CONTRIBUTION(leveldir_nr))
{
Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
Error(ERR_WARN, "using high speed movement for player");
fputc(level.edelsteine / 256, file);
fputc(level.edelsteine % 256, file);
- for(i=0; i<MAX_LEVNAMLEN; i++)
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
fputc(level.name[i], file);
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
fputc(level.score[i], file);
/* level directory info */
#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_LEVELS 30
-#define LEVELINFO_TOKEN_FIRST_LEVEL 31
-#define LEVELINFO_TOKEN_SORT_PRIORITY 32
-#define LEVELINFO_TOKEN_READONLY 33
+#define LEVELINFO_TOKEN_AUTHOR 30
+#define LEVELINFO_TOKEN_LEVELS 31
+#define LEVELINFO_TOKEN_FIRST_LEVEL 32
+#define LEVELINFO_TOKEN_SORT_PRIORITY 33
+#define LEVELINFO_TOKEN_READONLY 34
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
/* level directory info */
{ TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.author, "author" },
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
ldi->name = getStringCopy("non-existing");
+ ldi->author = NULL;
ldi->levels = 0;
ldi->first_level = 0;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */