#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
#define TAPE_HEADER_SIZE 20 /* size of tape file header */
-#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
+#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */
/* file identifier strings */
#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level)
{
- ReadChunk_VERS(file, &(level->file_version), &(level->game_version));
+ level->file_version = getFileVersion(file);
+ level->game_version = getFileVersion(file);
return chunk_size;
}
SetBorderElement();
}
+static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
+{
+ putFileVersion(file, level->file_version);
+ putFileVersion(file, level->game_version);
+}
+
static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
{
int i, x, y;
return;
}
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
/* check level field for 16-bit elements */
level.encoding_16bit_field = FALSE;
putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
- WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL);
+ SaveLevel_VERS(file, &level);
putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE);
SaveLevel_HEAD(file, &level);
static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
{
- ReadChunk_VERS(file, &(tape->file_version), &(tape->game_version));
+ tape->file_version = getFileVersion(file);
+ tape->game_version = getFileVersion(file);
return chunk_size;
}
tape->num_participating_players++;
}
}
+
+ ReadUnusedBytesFromFile(file, 4);
}
return chunk_size;
tape.length_seconds = GetTapeLength();
}
+static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
+{
+ putFileVersion(file, tape->file_version);
+ putFileVersion(file, tape->game_version);
+}
+
static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
{
int i;
fputc(store_participating_players, file);
WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
+
+ WriteUnusedBytesToFile(file, 4);
}
static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
return;
}
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
+
/* count number of participating players */
for(i=0; i<MAX_PLAYERS; i++)
if (tape.player_participates[i])
putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
- WriteChunk_VERS(file, FILE_VERSION_ACTUAL, GAME_VERSION_ACTUAL);
+ SaveTape_VERS(file, &tape);
putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
SaveTape_HEAD(file, &tape);