level.yam_content[i][x][y] =
(i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
- Feld[0][0] = Ur[0][0] = EL_PLAYER1;
+ Feld[0][0] = Ur[0][0] = EL_PLAYER_1;
Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
element = EL_CHAR_QUESTION;
}
else if (element == EL_PLAYER_OBSOLETE)
- element = EL_PLAYER1;
+ element = EL_PLAYER_1;
else if (element == EL_KEY_OBSOLETE)
- element = EL_KEY1;
+ element = EL_KEY_1;
return element;
}