rnd-20060407-1-src
[rocksndiamonds.git] / src / files.c
index 0a514169af088775ddd38262b3df6a25f10ac617..d97bb2b7e8df0f17540abb809ff814fde7e4ccd7 100644 (file)
@@ -4952,14 +4952,15 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       17
 #define SETUP_TOKEN_QUICK_SWITCH               18
 #define SETUP_TOKEN_INPUT_ON_FOCUS             19
-#define SETUP_TOKEN_GRAPHICS_SET               20
-#define SETUP_TOKEN_SOUNDS_SET                 21
-#define SETUP_TOKEN_MUSIC_SET                  22
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    23
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      24
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       25
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                20
+#define SETUP_TOKEN_GRAPHICS_SET               21
+#define SETUP_TOKEN_SOUNDS_SET                 22
+#define SETUP_TOKEN_MUSIC_SET                  23
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    24
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      25
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       26
 
-#define NUM_GLOBAL_SETUP_TOKENS                        26
+#define NUM_GLOBAL_SETUP_TOKENS                        27
 
 /* editor setup */
 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
@@ -5070,6 +5071,7 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor"      },
   { TYPE_SWITCH, &si.quick_switch,     "quick_player_switch"           },
   { TYPE_SWITCH, &si.input_on_focus,   "input_on_focus"                },
+  { TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics"                },
   { TYPE_STRING, &si.graphics_set,     "graphics_set"                  },
   { TYPE_STRING, &si.sounds_set,       "sounds_set"                    },
   { TYPE_STRING, &si.music_set,                "music_set"                     },
@@ -5197,6 +5199,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->ask_on_escape_editor = TRUE;
   si->quick_switch = FALSE;
   si->input_on_focus = FALSE;
+  si->prefer_aga_graphics = TRUE;
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);