***********************************************************/
#include <ctype.h>
+#include <dirent.h>
+#include <sys/stat.h>
+#include <unistd.h>
#include "files.h"
#include "tools.h"
createDirectory(getScoreDir(level_subdir), "level score");
}
-boolean LoadLevelInfo()
-{
- int i;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
- FILE *file;
-
- sprintf(filename, "%s/%s", options.level_directory, LEVDIR_FILENAME);
-
- if (!(file = fopen(filename, "r")))
- {
- Error(ERR_WARN, "cannot read level info '%s'", filename);
- return(FALSE);
- }
-
- fscanf(file, "%s\n", cookie);
- if (strcmp(cookie, LEVELDIR_COOKIE))
- {
- Error(ERR_WARN, "wrong format of level info file");
- fclose(file);
- return(FALSE);
- }
-
- num_leveldirs = 0;
- leveldir_nr = 0;
- for(i=0; i<MAX_LEVDIR_ENTRIES; i++)
- {
- fscanf(file, "%s", leveldir[i].filename);
- fscanf(file, "%s", leveldir[i].name);
- fscanf(file, "%d", &leveldir[i].levels);
- fscanf(file, "%d", &leveldir[i].readonly);
- if (feof(file))
- break;
-
- num_leveldirs++;
- }
-
- if (!num_leveldirs)
- {
- Error(ERR_WARN, "empty level info '%s'", filename);
- return(FALSE);
- }
-
- return(TRUE);
-}
-
void LoadLevel(int level_nr)
{
int i, x, y;
#define TOKEN_VALUE_POSITION 30
-#define SETUP_TOKEN_SOUND 0
-#define SETUP_TOKEN_SOUND_LOOPS 1
-#define SETUP_TOKEN_SOUND_MUSIC 2
-#define SETUP_TOKEN_SOUND_SIMPLE 3
-#define SETUP_TOKEN_TOONS 4
-#define SETUP_TOKEN_DOUBLE_BUFFERING 5
-#define SETUP_TOKEN_SCROLL_DELAY 6
-#define SETUP_TOKEN_SOFT_SCROLLING 7
-#define SETUP_TOKEN_FADING 8
-#define SETUP_TOKEN_AUTORECORD 9
-#define SETUP_TOKEN_QUICK_DOORS 10
-#define SETUP_TOKEN_TEAM_MODE 11
-#define SETUP_TOKEN_ALIAS_NAME 12
-
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_TOONS 5
+#define SETUP_TOKEN_DOUBLE_BUFFERING 6
+#define SETUP_TOKEN_SCROLL_DELAY 7
+#define SETUP_TOKEN_SOFT_SCROLLING 8
+#define SETUP_TOKEN_FADING 9
+#define SETUP_TOKEN_AUTORECORD 10
+#define SETUP_TOKEN_QUICK_DOORS 11
+#define SETUP_TOKEN_TEAM_MODE 12
+
+/* player setup */
#define SETUP_TOKEN_USE_JOYSTICK 13
#define SETUP_TOKEN_JOY_DEVICE_NAME 14
#define SETUP_TOKEN_JOY_XLEFT 15
#define SETUP_TOKEN_KEY_SNAP 27
#define SETUP_TOKEN_KEY_BOMB 28
-#define NUM_SETUP_TOKENS 29
+/* level directory info */
+#define LEVELINFO_TOKEN_NAME 29
+#define LEVELINFO_TOKEN_LEVELS 30
+#define LEVELINFO_TOKEN_SORT_PRIORITY 31
+#define LEVELINFO_TOKEN_READONLY 32
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_SOUND
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_ALIAS_NAME
+#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
+#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
+#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
+
#define TYPE_BOOLEAN 1
#define TYPE_SWITCH 2
#define TYPE_KEYSYM 3
static struct SetupInfo si;
static struct SetupInputInfo sii;
+struct LevelDirInfo ldi;
static struct
{
int type;
char *text;
} token_info[] =
{
+ /* global setup */
+ { TYPE_STRING, &si.player_name, "player_name" },
{ TYPE_SWITCH, &si.sound, "sound" },
{ TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
{ TYPE_SWITCH, &si.sound_music, "background_music" },
{ TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
{ TYPE_SWITCH, &si.quick_doors, "quick_doors" },
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_STRING, &si.alias_name, "alias_name" },
- /* for each player: */
+ /* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
{ TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
{ TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
{ TYPE_KEYSYM, &sii.key.up, ".key.move_up" },
{ TYPE_KEYSYM, &sii.key.down, ".key.move_down" },
{ TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" }
+ { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" },
+
+ /* level directory info */
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
static char *string_tolower(char *s)
if (!(file = fopen(filename, "r")))
{
- Error(ERR_WARN, "cannot open setup file '%s'", filename);
+ Error(ERR_WARN, "cannot open setup/info file '%s'", filename);
return NULL;
}
setup_file_list->next = NULL;
freeSetupFileList(setup_file_list);
- if (!first_valid_list_entry)
- Error(ERR_WARN, "setup file is empty");
+ if (first_valid_list_entry == NULL)
+ Error(ERR_WARN, "setup/info file '%s' is empty", filename);
return first_valid_list_entry;
}
{
if (strcmp(setup_file_list->value, identifier) != 0)
{
- Error(ERR_WARN, "setup file has wrong version");
+ Error(ERR_WARN, "setup/info file has wrong version");
return;
}
else
checkSetupFileListIdentifier(setup_file_list->next, identifier);
else
{
- Error(ERR_WARN, "setup file has no version information");
+ Error(ERR_WARN, "setup/info file has no version information");
return;
}
}
+static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+{
+ ldi->name = getStringCopy("non-existing");
+ ldi->levels = 0;
+ ldi->sort_priority = 999; /* default: least priority */
+ ldi->readonly = TRUE;
+}
+
static void setSetupInfoToDefaults(struct SetupInfo *si)
{
int i;
+ si->player_name = getStringCopy(getLoginName());
+
si->sound = TRUE;
si->sound_loops = FALSE;
si->sound_music = FALSE;
si->autorecord = FALSE;
si->quick_doors = FALSE;
- strncpy(si->login_name, getLoginName(), MAX_NAMELEN-1);
- si->login_name[MAX_NAMELEN-1] = '\0';
- strncpy(si->alias_name, getLoginName(), MAX_NAMELEN-1);
- si->alias_name[MAX_NAMELEN-1] = '\0';
-
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
- strcpy(si->input[i].joy.device_name, joystick_device_name[i]);
+ si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
si->input[i].joy.xleft = JOYSTICK_XLEFT;
si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
si->input[i].joy.xright = JOYSTICK_XRIGHT;
break;
case TYPE_STRING:
- strcpy((char *)setup_value, token_value);
+ if (*(char **)setup_value != NULL)
+ free(*(char **)setup_value);
+ *(char **)setup_value = getStringCopy(token_value);
break;
default:
return last_level_nr;
}
+void LoadLevelInfo()
+{
+ DIR *dir;
+ struct stat file_status;
+ char *level_directory = options.level_directory;
+ char *directory = NULL;
+ char *filename = NULL;
+ struct SetupFileList *setup_file_list = NULL;
+ struct dirent *dir_entry;
+ int i, num_entries = 0;
+
+ if ((dir = opendir(level_directory)) == NULL)
+ Error(ERR_EXIT, "cannot read level directory '%s'", level_directory);
+
+ while (num_entries < MAX_LEVDIR_ENTRIES)
+ {
+ if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */
+ break;
+
+ /* skip entries for current and parent directory */
+ if (strcmp(dir_entry->d_name, ".") == 0 ||
+ strcmp(dir_entry->d_name, "..") == 0)
+ continue;
+
+ /* find out if directory entry is itself a directory */
+ directory = getPath2(level_directory, dir_entry->d_name);
+ if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
+ {
+ free(directory);
+ continue;
+ }
+
+ if (strlen(dir_entry->d_name) >= MAX_LEVDIR_FILENAME)
+ {
+ Error(ERR_WARN, "filename of level directory '%s' too long -- ignoring",
+ dir_entry->d_name);
+ continue;
+ }
+
+ filename = getPath2(directory, LEVELINFO_FILENAME);
+ setup_file_list = loadSetupFileList(filename);
+
+ if (setup_file_list)
+ {
+ checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
+ setLevelDirInfoToDefaults(&leveldir[num_entries]);
+
+ ldi = leveldir[num_entries];
+ for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
+ setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ leveldir[num_entries] = ldi;
+
+ leveldir[num_entries].filename = getStringCopy(dir_entry->d_name);
+
+ freeSetupFileList(setup_file_list);
+ num_entries++;
+ }
+ else
+ Error(ERR_WARN, "ignoring level directory '%s'", directory);
+
+ free(directory);
+ free(filename);
+ }
+
+ if (num_entries == MAX_LEVDIR_ENTRIES)
+ Error(ERR_WARN, "using %d level directories -- ignoring the rest",
+ num_entries);
+
+ closedir(dir);
+
+ num_leveldirs = num_entries;
+ leveldir_nr = 0;
+
+ if (!num_leveldirs)
+ Error(ERR_EXIT, "cannot find any valid level series in directory '%s'",
+ level_directory);
+}
+
void LoadSetup()
{
char filename[MAX_FILENAME_LEN];
setup.direct_draw = !setup.double_buffering;
freeSetupFileList(setup_file_list);
+
+ /* needed to work around problems with fixed length strings */
+ if (strlen(setup.player_name) >= MAX_NAMELEN)
+ setup.player_name[MAX_NAMELEN - 1] = '\0';
+ else if (strlen(setup.player_name) < MAX_NAMELEN - 1)
+ {
+ char *new_name = checked_malloc(MAX_NAMELEN);
+
+ strcpy(new_name, setup.player_name);
+ free(setup.player_name);
+ setup.player_name = new_name;
+ }
}
else
Error(ERR_WARN, "using default setup values");
break;
case TYPE_STRING:
- strcat(entry, (char *)setup_value);
+ strcat(entry, *(char **)setup_value);
break;
default:
si = setup;
for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
{
+ fprintf(file, "%s\n", getSetupLine("", i));
+
/* just to make things nicer :) */
- if (i == SETUP_TOKEN_ALIAS_NAME)
+ if (i == SETUP_TOKEN_PLAYER_NAME)
fprintf(file, "\n");
-
- fprintf(file, "%s\n", getSetupLine("", i));
}
/* handle player specific setup values */
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
}
else
+ {
+ level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE);
Error(ERR_WARN, "using default setup values");
+ }
}
void SaveLevelSetup()