re-added using level number sub-directories when saving score tapes
[rocksndiamonds.git] / src / files.c
index 442a0b674b915681014f63d50075ac4cf2928c50..b0bb49ecdbe2ac9de65ea04b82e44ae29535a932 100644 (file)
@@ -8401,7 +8401,7 @@ void SaveScoreTape(int nr)
   char *filename = getScoreTapeFilename(tape.score_tape_basename, nr);
 
   // used instead of "leveldir_current->subdir" (for network games)
-  InitScoreDirectory(levelset.identifier);
+  InitScoreTapeDirectory(levelset.identifier, nr);
 
   SaveTapeExt(filename);
 }