TYPE_SWITCH,
&setup.prefer_lowpass_sounds, "prefer_lowpass_sounds"
},
+ {
+ TYPE_SWITCH,
+ &setup.prefer_extra_panel_items, "prefer_extra_panel_items"
+ },
{
TYPE_SWITCH,
&setup.game_speed_extended, "game_speed_extended"
static void setSetupInfoToDefaults(struct SetupInfo *si)
{
- char *player_name = (user.nr == 0 ? getLoginName() : EMPTY_PLAYER_NAME);
int i;
- si->player_name = getFixedUserName(player_name);
+ si->player_name = getStringCopy(getDefaultUserName(user.nr));
si->multiple_users = TRUE;
si->input_on_focus = FALSE;
si->prefer_aga_graphics = TRUE;
si->prefer_lowpass_sounds = FALSE;
+ si->prefer_extra_panel_items = TRUE;
si->game_speed_extended = FALSE;
si->game_frame_delay = GAME_FRAME_DELAY;
si->sp_show_border_elements = FALSE;
}
if (global.user_names[i] == NULL)
- global.user_names[i] = getStringCopy(EMPTY_PLAYER_NAME);
+ global.user_names[i] = getStringCopy(getDefaultUserName(i));
}
user.nr = last_user_nr;