added new screen definition for global animations in the hall of fame
[rocksndiamonds.git] / src / files.c
index fa1c14f8cadc7491f6a6b1f53ee27c1cc5ba8da2..a2efae2a1874ceacf48a4210c472ebcbe193e867 100644 (file)
@@ -51,6 +51,7 @@
 
 // (element number only)
 #define LEVEL_CHUNK_GRPX_UNCHANGED     2
+#define LEVEL_CHUNK_EMPX_UNCHANGED     2
 #define LEVEL_CHUNK_NOTE_UNCHANGED     2
 
 // (nothing at all if unchanged)
@@ -1376,6 +1377,26 @@ static struct LevelFileConfigInfo chunk_config_GRPX[] =
   }
 };
 
+static struct LevelFileConfigInfo chunk_config_EMPX[] =
+{
+  {
+    -1,                                        -1,
+    TYPE_BOOLEAN,                      CONF_VALUE_8_BIT(1),
+    &xx_ei.use_gfx_element,            FALSE
+  },
+  {
+    -1,                                        -1,
+    TYPE_ELEMENT,                      CONF_VALUE_16_BIT(1),
+    &xx_ei.gfx_element_initial,                EL_EMPTY_SPACE
+  },
+
+  {
+    -1,                                        -1,
+    -1,                                        -1,
+    NULL,                              -1
+  }
+};
+
 static struct LevelFileConfigInfo chunk_config_CONF[] =                // (OBSOLETE)
 {
   {
@@ -1893,6 +1914,16 @@ static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
 
       *group = xx_group;
     }
+
+    if (IS_EMPTY_ELEMENT(element) ||
+       IS_INTERNAL_ELEMENT(element))
+    {
+      xx_ei = *ei;             // copy element data into temporary buffer
+
+      setConfigToDefaultsFromConfigList(chunk_config_EMPX);
+
+      *ei = xx_ei;
+    }
   }
 
   clipboard_elements_initialized = TRUE;
@@ -2814,8 +2845,9 @@ static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
       for (x = 0; x < 3; x++)
        ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
 
+    // bits 0 - 31 of "has_event[]"
     event_bits = getFile32BitBE(file);
-    for (j = 0; j < NUM_CHANGE_EVENTS; j++)
+    for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
       if (event_bits & (1 << j))
        ei->change->has_event[j] = TRUE;
 
@@ -3371,6 +3403,30 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
   return real_chunk_size;
 }
 
+static int LoadLevel_EMPX(File *file, int chunk_size, struct LevelInfo *level)
+{
+  int element = getMappedElement(getFile16BitBE(file));
+  int real_chunk_size = 2;
+  struct ElementInfo *ei = &element_info[element];
+
+  xx_ei = *ei;         // copy element data into temporary buffer
+
+  while (!checkEndOfFile(file))
+  {
+    real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_EMPX,
+                                           -1, element);
+
+    if (real_chunk_size >= chunk_size)
+      break;
+  }
+
+  *ei = xx_ei;
+
+  level->file_has_custom_elements = TRUE;
+
+  return real_chunk_size;
+}
+
 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
                                      struct LevelFileInfo *level_file_info,
                                      boolean level_info_only)
@@ -3493,6 +3549,7 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
       { "NOTE", -1,                    LoadLevel_NOTE },
       { "CUSX", -1,                    LoadLevel_CUSX },
       { "GRPX", -1,                    LoadLevel_GRPX },
+      { "EMPX", -1,                    LoadLevel_EMPX },
 
       {  NULL,  0,                     NULL }
     };
@@ -7537,6 +7594,22 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element)
   return chunk_size;
 }
 
+static int SaveLevel_EMPX(FILE *file, struct LevelInfo *level, int element)
+{
+  struct ElementInfo *ei = &element_info[element];
+  int chunk_size = 0;
+  int i;
+
+  chunk_size += putFile16BitBE(file, element);
+
+  xx_ei = *ei;         // copy element data into temporary buffer
+
+  for (i = 0; chunk_config_EMPX[i].data_type != -1; i++)
+    chunk_size += SaveLevel_MicroChunk(file, &chunk_config_EMPX[i], FALSE);
+
+  return chunk_size;
+}
+
 static void SaveLevelFromFilename(struct LevelInfo *level, char *filename,
                                  boolean save_as_template)
 {
@@ -7628,6 +7701,18 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename,
        SaveLevel_GRPX(file, level, element);
       }
     }
+
+    for (i = 0; i < NUM_EMPTY_ELEMENTS_ALL; i++)
+    {
+      int element = GET_EMPTY_ELEMENT(i);
+
+      chunk_size = SaveLevel_EMPX(NULL, level, element);
+      if (chunk_size > LEVEL_CHUNK_EMPX_UNCHANGED)     // save if changed
+      {
+       putFileChunkBE(file, "EMPX", chunk_size);
+       SaveLevel_EMPX(file, level, element);
+      }
+    }
   }
 
   fclose(file);
@@ -8476,8 +8561,17 @@ void DumpTape(struct TapeInfo *tape)
     Print("[tas_keys]");
   if (tape->property_bits & TAPE_PROPERTY_SMALL_GRAPHICS)
     Print("[small_graphics]");
-
   Print("\n");
+
+  int year2 = tape->date / 10000;
+  int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+  int month_index_raw = (tape->date / 100) % 100;
+  int month_index = month_index_raw % 12;      // prevent invalid index
+  int month = month_index + 1;
+  int day = tape->date % 100;
+
+  Print("Tape date: %04d-%02d-%02d\n", year4, month, day);
+
   PrintLine("-", 79);
 
   tape_frame_counter = 0;
@@ -8556,6 +8650,13 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores)
     strcpy(scores->entry[i].name, EMPTY_PLAYER_NAME);
     scores->entry[i].score = 0;
     scores->entry[i].time = 0;
+
+    scores->entry[i].id = -1;
+    strcpy(scores->entry[i].tape_date,    UNKNOWN_NAME);
+    strcpy(scores->entry[i].platform,     UNKNOWN_NAME);
+    strcpy(scores->entry[i].version,      UNKNOWN_NAME);
+    strcpy(scores->entry[i].country_name, UNKNOWN_NAME);
+    strcpy(scores->entry[i].country_code, "??");
   }
 
   scores->num_entries = 0;
@@ -8711,6 +8812,18 @@ static int LoadScore_SCOR(File *file, int chunk_size, struct ScoreInfo *scores)
   return chunk_size;
 }
 
+static int LoadScore_SC4R(File *file, int chunk_size, struct ScoreInfo *scores)
+{
+  int i;
+
+  for (i = 0; i < scores->num_entries; i++)
+    scores->entry[i].score = getFile32BitBE(file);
+
+  chunk_size = scores->num_entries * 4;
+
+  return chunk_size;
+}
+
 static int LoadScore_TIME(File *file, int chunk_size, struct ScoreInfo *scores)
 {
   int i;
@@ -8812,6 +8925,7 @@ void LoadScore(int nr)
       { "INFO", -1,                    LoadScore_INFO },
       { "NAME", -1,                    LoadScore_NAME },
       { "SCOR", -1,                    LoadScore_SCOR },
+      { "SC4R", -1,                    LoadScore_SC4R },
       { "TIME", -1,                    LoadScore_TIME },
       { "TAPE", -1,                    LoadScore_TAPE },
 
@@ -8931,6 +9045,14 @@ static void SaveScore_SCOR(FILE *file, struct ScoreInfo *scores)
     putFile16BitBE(file, scores->entry[i].score);
 }
 
+static void SaveScore_SC4R(FILE *file, struct ScoreInfo *scores)
+{
+  int i;
+
+  for (i = 0; i < scores->num_entries; i++)
+    putFile32BitBE(file, scores->entry[i].score);
+}
+
 static void SaveScore_TIME(FILE *file, struct ScoreInfo *scores)
 {
   int i;
@@ -8958,8 +9080,11 @@ static void SaveScoreToFilename(char *filename)
   int info_chunk_size;
   int name_chunk_size;
   int scor_chunk_size;
+  int sc4r_chunk_size;
   int time_chunk_size;
   int tape_chunk_size;
+  boolean has_large_score_values;
+  int i;
 
   if (!(file = fopen(filename, MODE_WRITE)))
   {
@@ -8971,9 +9096,15 @@ static void SaveScoreToFilename(char *filename)
   info_chunk_size = 2 + (strlen(scores.level_identifier) + 1) + 2 + 2;
   name_chunk_size = scores.num_entries * MAX_PLAYER_NAME_LEN;
   scor_chunk_size = scores.num_entries * 2;
+  sc4r_chunk_size = scores.num_entries * 4;
   time_chunk_size = scores.num_entries * 4;
   tape_chunk_size = scores.num_entries * MAX_SCORE_TAPE_BASENAME_LEN;
 
+  has_large_score_values = FALSE;
+  for (i = 0; i < scores.num_entries; i++)
+    if (scores.entry[i].score > 0xffff)
+      has_large_score_values = TRUE;
+
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
   putFileChunkBE(file, "SCOR", CHUNK_SIZE_NONE);
 
@@ -8986,8 +9117,16 @@ static void SaveScoreToFilename(char *filename)
   putFileChunkBE(file, "NAME", name_chunk_size);
   SaveScore_NAME(file, &scores);
 
-  putFileChunkBE(file, "SCOR", scor_chunk_size);
-  SaveScore_SCOR(file, &scores);
+  if (has_large_score_values)
+  {
+    putFileChunkBE(file, "SC4R", sc4r_chunk_size);
+    SaveScore_SC4R(file, &scores);
+  }
+  else
+  {
+    putFileChunkBE(file, "SCOR", scor_chunk_size);
+    SaveScore_SCOR(file, &scores);
+  }
 
   putFileChunkBE(file, "TIME", time_chunk_size);
   SaveScore_TIME(file, &scores);
@@ -9094,49 +9233,48 @@ static void FreeThreadData_ApiGetScore(void *data_raw)
   checked_free(data);
 }
 
-static void ApiGetScore_HttpRequest(struct HttpRequest *request,
-                                   struct HttpResponse *response,
-                                   void *data_raw)
+static boolean SetRequest_ApiGetScore(struct HttpRequest *request,
+                                     void *data_raw)
 {
   struct ApiGetScoreThreadData *data = data_raw;
   int level_nr = data->level_nr;
-  char *score_cache_filename = data->score_cache_filename;
 
   request->hostname = setup.api_server_hostname;
   request->port     = API_SERVER_PORT;
   request->method   = API_SERVER_METHOD;
   request->uri      = API_SERVER_URI_GET;
 
+  char *levelset_identifier = getEscapedJSON(leveldir_current->identifier);
+  char *levelset_name       = getEscapedJSON(leveldir_current->name);
+
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
           "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"game_platform\":        \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
+          "  \"levelset_name\":        \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           getProgramPlatformString(),
-          levelset.identifier, level_nr);
-
-  ConvertHttpRequestBodyToServerEncoding(request);
+          levelset_identifier,
+          levelset_name,
+          level_nr);
 
-  if (!DoHttpRequest(request, response))
-  {
-    Error("HTTP request failed: %s", GetHttpError());
+  checked_free(levelset_identifier);
+  checked_free(levelset_name);
 
-    return;
-  }
+  ConvertHttpRequestBodyToServerEncoding(request);
 
-  if (!HTTP_SUCCESS(response->status_code))
-  {
-    Error("server failed to handle request: %d %s",
-         response->status_code,
-         response->status_text);
+  return TRUE;
+}
 
-    return;
-  }
+static void HandleResponse_ApiGetScore(struct HttpResponse *response,
+                                      void *data_raw)
+{
+  struct ApiGetScoreThreadData *data = data_raw;
 
   if (response->body_size == 0)
   {
@@ -9147,7 +9285,7 @@ static void ApiGetScore_HttpRequest(struct HttpRequest *request,
 
   ConvertHttpResponseBodyToClientEncoding(response);
 
-  char *filename = score_cache_filename;
+  char *filename = data->score_cache_filename;
   FILE *file;
   int i;
 
@@ -9171,14 +9309,116 @@ static void ApiGetScore_HttpRequest(struct HttpRequest *request,
   server_scores.updated = TRUE;
 }
 
+#if defined(PLATFORM_EMSCRIPTEN)
+static void Emscripten_ApiGetScore_Loaded(unsigned handle, void *data_raw,
+                                         void *buffer, unsigned int size)
+{
+  struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size);
+
+  if (response != NULL)
+  {
+    HandleResponse_ApiGetScore(response, data_raw);
+
+    checked_free(response);
+  }
+  else
+  {
+    Error("server response too large to handle (%d bytes)", size);
+  }
+
+  FreeThreadData_ApiGetScore(data_raw);
+}
+
+static void Emscripten_ApiGetScore_Failed(unsigned handle, void *data_raw,
+                                         int code, const char *status)
+{
+  Error("server failed to handle request: %d %s", code, status);
+
+  FreeThreadData_ApiGetScore(data_raw);
+}
+
+static void Emscripten_ApiGetScore_Progress(unsigned handle, void *data_raw,
+                                           int bytes, int size)
+{
+  // nothing to do here
+}
+
+static void Emscripten_ApiGetScore_HttpRequest(struct HttpRequest *request,
+                                              void *data_raw)
+{
+  if (!SetRequest_ApiGetScore(request, data_raw))
+  {
+    FreeThreadData_ApiGetScore(data_raw);
+
+    return;
+  }
+
+  emscripten_async_wget2_data(request->uri,
+                             request->method,
+                             request->body,
+                             data_raw,
+                             TRUE,
+                             Emscripten_ApiGetScore_Loaded,
+                             Emscripten_ApiGetScore_Failed,
+                             Emscripten_ApiGetScore_Progress);
+}
+
+#else
+
+static void ApiGetScore_HttpRequestExt(struct HttpRequest *request,
+                                      struct HttpResponse *response,
+                                      void *data_raw)
+{
+  if (!SetRequest_ApiGetScore(request, data_raw))
+    return;
+
+  if (!DoHttpRequest(request, response))
+  {
+    Error("HTTP request failed: %s", GetHttpError());
+
+    return;
+  }
+
+  if (!HTTP_SUCCESS(response->status_code))
+  {
+    // do not show error message if no scores found for this level set
+    if (response->status_code == 404)
+      return;
+
+    Error("server failed to handle request: %d %s",
+         response->status_code,
+         response->status_text);
+
+    return;
+  }
+
+  HandleResponse_ApiGetScore(response, data_raw);
+}
+
+static void ApiGetScore_HttpRequest(struct HttpRequest *request,
+                                   struct HttpResponse *response,
+                                   void *data_raw)
+{
+  ApiGetScore_HttpRequestExt(request, response, data_raw);
+
+  FreeThreadData_ApiGetScore(data_raw);
+}
+#endif
+
 static int ApiGetScoreThread(void *data_raw)
 {
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
+#if defined(PLATFORM_EMSCRIPTEN)
+  Emscripten_ApiGetScore_HttpRequest(request, data_raw);
+#else
   ApiGetScore_HttpRequest(request, response, data_raw);
+#endif
 
-  FreeThreadData_ApiGetScore(data_raw);
+  program.api_thread_count--;
 
   checked_free(request);
   checked_free(response);
@@ -9210,6 +9450,12 @@ static void LoadServerScoreFromCache(int nr)
     { &score_entry.time,               FALSE,  0                       },
     { score_entry.name,                        TRUE,   MAX_PLAYER_NAME_LEN     },
     { score_entry.tape_basename,       TRUE,   MAX_FILENAME_LEN        },
+    { score_entry.tape_date,           TRUE,   MAX_ISO_DATE_LEN        },
+    { &score_entry.id,                 FALSE,  0                       },
+    { score_entry.platform,            TRUE,   MAX_PLATFORM_TEXT_LEN   },
+    { score_entry.version,             TRUE,   MAX_VERSION_TEXT_LEN    },
+    { score_entry.country_code,                TRUE,   MAX_COUNTRY_CODE_LEN    },
+    { score_entry.country_name,                TRUE,   MAX_COUNTRY_NAME_LEN    },
 
     { NULL,                            FALSE,  0                       }
   };
@@ -9335,14 +9581,31 @@ static char *get_file_base64(char *filename)
   return buffer_encoded;
 }
 
+static void PrepareScoreTapesForUpload(char *leveldir_subdir)
+{
+  MarkTapeDirectoryUploadsAsIncomplete(leveldir_subdir);
+
+  // if score tape not uploaded, ask for uploading missing tapes later
+  if (!setup.has_remaining_tapes)
+    setup.ask_for_remaining_tapes = TRUE;
+
+  setup.provide_uploading_tapes = TRUE;
+  setup.has_remaining_tapes = TRUE;
+
+  SaveSetup_ServerSetup();
+}
+
 struct ApiAddScoreThreadData
 {
   int level_nr;
+  boolean tape_saved;
+  char *leveldir_subdir;
   char *score_tape_filename;
   struct ScoreEntry score_entry;
 };
 
-static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
+static void *CreateThreadData_ApiAddScore(int nr, boolean tape_saved,
+                                         char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
     checked_malloc(sizeof(struct ApiAddScoreThreadData));
@@ -9352,8 +9615,10 @@ static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
     score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
 
   data->level_nr = nr;
-  data->score_entry = *score_entry;
+  data->tape_saved = tape_saved;
+  data->leveldir_subdir = getStringCopy(leveldir_current->subdir);
   data->score_tape_filename = getStringCopy(score_tape_filename);
+  data->score_entry = *score_entry;
 
   return data;
 }
@@ -9362,18 +9627,19 @@ static void FreeThreadData_ApiAddScore(void *data_raw)
 {
   struct ApiAddScoreThreadData *data = data_raw;
 
+  checked_free(data->leveldir_subdir);
   checked_free(data->score_tape_filename);
   checked_free(data);
 }
 
-static void ApiAddScore_HttpRequest(struct HttpRequest *request,
-                                   struct HttpResponse *response,
-                                   void *data_raw)
+static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
+                                     void *data_raw)
 {
   struct ApiAddScoreThreadData *data = data_raw;
-  int level_nr = data->level_nr;
-  char *score_tape_filename = data->score_tape_filename;
   struct ScoreEntry *score_entry = &data->score_entry;
+  char *score_tape_filename = data->score_tape_filename;
+  boolean tape_saved = data->tape_saved;
+  int level_nr = data->level_nr;
 
   request->hostname = setup.api_server_hostname;
   request->port     = API_SERVER_PORT;
@@ -9386,7 +9652,7 @@ static void ApiAddScore_HttpRequest(struct HttpRequest *request,
   {
     Error("loading and base64 encoding score tape file failed");
 
-    return;
+    return FALSE;
   }
 
   char *player_name_raw = score_entry->name;
@@ -9420,12 +9686,14 @@ static void ApiAddScore_HttpRequest(struct HttpRequest *request,
           "  \"level_nr\":             \"%d\",\n"
           "  \"level_name\":           \"%s\",\n"
           "  \"level_author\":         \"%s\",\n"
+          "  \"use_step_counter\":     \"%d\",\n"
           "  \"rate_time_over_score\": \"%d\",\n"
           "  \"player_name\":          \"%s\",\n"
           "  \"player_uuid\":          \"%s\",\n"
           "  \"score\":                \"%d\",\n"
           "  \"time\":                 \"%d\",\n"
           "  \"tape_basename\":        \"%s\",\n"
+          "  \"tape_saved\":           \"%d\",\n"
           "  \"tape\":                 \"%s\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
@@ -9440,12 +9708,14 @@ static void ApiAddScore_HttpRequest(struct HttpRequest *request,
           level_nr,
           level_name,
           level_author,
+          level.use_step_counter,
           level.rate_time_over_score,
           player_name,
           player_uuid,
           score_entry->score,
           score_entry->time,
           score_entry->tape_basename,
+          tape_saved,
           tape_base64);
 
   checked_free(tape_base64);
@@ -9460,10 +9730,95 @@ static void ApiAddScore_HttpRequest(struct HttpRequest *request,
 
   ConvertHttpRequestBodyToServerEncoding(request);
 
+  return TRUE;
+}
+
+static void HandleResponse_ApiAddScore(struct HttpResponse *response,
+                                      void *data_raw)
+{
+  server_scores.uploaded = TRUE;
+}
+
+static void HandleFailure_ApiAddScore(void *data_raw)
+{
+  struct ApiAddScoreThreadData *data = data_raw;
+
+  PrepareScoreTapesForUpload(data->leveldir_subdir);
+}
+
+#if defined(PLATFORM_EMSCRIPTEN)
+static void Emscripten_ApiAddScore_Loaded(unsigned handle, void *data_raw,
+                                         void *buffer, unsigned int size)
+{
+  struct HttpResponse *response = GetHttpResponseFromBuffer(buffer, size);
+
+  if (response != NULL)
+  {
+    HandleResponse_ApiAddScore(response, data_raw);
+
+    checked_free(response);
+  }
+  else
+  {
+    Error("server response too large to handle (%d bytes)", size);
+
+    HandleFailure_ApiAddScore(data_raw);
+  }
+
+  FreeThreadData_ApiAddScore(data_raw);
+}
+
+static void Emscripten_ApiAddScore_Failed(unsigned handle, void *data_raw,
+                                         int code, const char *status)
+{
+  Error("server failed to handle request: %d %s", code, status);
+
+  HandleFailure_ApiAddScore(data_raw);
+
+  FreeThreadData_ApiAddScore(data_raw);
+}
+
+static void Emscripten_ApiAddScore_Progress(unsigned handle, void *data_raw,
+                                           int bytes, int size)
+{
+  // nothing to do here
+}
+
+static void Emscripten_ApiAddScore_HttpRequest(struct HttpRequest *request,
+                                              void *data_raw)
+{
+  if (!SetRequest_ApiAddScore(request, data_raw))
+  {
+    FreeThreadData_ApiAddScore(data_raw);
+
+    return;
+  }
+
+  emscripten_async_wget2_data(request->uri,
+                             request->method,
+                             request->body,
+                             data_raw,
+                             TRUE,
+                             Emscripten_ApiAddScore_Loaded,
+                             Emscripten_ApiAddScore_Failed,
+                             Emscripten_ApiAddScore_Progress);
+}
+
+#else
+
+static void ApiAddScore_HttpRequestExt(struct HttpRequest *request,
+                                      struct HttpResponse *response,
+                                      void *data_raw)
+{
+  if (!SetRequest_ApiAddScore(request, data_raw))
+    return;
+
   if (!DoHttpRequest(request, response))
   {
     Error("HTTP request failed: %s", GetHttpError());
 
+    HandleFailure_ApiAddScore(data_raw);
+
     return;
   }
 
@@ -9473,20 +9828,38 @@ static void ApiAddScore_HttpRequest(struct HttpRequest *request,
          response->status_code,
          response->status_text);
 
+    HandleFailure_ApiAddScore(data_raw);
+
     return;
   }
 
-  server_scores.uploaded = TRUE;
+  HandleResponse_ApiAddScore(response, data_raw);
 }
 
+static void ApiAddScore_HttpRequest(struct HttpRequest *request,
+                                   struct HttpResponse *response,
+                                   void *data_raw)
+{
+  ApiAddScore_HttpRequestExt(request, response, data_raw);
+
+  FreeThreadData_ApiAddScore(data_raw);
+}
+#endif
+
 static int ApiAddScoreThread(void *data_raw)
 {
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
+#if defined(PLATFORM_EMSCRIPTEN)
+  Emscripten_ApiAddScore_HttpRequest(request, data_raw);
+#else
   ApiAddScore_HttpRequest(request, response, data_raw);
+#endif
 
-  FreeThreadData_ApiAddScore(data_raw);
+  program.api_thread_count--;
 
   checked_free(request);
   checked_free(response);
@@ -9494,42 +9867,53 @@ static int ApiAddScoreThread(void *data_raw)
   return 0;
 }
 
-static void ApiAddScoreAsThread(int nr, char *score_tape_filename)
+static void ApiAddScoreAsThread(int nr, boolean tape_saved,
+                               char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
-    CreateThreadData_ApiAddScore(nr, score_tape_filename);
+    CreateThreadData_ApiAddScore(nr, tape_saved, score_tape_filename);
 
   ExecuteAsThread(ApiAddScoreThread,
                  "ApiAddScore", data,
                  "upload score to server");
 }
 
-void SaveServerScore(int nr)
+void SaveServerScore(int nr, boolean tape_saved)
 {
   if (!runtime.use_api_server)
+  {
+    PrepareScoreTapesForUpload(leveldir_current->subdir);
+
     return;
+  }
 
-  ApiAddScoreAsThread(nr, NULL);
+  ApiAddScoreAsThread(nr, tape_saved, NULL);
 }
 
-void SaveServerScoreFromFile(int nr, char *score_tape_filename)
+void SaveServerScoreFromFile(int nr, boolean tape_saved,
+                            char *score_tape_filename)
 {
   if (!runtime.use_api_server)
     return;
 
-  ApiAddScoreAsThread(nr, score_tape_filename);
+  ApiAddScoreAsThread(nr, tape_saved, score_tape_filename);
 }
 
 void LoadLocalAndServerScore(int nr, boolean download_score)
 {
   int last_added_local = scores.last_added_local;
 
-  LoadScore(nr);
+  // needed if only showing server scores
+  setScoreInfoToDefaults();
+
+  if (!strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_SERVER_ONLY))
+    LoadScore(nr);
 
   // restore last added local score entry (before merging server scores)
   scores.last_added = scores.last_added_local = last_added_local;
 
-  if (setup.use_api_server && !setup.only_show_local_scores)
+  if (setup.use_api_server &&
+      !strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_LOCAL_ONLY))
   {
     // load server scores from cache file and trigger update from server
     LoadServerScore(nr, download_score);
@@ -9553,10 +9937,6 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.player_name,                                "player_name"
   },
-  {
-    TYPE_STRING,
-    &setup.player_uuid,                                "player_uuid"
-  },
   {
     TYPE_SWITCH,
     &setup.multiple_users,                     "multiple_users"
@@ -9609,6 +9989,10 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_SWITCH,
     &setup.autorecord,                         "automatic_tape_recording"
   },
+  {
+    TYPE_SWITCH,
+    &setup.auto_pause_on_start,                        "auto_pause_on_start"
+  },
   {
     TYPE_SWITCH,
     &setup.show_titlescreen,                   "show_titlescreen"
@@ -9734,8 +10118,8 @@ static struct TokenInfo global_setup_tokens[] =
     &setup.show_undo_redo_buttons,             "show_undo_redo_buttons"
   },
   {
-    TYPE_SWITCH,
-    &setup.only_show_local_scores,             "only_show_local_scores"
+    TYPE_STRING,
+    &setup.scores_in_highscore_list,           "scores_in_highscore_list"
   },
   {
     TYPE_STRING,
@@ -9785,26 +10169,6 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.network_server_hostname,            "network_server_hostname"
   },
-  {
-    TYPE_SWITCH,
-    &setup.use_api_server,          TEST_PREFIX        "use_api_server"
-  },
-  {
-    TYPE_STRING,
-    &setup.api_server_hostname,     TEST_PREFIX        "api_server_hostname"
-  },
-  {
-    TYPE_STRING,
-    &setup.api_server_password,     TEST_PREFIX        "api_server_password"
-  },
-  {
-    TYPE_SWITCH,
-    &setup.ask_for_uploading_tapes, TEST_PREFIX        "ask_for_uploading_tapes"
-  },
-  {
-    TYPE_SWITCH,
-    &setup.provide_uploading_tapes, TEST_PREFIX        "provide_uploading_tapes"
-  },
   {
     TYPE_STRING,
     &setup.touch.control_type,                 "touch.control_type"
@@ -9855,6 +10219,50 @@ static struct TokenInfo auto_setup_tokens[] =
   },
 };
 
+static struct TokenInfo server_setup_tokens[] =
+{
+  {
+    TYPE_STRING,
+    &setup.player_uuid,                                "player_uuid"
+  },
+  {
+    TYPE_INTEGER,
+    &setup.player_version,                     "player_version"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.use_api_server,          TEST_PREFIX        "use_api_server"
+  },
+  {
+    TYPE_STRING,
+    &setup.api_server_hostname,     TEST_PREFIX        "api_server_hostname"
+  },
+  {
+    TYPE_STRING,
+    &setup.api_server_password,     TEST_PREFIX        "api_server_password"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_uploading_tapes, TEST_PREFIX        "ask_for_uploading_tapes"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_remaining_tapes, TEST_PREFIX        "ask_for_remaining_tapes"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.provide_uploading_tapes, TEST_PREFIX        "provide_uploading_tapes"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_using_api_server,TEST_PREFIX        "ask_for_using_api_server"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.has_remaining_tapes,     TEST_PREFIX        "has_remaining_tapes"
+  },
+};
+
 static struct TokenInfo editor_setup_tokens[] =
 {
   {
@@ -9945,6 +10353,10 @@ static struct TokenInfo editor_cascade_setup_tokens[] =
     TYPE_SWITCH,
     &setup.editor_cascade.el_ge,               "editor.cascade.el_ge"
   },
+  {
+    TYPE_SWITCH,
+    &setup.editor_cascade.el_es,               "editor.cascade.el_es"
+  },
   {
     TYPE_SWITCH,
     &setup.editor_cascade.el_ref,              "editor.cascade.el_ref"
@@ -9969,6 +10381,14 @@ static struct TokenInfo shortcut_setup_tokens[] =
     TYPE_KEY_X11,
     &setup.shortcut.load_game,                 "shortcut.load_game"
   },
+  {
+    TYPE_KEY_X11,
+    &setup.shortcut.restart_game,              "shortcut.restart_game"
+  },
+  {
+    TYPE_KEY_X11,
+    &setup.shortcut.pause_before_end,          "shortcut.pause_before_end"
+  },
   {
     TYPE_KEY_X11,
     &setup.shortcut.toggle_pause,              "shortcut.toggle_pause"
@@ -10376,7 +10796,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   int i;
 
   si->player_name = getStringCopy(getDefaultUserName(user.nr));
-  si->player_uuid = NULL;      // (will be set later)
 
   si->multiple_users = TRUE;
 
@@ -10392,6 +10811,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->engine_snapshot_memory = SNAPSHOT_MEMORY_DEFAULT;
   si->fade_screens = TRUE;
   si->autorecord = TRUE;
+  si->auto_pause_on_start = FALSE;
   si->show_titlescreen = TRUE;
   si->quick_doors = FALSE;
   si->team_mode = FALSE;
@@ -10423,7 +10843,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;
   si->show_undo_redo_buttons = FALSE;
-  si->only_show_local_scores = FALSE;
+  si->scores_in_highscore_list = getStringCopy(STR_SCORES_TYPE_DEFAULT);
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set   = getStringCopy(SND_CLASSIC_SUBDIR);
@@ -10441,12 +10861,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->network_player_nr = 0;           // first player
   si->network_server_hostname = getStringCopy(STR_NETWORK_AUTO_DETECT);
 
-  si->use_api_server = TRUE;
-  si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
-  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
-  si->ask_for_uploading_tapes = TRUE;
-  si->provide_uploading_tapes = TRUE;
-
   si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT);
   si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT;       // percent
   si->touch.drop_distance = TOUCH_DROP_DISTANCE_DEFAULT;       // percent
@@ -10534,6 +10948,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
 
   si->shortcut.save_game       = DEFAULT_KEY_SAVE_GAME;
   si->shortcut.load_game       = DEFAULT_KEY_LOAD_GAME;
+  si->shortcut.restart_game    = DEFAULT_KEY_RESTART_GAME;
+  si->shortcut.pause_before_end        = DEFAULT_KEY_PAUSE_BEFORE_END;
   si->shortcut.toggle_pause    = DEFAULT_KEY_TOGGLE_PAUSE;
 
   si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1;
@@ -10653,6 +11069,21 @@ static void setSetupInfoToDefaults_AutoSetup(struct SetupInfo *si)
   si->auto_setup.editor_zoom_tilesize = MINI_TILESIZE;
 }
 
+static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si)
+{
+  si->player_uuid = NULL;      // (will be set later)
+  si->player_version = 1;      // (will be set later)
+
+  si->use_api_server = TRUE;
+  si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
+  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
+  si->ask_for_uploading_tapes = TRUE;
+  si->ask_for_remaining_tapes = FALSE;
+  si->provide_uploading_tapes = TRUE;
+  si->ask_for_using_api_server = TRUE;
+  si->has_remaining_tapes = FALSE;
+}
+
 static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
 {
   si->editor_cascade.el_bd             = TRUE;
@@ -10671,6 +11102,7 @@ static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
   si->editor_cascade.el_steel_chars    = FALSE;
   si->editor_cascade.el_ce             = FALSE;
   si->editor_cascade.el_ge             = FALSE;
+  si->editor_cascade.el_es             = FALSE;
   si->editor_cascade.el_ref            = FALSE;
   si->editor_cascade.el_user           = FALSE;
   si->editor_cascade.el_dynamic                = FALSE;
@@ -10740,7 +11172,7 @@ static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash,
                            token_info[token_nr].text);
 }
 
-static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
+static void decodeSetupFileHash_Default(SetupFileHash *setup_file_hash)
 {
   int i, pnr;
 
@@ -10840,6 +11272,19 @@ static void decodeSetupFileHash_AutoSetup(SetupFileHash *setup_file_hash)
                              auto_setup_tokens[i].text));
 }
 
+static void decodeSetupFileHash_ServerSetup(SetupFileHash *setup_file_hash)
+{
+  int i;
+
+  if (!setup_file_hash)
+    return;
+
+  for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++)
+    setSetupInfo(server_setup_tokens, i,
+                getHashEntry(setup_file_hash,
+                             server_setup_tokens[i].text));
+}
+
 static void decodeSetupFileHash_EditorCascade(SetupFileHash *setup_file_hash)
 {
   int i;
@@ -10896,7 +11341,7 @@ void LoadSetupFromFilename(char *filename)
 
   if (setup_file_hash)
   {
-    decodeSetupFileHash(setup_file_hash);
+    decodeSetupFileHash_Default(setup_file_hash);
 
     freeSetupFileHash(setup_file_hash);
   }
@@ -10925,17 +11370,9 @@ static void LoadSetup_SpecialPostProcessing(void)
   // make sure that scroll delay value stays inside valid range
   setup.scroll_delay_value =
     MIN(MAX(MIN_SCROLL_DELAY, setup.scroll_delay_value), MAX_SCROLL_DELAY);
-
-  if (setup.player_uuid == NULL)
-  {
-    // player UUID does not yet exist in setup file
-    setup.player_uuid = getStringCopy(getUUID());
-
-    SaveSetup();
-  }
 }
 
-void LoadSetup(void)
+void LoadSetup_Default(void)
 {
   char *filename;
 
@@ -10976,6 +11413,35 @@ void LoadSetup_AutoSetup(void)
   free(filename);
 }
 
+void LoadSetup_ServerSetup(void)
+{
+  char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME);
+  SetupFileHash *setup_file_hash = NULL;
+
+  // always start with reliable default values
+  setSetupInfoToDefaults_ServerSetup(&setup);
+
+  setup_file_hash = loadSetupFileHash(filename);
+
+  if (setup_file_hash)
+  {
+    decodeSetupFileHash_ServerSetup(setup_file_hash);
+
+    freeSetupFileHash(setup_file_hash);
+  }
+
+  free(filename);
+
+  if (setup.player_uuid == NULL)
+  {
+    // player UUID does not yet exist in setup file
+    setup.player_uuid = getStringCopy(getUUID());
+    setup.player_version = 2;
+
+    SaveSetup_ServerSetup();
+  }
+}
+
 void LoadSetup_EditorCascade(void)
 {
   char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
@@ -10996,6 +11462,14 @@ void LoadSetup_EditorCascade(void)
   free(filename);
 }
 
+void LoadSetup(void)
+{
+  LoadSetup_Default();
+  LoadSetup_AutoSetup();
+  LoadSetup_ServerSetup();
+  LoadSetup_EditorCascade();
+}
+
 static void addGameControllerMappingToHash(SetupFileHash *mappings_hash,
                                           char *mapping_line)
 {
@@ -11045,7 +11519,7 @@ static void LoadSetup_ReadGameControllerMappings(SetupFileHash *mappings_hash,
   fclose(file);
 }
 
-void SaveSetup(void)
+void SaveSetup_Default(void)
 {
   char *filename = getSetupFilename();
   FILE *file;
@@ -11070,7 +11544,6 @@ void SaveSetup(void)
        global_setup_tokens[i].value == &setup.graphics_set             ||
        global_setup_tokens[i].value == &setup.volume_simple            ||
        global_setup_tokens[i].value == &setup.network_mode             ||
-       global_setup_tokens[i].value == &setup.use_api_server           ||
        global_setup_tokens[i].value == &setup.touch.control_type       ||
        global_setup_tokens[i].value == &setup.touch.grid_xsize[0]      ||
        global_setup_tokens[i].value == &setup.touch.grid_xsize[1])
@@ -11177,6 +11650,41 @@ void SaveSetup_AutoSetup(void)
   free(filename);
 }
 
+void SaveSetup_ServerSetup(void)
+{
+  char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME);
+  FILE *file;
+  int i;
+
+  InitUserDataDirectory();
+
+  if (!(file = fopen(filename, MODE_WRITE)))
+  {
+    Warn("cannot write server setup file '%s'", filename);
+
+    free(filename);
+
+    return;
+  }
+
+  fprintFileHeader(file, SERVERSETUP_FILENAME);
+
+  for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++)
+  {
+    // just to make things nicer :)
+    if (server_setup_tokens[i].value == &setup.use_api_server)
+      fprintf(file, "\n");
+
+    fprintf(file, "%s\n", getSetupLine(server_setup_tokens, "", i));
+  }
+
+  fclose(file);
+
+  SetFilePermissions(filename, PERMS_PRIVATE);
+
+  free(filename);
+}
+
 void SaveSetup_EditorCascade(void)
 {
   char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
@@ -11206,6 +11714,14 @@ void SaveSetup_EditorCascade(void)
   free(filename);
 }
 
+void SaveSetup(void)
+{
+  SaveSetup_Default();
+  SaveSetup_AutoSetup();
+  SaveSetup_ServerSetup();
+  SaveSetup_EditorCascade();
+}
+
 static void SaveSetup_WriteGameControllerMappings(SetupFileHash *mappings_hash,
                                                  char *filename)
 {
@@ -11618,6 +12134,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type)
              string_has_parameter(value, "pingpong")   ? ANIM_PINGPONG :
              string_has_parameter(value, "pingpong2")  ? ANIM_PINGPONG2 :
              string_has_parameter(value, "random")     ? ANIM_RANDOM :
+             string_has_parameter(value, "random_static") ? ANIM_RANDOM_STATIC :
              string_has_parameter(value, "ce_value")   ? ANIM_CE_VALUE :
              string_has_parameter(value, "ce_score")   ? ANIM_CE_SCORE :
              string_has_parameter(value, "ce_delay")   ? ANIM_CE_DELAY :
@@ -11625,6 +12142,7 @@ int get_parameter_value(char *value_raw, char *suffix, int type)
              string_has_parameter(value, "vertical")   ? ANIM_VERTICAL :
              string_has_parameter(value, "centered")   ? ANIM_CENTERED :
              string_has_parameter(value, "all")        ? ANIM_ALL :
+             string_has_parameter(value, "tiled")      ? ANIM_TILED :
              ANIM_DEFAULT);
 
     if (string_has_parameter(value, "once"))
@@ -11732,14 +12250,18 @@ static int get_token_parameter_value(char *token, char *value_raw)
   return get_parameter_value(value_raw, suffix, TYPE_INTEGER);
 }
 
-void InitMenuDesignSettings_Static(void)
+void InitMenuDesignSettings_FromHash(SetupFileHash *setup_file_hash,
+                                    boolean ignore_defaults)
 {
   int i;
 
-  // always start with reliable default values from static default config
   for (i = 0; image_config_vars[i].token != NULL; i++)
   {
-    char *value = getHashEntry(image_config_hash, image_config_vars[i].token);
+    char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
+
+    // (ignore definitions set to "[DEFAULT]" which are already initialized)
+    if (ignore_defaults && strEqual(value, ARG_DEFAULT))
+      continue;
 
     if (value != NULL)
       *image_config_vars[i].value =
@@ -11747,6 +12269,12 @@ void InitMenuDesignSettings_Static(void)
   }
 }
 
+void InitMenuDesignSettings_Static(void)
+{
+  // always start with reliable default values from static default config
+  InitMenuDesignSettings_FromHash(image_config_hash, FALSE);
+}
+
 static void InitMenuDesignSettings_SpecialPreProcessing(void)
 {
   int i;
@@ -12545,15 +13073,7 @@ static void LoadMenuDesignSettingsFromFilename(char *filename)
       *menu_config_players[i].value = TRUE;
 
   // read (and overwrite with) values that may be specified in config file
-  for (i = 0; image_config_vars[i].token != NULL; i++)
-  {
-    char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
-
-    // (ignore definitions set to "[DEFAULT]" which are already initialized)
-    if (value != NULL && !strEqual(value, ARG_DEFAULT))
-      *image_config_vars[i].value =
-       get_token_parameter_value(image_config_vars[i].token, value);
-  }
+  InitMenuDesignSettings_FromHash(setup_file_hash, TRUE);
 
   freeSetupFileHash(setup_file_hash);
 }