removed using level number sub-directories when saving score tapes
[rocksndiamonds.git] / src / files.c
index fab3df37653d139a61b68d0b52aa39e09c306e5a..78a505dd4c4699469a0b636b629dc4f26e097e73 100644 (file)
@@ -8401,7 +8401,7 @@ void SaveScoreTape(int nr)
   char *filename = getScoreTapeFilename(tape.score_tape_basename, nr);
 
   // used instead of "leveldir_current->subdir" (for network games)
-  InitScoreTapeDirectory(levelset.identifier, nr);
+  InitScoreDirectory(levelset.identifier);
 
   SaveTapeExt(filename);
 }