re-enabled storing selection from "last played level set" menu
[rocksndiamonds.git] / src / files.c
index 39c0321ac51ad81576d56661450db81803a48ed9..6c26bb013a101bfff4cc2820dd27f6720f181889 100644 (file)
@@ -7765,16 +7765,21 @@ static int LoadTape_SCRN(File *file, int chunk_size, struct TapeInfo *tape)
 
 static int LoadTape_INFO(File *file, int chunk_size, struct TapeInfo *tape)
 {
+  char *level_identifier = NULL;
   int level_identifier_size;
   int i;
 
   level_identifier_size = getFile16BitBE(file);
 
-  tape->level_identifier =
-    checked_realloc(tape->level_identifier, level_identifier_size);
+  level_identifier = checked_malloc(level_identifier_size);
 
   for (i = 0; i < level_identifier_size; i++)
-    tape->level_identifier[i] = getFile8Bit(file);
+    level_identifier[i] = getFile8Bit(file);
+
+  strncpy(tape->level_identifier, level_identifier, MAX_FILENAME_LEN);
+  tape->level_identifier[MAX_FILENAME_LEN] = '\0';
+
+  checked_free(level_identifier);
 
   tape->level_nr = getFile16BitBE(file);
 
@@ -8599,6 +8604,14 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_SWITCH,
     &setup.ask_on_game_over,                   "ask_on_game_over"
   },
+  {
+    TYPE_SWITCH,
+    &setup.ask_on_quit_game,                   "ask_on_quit_game"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_on_quit_program,                        "ask_on_quit_program"
+  },
   {
     TYPE_SWITCH,
     &setup.quick_switch,                       "quick_player_switch"
@@ -9291,6 +9304,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->ask_on_escape = TRUE;
   si->ask_on_escape_editor = TRUE;
   si->ask_on_game_over = TRUE;
+  si->ask_on_quit_game = TRUE;
+  si->ask_on_quit_program = TRUE;
   si->quick_switch = FALSE;
   si->input_on_focus = FALSE;
   si->prefer_aga_graphics = TRUE;