added command to play tape and upload resulting score to server
[rocksndiamonds.git] / src / files.c
index 2daffc83846a1a7c3e3fb7dea3c7eb6ec105bd6b..6b6078ba20128a87bdcb62905afa7df173464813 100644 (file)
@@ -8537,6 +8537,7 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores)
   scores->last_added_local = -1;
 
   scores->updated = FALSE;
+  scores->uploaded = FALSE;
   scores->force_last_added = FALSE;
 }
 
@@ -9016,9 +9017,30 @@ static void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data,
   Delay(1);
 }
 
+static char *getPasswordJSON(char *password)
+{
+  static char password_json[MAX_FILENAME_LEN] = "";
+  static boolean initialized = FALSE;
+
+  if (!initialized)
+  {
+    if (password != NULL &&
+       !strEqual(password, "") &&
+       !strEqual(password, UNDEFINED_PASSWORD))
+      snprintf(password_json, MAX_FILENAME_LEN,
+              "  \"password\":             \"%s\",\n",
+              setup.api_server_password);
+
+    initialized = TRUE;
+  }
+
+  return password_json;
+}
+
 static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
                                          struct HttpResponse *response,
-                                         int nr)
+                                         int level_nr,
+                                         char *score_cache_filename)
 {
   request->hostname = setup.api_server_hostname;
   request->port     = API_SERVER_PORT;
@@ -9027,10 +9049,12 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
 
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
+          "%s"
           "  \"levelset_identifier\":  \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
-          levelset.identifier, nr);
+          getPasswordJSON(setup.api_server_password),
+          levelset.identifier, level_nr);
 
   ConvertHttpRequestBodyToServerEncoding(request);
 
@@ -9059,7 +9083,7 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
 
   ConvertHttpResponseBodyToClientEncoding(response);
 
-  char *filename = getScoreCacheFilename(nr);
+  char *filename = score_cache_filename;
   FILE *file;
   int i;
 
@@ -9083,12 +9107,13 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
   server_scores.updated = TRUE;
 }
 
-static void DownloadServerScoreToCache(int nr)
+static void DownloadServerScoreToCache(int level_nr, char *score_cache_filename)
 {
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
-  DownloadServerScoreToCacheExt(request, response, nr);
+  DownloadServerScoreToCacheExt(request, response,
+                               level_nr, score_cache_filename);
 
   checked_free(request);
   checked_free(response);
@@ -9097,25 +9122,33 @@ static void DownloadServerScoreToCache(int nr)
 struct DownloadServerScoreToCacheThreadData
 {
   int level_nr;
+  char *score_cache_filename;
 };
 
 static int DownloadServerScoreToCacheThread(void *data_raw)
 {
   struct DownloadServerScoreToCacheThreadData *data = data_raw;
 
-  DownloadServerScoreToCache(data->level_nr);
+  DownloadServerScoreToCache(data->level_nr,
+                            data->score_cache_filename);
+
+  checked_free(data->score_cache_filename);
+  checked_free(data);
 
   return 0;
 }
 
 static void DownloadServerScoreToCacheAsThread(int nr)
 {
-  static struct DownloadServerScoreToCacheThreadData data;
+  struct DownloadServerScoreToCacheThreadData *data =
+    checked_malloc(sizeof(struct DownloadServerScoreToCacheThreadData));
+  char *score_cache_filename = getScoreCacheFilename(nr);
 
-  data.level_nr = nr;
+  data->level_nr = nr;
+  data->score_cache_filename = getStringCopy(score_cache_filename);
 
   ExecuteAsThread(DownloadServerScoreToCacheThread,
-                 "DownloadServerScoreToCache", &data,
+                 "DownloadServerScoreToCache", data,
                  "download scores from server");
 }
 
@@ -9261,17 +9294,16 @@ static char *get_file_base64(char *filename)
 
 static void UploadScoreToServerExt(struct HttpRequest *request,
                                   struct HttpResponse *response,
-                                  int nr)
+                                  int level_nr,
+                                  char *score_tape_filename,
+                                  struct ScoreEntry *score_entry)
 {
-  struct ScoreEntry *score_entry = &scores.entry[scores.last_added];
-
   request->hostname = setup.api_server_hostname;
   request->port     = API_SERVER_PORT;
   request->method   = API_SERVER_METHOD;
   request->uri      = API_SERVER_URI_ADD;
 
-  char *tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
-  char *tape_base64 = get_file_base64(tape_filename);
+  char *tape_base64 = get_file_base64(score_tape_filename);
 
   if (tape_base64 == NULL)
   {
@@ -9289,6 +9321,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
 
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
+          "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
           "  \"levelset_name\":        \"%s\",\n"
@@ -9305,6 +9338,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
           "  \"tape_basename\":        \"%s\",\n"
           "  \"tape\":                 \"%s\"\n"
           "}\n",
+          getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           levelset_identifier,
           levelset_name,
@@ -9347,14 +9381,18 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
 
     return;
   }
+
+  server_scores.uploaded = TRUE;
 }
 
-static void UploadScoreToServer(int nr)
+static void UploadScoreToServer(int level_nr, char *score_tape_filename,
+                               struct ScoreEntry *score_entry)
 {
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
-  UploadScoreToServerExt(request, response, nr);
+  UploadScoreToServerExt(request, response,
+                        level_nr, score_tape_filename, score_entry);
 
   checked_free(request);
   checked_free(response);
@@ -9363,25 +9401,37 @@ static void UploadScoreToServer(int nr)
 struct UploadScoreToServerThreadData
 {
   int level_nr;
+  char *score_tape_filename;
+  struct ScoreEntry score_entry;
 };
 
 static int UploadScoreToServerThread(void *data_raw)
 {
   struct UploadScoreToServerThreadData *data = data_raw;
 
-  UploadScoreToServer(data->level_nr);
+  UploadScoreToServer(data->level_nr,
+                     data->score_tape_filename,
+                     &data->score_entry);
+
+  checked_free(data->score_tape_filename);
+  checked_free(data);
 
   return 0;
 }
 
 static void UploadScoreToServerAsThread(int nr)
 {
-  static struct UploadScoreToServerThreadData data;
+  struct UploadScoreToServerThreadData *data =
+    checked_malloc(sizeof(struct UploadScoreToServerThreadData));
+  struct ScoreEntry *score_entry = &scores.entry[scores.last_added];
+  char *score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
 
-  data.level_nr = nr;
+  data->level_nr = nr;
+  data->score_entry = *score_entry;
+  data->score_tape_filename = getStringCopy(score_tape_filename);
 
   ExecuteAsThread(UploadScoreToServerThread,
-                 "UploadScoreToServer", &data,
+                 "UploadScoreToServer", data,
                  "upload score to server");
 }
 
@@ -9658,6 +9708,10 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.api_server_hostname,                        "api_server_hostname"
   },
+  {
+    TYPE_STRING,
+    &setup.api_server_password,                        "api_server_password"
+  },
   {
     TYPE_STRING,
     &setup.touch.control_type,                 "touch.control_type"
@@ -10294,6 +10348,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
 
   si->api_server = TRUE;
   si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
+  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
 
   si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT);
   si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT;       // percent