rnd-20030423-2-src
[rocksndiamonds.git] / src / files.c
index d9d927b7d77ae2220bad90aed4c4628e99cc2fb0..6038711a994f5568680b1a1af62dbc0b5690f718 100644 (file)
@@ -17,6 +17,7 @@
 #include "libgame/libgame.h"
 
 #include "files.h"
+#include "init.h"
 #include "tools.h"
 #include "tape.h"
 
@@ -95,7 +96,10 @@ static void setLevelInfoToDefaults()
     Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
 
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
-    Properties1[EL_CUSTOM_START + i] = EP_BITMASK_DEFAULT;
+  {
+    level.custom_element_successor[i] = EL_EMPTY_SPACE;
+    Properties[EL_CUSTOM_START + i][EP_BITFIELD_BASE] = EP_BITMASK_DEFAULT;
+  }
 
   BorderElement = EL_STEELWALL;
 
@@ -334,7 +338,34 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level)
     int properties = getFile32BitBE(file);
 
     if (IS_CUSTOM_ELEMENT(element))
-      Properties1[element] = properties;
+      Properties[element][EP_BITFIELD_BASE] = properties;
+    else
+      Error(ERR_WARN, "invalid custom element number %d", element);
+  }
+
+  return chunk_size;
+}
+
+static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+  int num_changed_custom_elements = getFile16BitBE(file);
+  int chunk_size_expected = 2 + num_changed_custom_elements * 4;
+  int i;
+
+  if (chunk_size_expected != chunk_size)
+  {
+    ReadUnusedBytesFromFile(file, chunk_size - 2);
+    return chunk_size_expected;
+  }
+
+  for (i=0; i < num_changed_custom_elements; i++)
+  {
+    int element = getFile16BitBE(file);
+    int custom_element_successor = getFile16BitBE(file);
+    int i = element - EL_CUSTOM_START;
+
+    if (IS_CUSTOM_ELEMENT(element))
+      level->custom_element_successor[i] = custom_element_successor;
     else
       Error(ERR_WARN, "invalid custom element number %d", element);
   }
@@ -421,6 +452,7 @@ void LoadLevelFromFilename(char *filename)
       { "CONT", -1,                    LoadLevel_CONT },
       { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
       { "CUS1", -1,                    LoadLevel_CUS1 },
+      { "CUS2", -1,                    LoadLevel_CUS2 },
       {  NULL,  0,                     NULL }
     };
 
@@ -515,6 +547,32 @@ void LoadLevelFromFilename(char *filename)
       level.em_slippery_gems = TRUE;
   }
 
+  /* map some elements which have changed in newer versions */
+  if (level.game_version <= VERSION_IDENT(2,2,0))
+  {
+    int x, y;
+
+    /* map game font elements */
+    for(y=0; y<level.fieldy; y++)
+    {
+      for(x=0; x<level.fieldx; x++)
+      {
+       int element = Ur[x][y];
+
+       if (element == EL_CHAR('['))
+         element = EL_CHAR_AUMLAUT;
+       else if (element == EL_CHAR('\\'))
+         element = EL_CHAR_OUMLAUT;
+       else if (element == EL_CHAR(']'))
+         element = EL_CHAR_UUMLAUT;
+       else if (element == EL_CHAR('^'))
+         element = EL_CHAR_COPYRIGHT;
+
+       Feld[x][y] = Ur[x][y] = element;
+      }
+    }
+  }
+
   /* determine border element for this level */
   SetBorderElement();
 }
@@ -524,6 +582,7 @@ void LoadLevel(int level_nr)
   char *filename = getLevelFilename(level_nr);
 
   LoadLevelFromFilename(filename);
+  InitElementPropertiesEngine(level.game_version);
 }
 
 static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
@@ -658,7 +717,8 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
        putFile16BitBE(file, content_array[i][x][y]);
 }
 
-static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
+static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level,
+                          int num_changed_custom_elements)
 {
   int i, check = 0;
 
@@ -668,12 +728,12 @@ static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
   {
     int element = EL_CUSTOM_START + i;
 
-    if (Properties1[element] != EP_BITMASK_DEFAULT)
+    if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
     {
       if (check < num_changed_custom_elements)
       {
        putFile16BitBE(file, element);
-       putFile32BitBE(file, Properties1[element]);
+       putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
       }
 
       check++;
@@ -684,11 +744,39 @@ static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
     Error(ERR_WARN, "inconsistent number of custom element properties");
 }
 
+static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
+                          int num_changed_custom_elements)
+{
+  int i, check = 0;
+
+  putFile16BitBE(file, num_changed_custom_elements);
+
+  for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+  {
+    int element = EL_CUSTOM_START + i;
+
+    if (level->custom_element_successor[i] != EL_EMPTY_SPACE)
+    {
+      if (check < num_changed_custom_elements)
+      {
+       putFile16BitBE(file, element);
+       putFile16BitBE(file, level->custom_element_successor[i]);
+      }
+
+      check++;
+    }
+  }
+
+  if (check != num_changed_custom_elements)    /* should not happen */
+    Error(ERR_WARN, "inconsistent number of custom element successors");
+}
+
 void SaveLevel(int level_nr)
 {
   char *filename = getLevelFilename(level_nr);
   int body_chunk_size;
-  int num_changed_custom_elements = 0;
+  int num_changed_custom_elements1 = 0;
+  int num_changed_custom_elements2 = 0;
   int i, x, y;
   FILE *file;
 
@@ -727,8 +815,13 @@ void SaveLevel(int level_nr)
 
   /* check for non-standard custom elements and calculate "CUS1" chunk size */
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
-    if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT)
-      num_changed_custom_elements++;
+    if (Properties[EL_CUSTOM_START +i][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
+      num_changed_custom_elements1++;
+
+  /* check for non-standard custom elements and calculate "CUS2" chunk size */
+  for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+    if (level.custom_element_successor[i] != EL_EMPTY_SPACE)
+      num_changed_custom_elements2++;
 
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
   putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
@@ -758,10 +851,16 @@ void SaveLevel(int level_nr)
     SaveLevel_CNT2(file, &level, EL_BD_AMOEBA);
   }
 
-  if (num_changed_custom_elements > 0)
+  if (num_changed_custom_elements1 > 0)
+  {
+    putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements1 * 6);
+    SaveLevel_CUS1(file, &level, num_changed_custom_elements1);
+  }
+
+  if (num_changed_custom_elements2 > 0)
   {
-    putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements * 6);
-    SaveLevel_CUS1(file, num_changed_custom_elements);
+    putFileChunkBE(file, "CUS2", 2 + num_changed_custom_elements2 * 4);
+    SaveLevel_CUS2(file, &level, num_changed_custom_elements2);
   }
 
   fclose(file);
@@ -872,6 +971,26 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
   return chunk_size;
 }
 
+static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+  int level_identifier_size;
+  int i;
+
+  level_identifier_size = getFile16BitBE(file);
+
+  tape->level_identifier =
+    checked_realloc(tape->level_identifier, level_identifier_size);
+
+  for(i=0; i < level_identifier_size; i++)
+    tape->level_identifier[i] = fgetc(file);
+
+  tape->level_nr = getFile16BitBE(file);
+
+  chunk_size = 2 + level_identifier_size + 2;
+
+  return chunk_size;
+}
+
 static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
 {
   int i, j;
@@ -1025,6 +1144,7 @@ void LoadTapeFromFilename(char *filename)
     {
       { "VERS", FILE_VERS_CHUNK_SIZE,  LoadTape_VERS },
       { "HEAD", TAPE_HEADER_SIZE,      LoadTape_HEAD },
+      { "INFO", -1,                    LoadTape_INFO },
       { "BODY", -1,                    LoadTape_BODY },
       {  NULL,  0,                     NULL }
     };
@@ -1108,6 +1228,19 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
   putFileVersion(file, tape->engine_version);
 }
 
+static void SaveTape_INFO(FILE *file, struct TapeInfo *tape)
+{
+  int level_identifier_size = strlen(tape->level_identifier) + 1;
+  int i;
+
+  putFile16BitBE(file, level_identifier_size);
+
+  for(i=0; i < level_identifier_size; i++)
+    fputc(tape->level_identifier[i], file);
+
+  putFile16BitBE(file, tape->level_nr);
+}
+
 static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
 {
   int i, j;
@@ -1124,12 +1257,13 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
 
 void SaveTape(int level_nr)
 {
-  int i;
   char *filename = getTapeFilename(level_nr);
   FILE *file;
   boolean new_tape = TRUE;
   int num_participating_players = 0;
+  int info_chunk_size;
   int body_chunk_size;
+  int i;
 
   InitTapeDirectory(leveldir_current->filename);
 
@@ -1155,6 +1289,7 @@ void SaveTape(int level_nr)
     if (tape.player_participates[i])
       num_participating_players++;
 
+  info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2;
   body_chunk_size = (num_participating_players + 1) * tape.length;
 
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
@@ -1166,6 +1301,9 @@ void SaveTape(int level_nr)
   putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
   SaveTape_HEAD(file, &tape);
 
+  putFileChunkBE(file, "INFO", info_chunk_size);
+  SaveTape_INFO(file, &tape);
+
   putFileChunkBE(file, "BODY", body_chunk_size);
   SaveTape_BODY(file, &tape);
 
@@ -1192,6 +1330,7 @@ void DumpTape(struct TapeInfo *tape)
   printf_line("-", 79);
   printf("Tape of Level %03d (file version %06d, game version %06d)\n",
         tape->level_nr, tape->file_version, tape->game_version);
+  printf("Level series identifier: '%s'\n", tape->level_identifier);
   printf_line("-", 79);
 
   for(i=0; i<tape->length; i++)
@@ -1379,14 +1518,27 @@ void SaveScore(int level_nr)
 
 #define NUM_PLAYER_SETUP_TOKENS                        16
 
+/* system setup */
+#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER     0
+#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1
+
+#define NUM_SYSTEM_SETUP_TOKENS                        2
+
+/* options setup */
+#define SETUP_TOKEN_OPTIONS_VERBOSE            0
+
+#define NUM_OPTIONS_SETUP_TOKENS               1
+
+
 static struct SetupInfo si;
 static struct SetupEditorInfo sei;
 static struct SetupShortcutInfo ssi;
 static struct SetupInputInfo sii;
+static struct SetupSystemInfo syi;
+static struct OptionInfo soi;
 
 static struct TokenInfo global_setup_tokens[] =
 {
-  /* global setup */
   { TYPE_STRING, &si.player_name,      "player_name"                   },
   { TYPE_SWITCH, &si.sound,            "sound"                         },
   { TYPE_SWITCH, &si.sound_loops,      "repeating_sound_loops"         },
@@ -1413,7 +1565,6 @@ static struct TokenInfo global_setup_tokens[] =
 
 static struct TokenInfo editor_setup_tokens[] =
 {
-  /* shortcut setup */
   { TYPE_SWITCH, &sei.el_boulderdash,  "editor.el_boulderdash"         },
   { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine"        },
   { TYPE_SWITCH, &sei.el_more,         "editor.el_more"                },
@@ -1427,7 +1578,6 @@ static struct TokenInfo editor_setup_tokens[] =
 
 static struct TokenInfo shortcut_setup_tokens[] =
 {
-  /* shortcut setup */
   { TYPE_KEY_X11, &ssi.save_game,      "shortcut.save_game"            },
   { TYPE_KEY_X11, &ssi.load_game,      "shortcut.load_game"            },
   { TYPE_KEY_X11, &ssi.toggle_pause,   "shortcut.toggle_pause"         }
@@ -1435,7 +1585,6 @@ static struct TokenInfo shortcut_setup_tokens[] =
 
 static struct TokenInfo player_setup_tokens[] =
 {
-  /* player setup */
   { TYPE_BOOLEAN, &sii.use_joystick,   ".use_joystick"                 },
   { TYPE_STRING,  &sii.joy.device_name,        ".joy.device_name"              },
   { TYPE_INTEGER, &sii.joy.xleft,      ".joy.xleft"                    },
@@ -1454,11 +1603,37 @@ static struct TokenInfo player_setup_tokens[] =
   { TYPE_KEY_X11, &sii.key.bomb,       ".key.place_bomb"               }
 };
 
+static struct TokenInfo system_setup_tokens[] =
+{
+  { TYPE_STRING,  &syi.sdl_audiodriver,        "system.sdl_audiodriver"        },
+  { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size"        }
+};
+
+static struct TokenInfo options_setup_tokens[] =
+{
+  { TYPE_BOOLEAN, &soi.verbose,                "options.verbose"               }
+};
+
+static char *get_corrected_login_name(char *login_name)
+{
+  /* needed because player name must be a fixed length string */
+  char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
+
+  strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN);
+  login_name_new[MAX_PLAYER_NAME_LEN] = '\0';
+
+  if (strlen(login_name) > MAX_PLAYER_NAME_LEN)                /* name has been cut */
+    if (strchr(login_name_new, ' '))
+      *strchr(login_name_new, ' ') = '\0';
+
+  return login_name_new;
+}
+
 static void setSetupInfoToDefaults(struct SetupInfo *si)
 {
   int i;
 
-  si->player_name = getStringCopy(getLoginName());
+  si->player_name = get_corrected_login_name(getLoginName());
 
   si->sound = TRUE;
   si->sound_loops = TRUE;
@@ -1518,6 +1693,11 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
     si->input[i].key.snap  = (i == 0 ? DEFAULT_KEY_SNAP  : KSYM_UNDEFINED);
     si->input[i].key.bomb  = (i == 0 ? DEFAULT_KEY_BOMB  : KSYM_UNDEFINED);
   }
+
+  si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
+  si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
+
+  si->options.verbose = FALSE;
 }
 
 static void decodeSetupFileList(struct SetupFileList *setup_file_list)
@@ -1566,6 +1746,20 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
     }
     setup.input[pnr] = sii;
   }
+
+  /* system setup */
+  syi = setup.system;
+  for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+    setSetupInfo(system_setup_tokens, i,
+                getTokenValue(setup_file_list, system_setup_tokens[i].text));
+  setup.system = syi;
+
+  /* options setup */
+  soi = setup.options;
+  for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+    setSetupInfo(options_setup_tokens, i,
+                getTokenValue(setup_file_list, options_setup_tokens[i].text));
+  setup.options = soi;
 }
 
 void LoadSetup()
@@ -1580,6 +1774,8 @@ void LoadSetup()
 
   if (setup_file_list)
   {
+    char *player_name_new;
+
     checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
     decodeSetupFileList(setup_file_list);
 
@@ -1588,16 +1784,9 @@ void LoadSetup()
     freeSetupFileList(setup_file_list);
 
     /* needed to work around problems with fixed length strings */
-    if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
-      setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
-    else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
-    {
-      char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
-
-      strcpy(new_name, setup.player_name);
-      free(setup.player_name);
-      setup.player_name = new_name;
-    }
+    player_name_new = get_corrected_login_name(setup.player_name);
+    free(setup.player_name);
+    setup.player_name = player_name_new;
   }
   else
     Error(ERR_WARN, "using default setup values");
@@ -1658,6 +1847,18 @@ void SaveSetup()
       fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
   }
 
+  /* system setup */
+  syi = setup.system;
+  fprintf(file, "\n");
+  for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+    fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i));
+
+  /* options setup */
+  soi = setup.options;
+  fprintf(file, "\n");
+  for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+    fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i));
+
   fclose(file);
 
   SetFilePermissions(filename, PERMS_PRIVATE);
@@ -1703,6 +1904,12 @@ void LoadSpecialMenuDesignSettings()
 
   /* !!! CHANGE THIS !!! (redundant initialization) !!! */
   global.num_toons = 20;
+  global.menu_draw_xoffset = 0;
+  global.menu_draw_yoffset = 0;
+  global.menu_draw_xoffset_MAIN = 0;
+  global.menu_draw_yoffset_MAIN = 0;
+  global.door_step_offset = 2;
+  global.door_step_delay = 10;
 
   if ((setup_file_list = loadSetupFileList(filename)) == NULL)
     return;
@@ -1711,5 +1918,29 @@ void LoadSpecialMenuDesignSettings()
   if (value != NULL)
     global.num_toons = get_integer_from_string(value);
 
+  value = getTokenValue(setup_file_list, "menu.draw_xoffset");
+  if (value != NULL)
+    global.menu_draw_xoffset = get_integer_from_string(value);
+
+  value = getTokenValue(setup_file_list, "menu.draw_yoffset");
+  if (value != NULL)
+    global.menu_draw_yoffset = get_integer_from_string(value);
+
+  value = getTokenValue(setup_file_list, "menu.draw_xoffset.MAIN");
+  if (value != NULL)
+    global.menu_draw_xoffset_MAIN = get_integer_from_string(value);
+
+  value = getTokenValue(setup_file_list, "menu.draw_yoffset.MAIN");
+  if (value != NULL)
+    global.menu_draw_yoffset_MAIN = get_integer_from_string(value);
+
+  value = getTokenValue(setup_file_list, "door.step_offset");
+  if (value != NULL)
+    global.door_step_offset = get_integer_from_string(value);
+
+  value = getTokenValue(setup_file_list, "door.step_delay");
+  if (value != NULL)
+    global.door_step_delay = get_integer_from_string(value);
+
   freeSetupFileList(setup_file_list);
 }