if (level->game_version < VERSION_IDENT(2,2,0,0))
level->use_spring_bug = TRUE;
- /* time orb caused limited time in endless time levels before 3.1.2 */
- if (level->game_version < VERSION_IDENT(3,1,2,0))
+ /* time orb caused limited time in endless time levels before 3.2.0-5 */
+ if (level->game_version < VERSION_IDENT(3,2,0,5))
level->use_time_orb_bug = TRUE;
- /* default behaviour for snapping was "no snap delay" before 3.1.2 */
- if (level->game_version < VERSION_IDENT(3,1,2,0))
+ /* default behaviour for snapping was "no snap delay" before 3.2.0-5 */
+ if (level->game_version < VERSION_IDENT(3,2,0,5))
level->block_snap_field = FALSE;
/* only few elements were able to actively move into acid before 3.1.0 */