#define SETUP_TOKEN_SOFT_SCROLLING 7
#define SETUP_TOKEN_FADING 8
#define SETUP_TOKEN_AUTORECORD 9
-#define SETUP_TOKEN_QUICK_DOORS 10
-#define SETUP_TOKEN_TEAM_MODE 11
-#define SETUP_TOKEN_HANDICAP 12
-#define SETUP_TOKEN_SKIP_LEVELS 13
-#define SETUP_TOKEN_TIME_LIMIT 14
-#define SETUP_TOKEN_FULLSCREEN 15
-#define SETUP_TOKEN_ASK_ON_ESCAPE 16
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 17
-#define SETUP_TOKEN_QUICK_SWITCH 18
-#define SETUP_TOKEN_INPUT_ON_FOCUS 19
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 20
-#define SETUP_TOKEN_GRAPHICS_SET 21
-#define SETUP_TOKEN_SOUNDS_SET 22
-#define SETUP_TOKEN_MUSIC_SET 23
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 24
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 25
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 26
-
-#define NUM_GLOBAL_SETUP_TOKENS 27
+#define SETUP_TOKEN_SHOW_TITLESCREEN 10
+#define SETUP_TOKEN_QUICK_DOORS 11
+#define SETUP_TOKEN_TEAM_MODE 12
+#define SETUP_TOKEN_HANDICAP 13
+#define SETUP_TOKEN_SKIP_LEVELS 14
+#define SETUP_TOKEN_TIME_LIMIT 15
+#define SETUP_TOKEN_FULLSCREEN 16
+#define SETUP_TOKEN_ASK_ON_ESCAPE 17
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 18
+#define SETUP_TOKEN_QUICK_SWITCH 19
+#define SETUP_TOKEN_INPUT_ON_FOCUS 20
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 21
+#define SETUP_TOKEN_GRAPHICS_SET 22
+#define SETUP_TOKEN_SOUNDS_SET 23
+#define SETUP_TOKEN_MUSIC_SET 24
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 25
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 26
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 27
+
+#define NUM_GLOBAL_SETUP_TOKENS 28
/* editor setup */
#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
{ TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
{ TYPE_SWITCH, &si.fading, "screen_fading" },
{ TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.show_titlescreen, "show_titlescreen" },
{ TYPE_SWITCH, &si.quick_doors, "quick_doors" },
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
{ TYPE_SWITCH, &si.handicap, "handicap" },
si->soft_scrolling = TRUE;
si->fading = FALSE;
si->autorecord = TRUE;
+ si->show_titlescreen = TRUE;
si->quick_doors = FALSE;
si->team_mode = FALSE;
si->handicap = TRUE;
freeSetupFileHash(setup_file_hash);
}
-void LoadSpecialMenuDesignSettings_NEW()
+void LoadSpecialMenuDesignSettings()
{
char *filename_base = UNDEFINED_FILENAME, *filename_local;
int i, j;
get_auto_parameter_value(image_config_vars[i].token,
image_config[j].value);
-#if 0
+#if 1
if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
{
/* first look for special settings configured in level series config */
#endif
}
-void LoadSpecialMenuDesignSettings()
-{
- char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
- SetupFileHash *setup_file_hash;
- int i, j;
-
- /* always start with reliable default values from default config */
- for (i = 0; image_config_vars[i].token != NULL; i++)
- for (j = 0; image_config[j].token != NULL; j++)
- if (strEqual(image_config_vars[i].token, image_config[j].token))
- *image_config_vars[i].value =
- get_auto_parameter_value(image_config_vars[i].token,
- image_config[j].value);
-
- if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
- return;
-
- /* special case: initialize with default values that may be overwritten */
- for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
- {
- char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
- char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
- char *list_size = getHashEntry(setup_file_hash, "menu.list_size");
-
- if (value_x != NULL)
- menu.draw_xoffset[i] = get_integer_from_string(value_x);
- if (value_y != NULL)
- menu.draw_yoffset[i] = get_integer_from_string(value_y);
- if (list_size != NULL)
- menu.list_size[i] = get_integer_from_string(list_size);
- }
-
- /* read (and overwrite with) values that may be specified in config file */
- for (i = 0; image_config_vars[i].token != NULL; i++)
- {
- char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
-
- if (value != NULL)
- *image_config_vars[i].value =
- get_auto_parameter_value(image_config_vars[i].token, value);
- }
-
- freeSetupFileHash(setup_file_hash);
-}
-
void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
{
char *filename = getEditorSetupFilename();