rnd-20051217-1-src
[rocksndiamonds.git] / src / files.c
index 95268e5f5178963289297aa80551b8ac35be4302..4cf2a857ea8246c32f98c681ecbfb40866c14498 100644 (file)
@@ -42,7 +42,7 @@
 
 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
-#define LEVEL_CHUNK_CUS4_SIZE(x) (48 + 48 + (x) * 48)
+#define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
 
 /* file identifier strings */
 #define LEVEL_COOKIE_TMPL      "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
 
 #define CONF_LAST_ENTRY                (CONF_MASK_1_BYTE | 0)
 
-#define CONF_VALUE_SCORE_1     (CONF_MASK_1_BYTE | 1)
-#define CONF_VALUE_SCORE_2     (CONF_MASK_1_BYTE | 2)
-#define CONF_VALUE_SCORE_3     (CONF_MASK_1_BYTE | 3)
-#define CONF_VALUE_SCORE_4     (CONF_MASK_1_BYTE | 4)
-#define CONF_VALUE_TIME_1      (CONF_MASK_1_BYTE | 5)
-#define CONF_VALUE_TIME_2      (CONF_MASK_1_BYTE | 6)
-#define CONF_VALUE_TIME_3      (CONF_MASK_1_BYTE | 7)
-#define CONF_VALUE_TIME_4      (CONF_MASK_1_BYTE | 8)
-#define CONF_VALUE_SWITCH_1    (CONF_MASK_1_BYTE | 9)
-#define CONF_VALUE_SWITCH_2    (CONF_MASK_1_BYTE | 10)
-#define CONF_VALUE_SWITCH_3    (CONF_MASK_1_BYTE | 11)
-#define CONF_VALUE_SWITCH_4    (CONF_MASK_1_BYTE | 12)
-#define CONF_VALUE_USE_BUG_1   (CONF_MASK_1_BYTE | 13)
-#define CONF_VALUE_USE_BUG_2   (CONF_MASK_1_BYTE | 14)
-#define CONF_VALUE_USE_BUG_3   (CONF_MASK_1_BYTE | 15)
-#define CONF_VALUE_USE_BUG_4   (CONF_MASK_1_BYTE | 16)
+#define CONF_VALUE_INTEGER_1   (CONF_MASK_1_BYTE | 1)
+#define CONF_VALUE_INTEGER_2   (CONF_MASK_1_BYTE | 2)
+#define CONF_VALUE_INTEGER_3   (CONF_MASK_1_BYTE | 3)
+#define CONF_VALUE_INTEGER_4   (CONF_MASK_1_BYTE | 4)
+#define CONF_VALUE_BOOLEAN_1   (CONF_MASK_1_BYTE | 5)
+#define CONF_VALUE_BOOLEAN_2   (CONF_MASK_1_BYTE | 6)
+#define CONF_VALUE_BOOLEAN_3   (CONF_MASK_1_BYTE | 7)
+#define CONF_VALUE_BOOLEAN_4   (CONF_MASK_1_BYTE | 8)
 
 #define CONF_VALUE_ELEMENT_1   (CONF_MASK_2_BYTE | 1)
 #define CONF_VALUE_ELEMENT_2   (CONF_MASK_2_BYTE | 2)
+#define CONF_VALUE_ELEMENT_3   (CONF_MASK_2_BYTE | 3)
+#define CONF_VALUE_ELEMENT_4   (CONF_MASK_2_BYTE | 4)
 
 #define CONF_VALUE_CONTENT_1   (CONF_MASK_MULTI_BYTES | 1)
 #define CONF_VALUE_CONTENT_8   (CONF_MASK_MULTI_BYTES | 2)
 
-#define CONF_VALUE_BOOLEAN(x)  ((x) >= CONF_VALUE_SWITCH_1 &&          \
-                                (x) <= CONF_VALUE_USE_BUG_4)
+#define CONF_VALUE_INTEGER(x)  ((x) >= CONF_VALUE_INTEGER_1 &&         \
+                                (x) <= CONF_VALUE_INTEGER_4)
+
+#define CONF_VALUE_BOOLEAN(x)  ((x) >= CONF_VALUE_BOOLEAN_1 &&         \
+                                (x) <= CONF_VALUE_BOOLEAN_4)
 
 #define CONF_VALUE_NUM_BYTES(x)        ((x) == CONF_MASK_1_BYTE ? 1 :          \
                                 (x) == CONF_MASK_2_BYTE ? 2 :          \
@@ -106,22 +103,117 @@ static struct
   int element;
   int type;
   void *value;
+  int default_value;
 } element_conf[] =
 {
-  /* 1-byte values */
-  { EL_EMC_ANDROID,    CONF_VALUE_TIME_1,      &li.android_move_time   },
-  { EL_EMC_ANDROID,    CONF_VALUE_TIME_2,      &li.android_clone_time  },
-  { EL_EMC_MAGIC_BALL, CONF_VALUE_TIME_1,      &li.ball_time           },
-  { EL_EMC_LENSES,     CONF_VALUE_SCORE_1,     &li.lenses_score        },
-  { EL_EMC_LENSES,     CONF_VALUE_TIME_1,      &li.lenses_time         },
-  { EL_EMC_MAGNIFIER,  CONF_VALUE_SCORE_1,     &li.magnify_score       },
-  { EL_EMC_MAGNIFIER,  CONF_VALUE_TIME_1,      &li.magnify_time        },
-  { EL_ROBOT,          CONF_VALUE_SCORE_2,     &li.slurp_score         },
-
-  /* multi-byte values */
-  { EL_EMC_MAGIC_BALL, CONF_VALUE_CONTENT_8,   &li.ball_content        },
-
-  { -1,                        -1,                     NULL                    },
+  /* ---------- 1-byte values ---------------------------------------------- */
+  {
+    EL_EMC_ANDROID,                    CONF_VALUE_INTEGER_1,
+    &li.android_move_time,             10
+  },
+  {
+    EL_EMC_ANDROID,                    CONF_VALUE_INTEGER_2,
+    &li.android_clone_time,            10
+  },
+  {
+    EL_EMC_MAGIC_BALL,                 CONF_VALUE_INTEGER_1,
+    &li.ball_time,                     10
+  },
+  {
+    EL_EMC_LENSES,                     CONF_VALUE_INTEGER_1,
+    &li.lenses_score,                  10
+  },
+  {
+    EL_EMC_LENSES,                     CONF_VALUE_INTEGER_2,
+    &li.lenses_time,                   10
+  },
+  {
+    EL_EMC_MAGNIFIER,                  CONF_VALUE_INTEGER_1,
+    &li.magnify_score,                 10
+  },
+  {
+    EL_EMC_MAGNIFIER,                  CONF_VALUE_INTEGER_2,
+    &li.magnify_time,                  10
+  },
+  {
+    EL_ROBOT,                          CONF_VALUE_INTEGER_1,
+    &li.slurp_score,                   10
+  },
+  {
+    EL_GAME_OF_LIFE,                   CONF_VALUE_INTEGER_1,
+    &li.game_of_life[0],               2
+  },
+  {
+    EL_GAME_OF_LIFE,                   CONF_VALUE_INTEGER_2,
+    &li.game_of_life[1],               3
+  },
+  {
+    EL_GAME_OF_LIFE,                   CONF_VALUE_INTEGER_3,
+    &li.game_of_life[2],               3
+  },
+  {
+    EL_GAME_OF_LIFE,                   CONF_VALUE_INTEGER_4,
+    &li.game_of_life[3],               3
+  },
+  {
+    EL_BIOMAZE,                                CONF_VALUE_INTEGER_1,
+    &li.biomaze[0],                    2
+  },
+  {
+    EL_BIOMAZE,                                CONF_VALUE_INTEGER_2,
+    &li.biomaze[1],                    3
+  },
+  {
+    EL_BIOMAZE,                                CONF_VALUE_INTEGER_3,
+    &li.biomaze[2],                    3
+  },
+  {
+    EL_BIOMAZE,                                CONF_VALUE_INTEGER_4,
+    &li.biomaze[3],                    3
+  },
+  {
+    EL_BALLOON,                                CONF_VALUE_INTEGER_1,
+    &li.wind_direction_initial,                MV_NONE
+  },
+  {
+    EL_TIMEGATE_SWITCH,                        CONF_VALUE_INTEGER_1,
+    &li.time_timegate,                 10
+  },
+  {
+    EL_LIGHT_SWITCH_ACTIVE,            CONF_VALUE_INTEGER_1,
+    &li.time_light,                    10
+  },
+  {
+    EL_SHIELD_NORMAL,                  CONF_VALUE_INTEGER_1,
+    &li.shield_normal_time,            10
+  },
+  {
+    EL_SHIELD_DEADLY,                  CONF_VALUE_INTEGER_1,
+    &li.shield_deadly_time,            10
+  },
+  {
+    EL_EXTRA_TIME,                     CONF_VALUE_INTEGER_1,
+    &li.extra_time,                    10
+  },
+  {
+    EL_TIME_ORB_FULL,                  CONF_VALUE_INTEGER_1,
+    &li.time_orb_time,                 10
+  },
+  {
+    EL_TIME_ORB_FULL,                  CONF_VALUE_BOOLEAN_1,
+    &li.use_time_orb_bug,              FALSE
+  },
+
+  /* ---------- multi-byte values ------------------------------------------ */
+  {
+    EL_EMC_MAGIC_BALL,                 CONF_VALUE_CONTENT_8,
+    &li.ball_content,                  EL_EMPTY
+  },
+
+  {
+    -1,                                        -1,
+    NULL,                              -1
+  },
 };
 
 static struct
@@ -146,6 +238,40 @@ filetype_id_list[] =
 /* level file functions                                                      */
 /* ========================================================================= */
 
+static void setLevelInfoToDefaultsFromConfigList(struct LevelInfo *level)
+{
+  int i;
+
+  li = *level;         /* copy level information into temporary buffer */
+
+  for (i = 0; element_conf[i].element != -1; i++)
+  {
+    int default_value = element_conf[i].default_value;
+    int type = element_conf[i].type;
+    int bytes = type & CONF_MASK_BYTES;
+
+    if (bytes != CONF_MASK_MULTI_BYTES)
+    {
+      if (CONF_VALUE_BOOLEAN(type))
+       *(boolean *)(element_conf[i].value) = default_value;
+      else
+       *(int *)    (element_conf[i].value) = default_value;
+    }
+    else if (type == CONF_VALUE_CONTENT_8)
+    {
+      struct Content *content = (struct Content *)(element_conf[i].value);
+      int c, x, y;
+
+      for (c = 0; c < MAX_ELEMENT_CONTENTS; c++)
+       for (y = 0; y < 3; y++)
+         for (x = 0; x < 3; x++)
+           content[c].e[x][y] = default_value;
+    }
+  }
+
+  *level = li;         /* copy temporary buffer back to level information */
+}
+
 void setElementChangePages(struct ElementInfo *ei, int change_pages)
 {
   int change_page_size = sizeof(struct ElementChangeInfo);
@@ -211,6 +337,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
   static boolean clipboard_elements_initialized = FALSE;
   int i, j, x, y;
 
+  setLevelInfoToDefaultsFromConfigList(level);
   setLevelInfoToDefaults_EM();
 
   level->native_em_level = &native_em_level;
@@ -238,11 +365,23 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
 
   level->time_magic_wall = 10;
   level->time_wheel = 10;
+#if 0
   level->time_light = 10;
   level->time_timegate = 10;
+#endif
 
   level->amoeba_content = EL_DIAMOND;
 
+  level->game_of_life[0] = 2;
+  level->game_of_life[1] = 3;
+  level->game_of_life[2] = 3;
+  level->game_of_life[3] = 3;
+
+  level->biomaze[0] = 2;
+  level->biomaze[1] = 3;
+  level->biomaze[2] = 3;
+  level->biomaze[3] = 3;
+
   level->double_speed = FALSE;
   level->initial_gravity = FALSE;
   level->em_slippery_gems = FALSE;
@@ -257,24 +396,30 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
   level->dont_collide_with_bits = ~0;  /* always deadly when colliding */
 
   level->use_spring_bug = FALSE;
+  level->use_time_orb_bug = FALSE;
+
   level->use_step_counter = FALSE;
 
   /* values for the new EMC elements */
+#if 0
   level->android_move_time = 10;
   level->android_clone_time = 10;
-  level->ball_random = FALSE;
-  level->ball_state_initial = FALSE;
   level->ball_time = 10;
   level->lenses_score = 10;
-  level->magnify_score = 10;
-  level->slurp_score = 10;
   level->lenses_time = 10;
+  level->magnify_score = 10;
   level->magnify_time = 10;
-  level->wind_direction_initial = MV_NO_MOVING;
+  level->slurp_score = 10;
+  level->wind_direction_initial = MV_NONE;
+#endif
+  level->ball_random = FALSE;
+  level->ball_state_initial = FALSE;
+#if 0
   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
     for (x = 0; x < 3; x++)
       for (y = 0; y < 3; y++)
        level->ball_content[i].e[x][y] = EL_EMPTY;
+#endif
   for (i = 0; i < 16; i++)
     level->android_array[i] = FALSE;
 
@@ -311,79 +456,82 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
   for (i = 0; i < MAX_NUM_ELEMENTS; i++)
   {
     int element = i;
+    struct ElementInfo *ei = &element_info[element];
 
     /* never initialize clipboard elements after the very first time */
     if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
       continue;
 
-    setElementChangePages(&element_info[element], 1);
-    setElementChangeInfoToDefaults(element_info[element].change);
+    setElementChangePages(ei, 1);
+    setElementChangeInfoToDefaults(ei->change);
 
     if (IS_CUSTOM_ELEMENT(element) ||
        IS_GROUP_ELEMENT(element) ||
        IS_INTERNAL_ELEMENT(element))
     {
       for (j = 0; j < MAX_ELEMENT_NAME_LEN + 1; j++)
-       element_info[element].description[j] = '\0';
+       ei->description[j] = '\0';
 
-      if (element_info[element].custom_description != NULL)
-       strncpy(element_info[element].description,
-               element_info[element].custom_description,MAX_ELEMENT_NAME_LEN);
+      if (ei->custom_description != NULL)
+       strncpy(ei->description, ei->custom_description,MAX_ELEMENT_NAME_LEN);
       else
-       strcpy(element_info[element].description,
-              element_info[element].editor_description);
+       strcpy(ei->description, ei->editor_description);
 
-      element_info[element].use_gfx_element = FALSE;
-      element_info[element].gfx_element = EL_EMPTY_SPACE;
+      ei->use_gfx_element = FALSE;
+      ei->gfx_element = EL_EMPTY_SPACE;
 
-      element_info[element].modified_settings = FALSE;
+      ei->modified_settings = FALSE;
     }
 
     if (IS_CUSTOM_ELEMENT(element) ||
        IS_INTERNAL_ELEMENT(element))
     {
-      element_info[element].access_direction = MV_ALL_DIRECTIONS;
+      ei->access_direction = MV_ALL_DIRECTIONS;
 
-      element_info[element].collect_score_initial = 10;        /* special default */
-      element_info[element].collect_count_initial = 1; /* special default */
+      ei->collect_score_initial = 10;  /* special default */
+      ei->collect_count_initial = 1;   /* special default */
 
-      element_info[element].push_delay_fixed = -1;     /* initialize later */
-      element_info[element].push_delay_random = -1;    /* initialize later */
-      element_info[element].drop_delay_fixed = 0;
-      element_info[element].drop_delay_random = 0;
-      element_info[element].move_delay_fixed = 0;
-      element_info[element].move_delay_random = 0;
+      ei->ce_value_fixed_initial = 0;
+      ei->ce_value_random_initial = 0;
+      ei->use_last_ce_value = FALSE;
 
-      element_info[element].move_pattern = MV_ALL_DIRECTIONS;
-      element_info[element].move_direction_initial = MV_START_AUTOMATIC;
-      element_info[element].move_stepsize = TILEX / 8;
+      ei->push_delay_fixed = -1;       /* initialize later */
+      ei->push_delay_random = -1;      /* initialize later */
+      ei->drop_delay_fixed = 0;
+      ei->drop_delay_random = 0;
+      ei->move_delay_fixed = 0;
+      ei->move_delay_random = 0;
 
-      element_info[element].move_enter_element = EL_EMPTY_SPACE;
-      element_info[element].move_leave_element = EL_EMPTY_SPACE;
-      element_info[element].move_leave_type = LEAVE_TYPE_UNLIMITED;
+      ei->move_pattern = MV_ALL_DIRECTIONS;
+      ei->move_direction_initial = MV_START_AUTOMATIC;
+      ei->move_stepsize = TILEX / 8;
 
-      element_info[element].slippery_type = SLIPPERY_ANY_RANDOM;
+      ei->move_enter_element = EL_EMPTY_SPACE;
+      ei->move_leave_element = EL_EMPTY_SPACE;
+      ei->move_leave_type = LEAVE_TYPE_UNLIMITED;
 
-      element_info[element].explosion_type = EXPLODES_3X3;
-      element_info[element].explosion_delay = 16;
-      element_info[element].ignition_delay = 8;
+      ei->slippery_type = SLIPPERY_ANY_RANDOM;
+
+      ei->explosion_type = EXPLODES_3X3;
+      ei->explosion_delay = 16;
+      ei->ignition_delay = 8;
 
       for (x = 0; x < 3; x++)
        for (y = 0; y < 3; y++)
-         element_info[element].content.e[x][y] = EL_EMPTY_SPACE;
+         ei->content.e[x][y] = EL_EMPTY_SPACE;
 
-      element_info[element].access_type = 0;
-      element_info[element].access_layer = 0;
-      element_info[element].access_protected = 0;
-      element_info[element].walk_to_action = 0;
-      element_info[element].smash_targets = 0;
-      element_info[element].deadliness = 0;
+      ei->access_type = 0;
+      ei->access_layer = 0;
+      ei->access_protected = 0;
+      ei->walk_to_action = 0;
+      ei->smash_targets = 0;
+      ei->deadliness = 0;
 
-      element_info[element].can_explode_by_fire = FALSE;
-      element_info[element].can_explode_smashed = FALSE;
-      element_info[element].can_explode_impact = FALSE;
+      ei->can_explode_by_fire = FALSE;
+      ei->can_explode_smashed = FALSE;
+      ei->can_explode_impact = FALSE;
 
-      element_info[element].current_change_page = 0;
+      ei->current_change_page = 0;
 
       /* start with no properties at all */
       for (j = 0; j < NUM_EP_BITFIELDS; j++)
@@ -396,18 +544,21 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
     if (IS_GROUP_ELEMENT(element) ||
        IS_INTERNAL_ELEMENT(element))
     {
+      struct ElementGroupInfo *group;
+
       /* initialize memory for list of elements in group */
-      if (element_info[element].group == NULL)
-       element_info[element].group =
-         checked_malloc(sizeof(struct ElementGroupInfo));
+      if (ei->group == NULL)
+       ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
+
+      group = ei->group;
 
       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
-       element_info[element].group->element[j] = EL_EMPTY_SPACE;
+       group->element[j] = EL_EMPTY_SPACE;
 
       /* default: only one element in group */
-      element_info[element].group->num_elements = 1;
+      group->num_elements = 1;
 
-      element_info[element].group->choice_mode = ANIM_RANDOM;
+      group->choice_mode = ANIM_RANDOM;
     }
   }
 
@@ -1092,6 +1243,7 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level)
   for (i = 0; i < num_changed_custom_elements; i++)
   {
     int element = getFile16BitBE(file);
+    struct ElementInfo *ei = &element_info[element];
     unsigned long event_bits;
 
     if (!IS_CUSTOM_ELEMENT(element))
@@ -1102,70 +1254,66 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level)
     }
 
     for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
-      element_info[element].description[j] = getFile8Bit(file);
-    element_info[element].description[MAX_ELEMENT_NAME_LEN] = 0;
+      ei->description[j] = getFile8Bit(file);
+    ei->description[MAX_ELEMENT_NAME_LEN] = 0;
 
     Properties[element][EP_BITFIELD_BASE] = getFile32BitBE(file);
 
     /* some free bytes for future properties and padding */
     ReadUnusedBytesFromFile(file, 7);
 
-    element_info[element].use_gfx_element = getFile8Bit(file);
-    element_info[element].gfx_element =
-      getMappedElement(getFile16BitBE(file));
+    ei->use_gfx_element = getFile8Bit(file);
+    ei->gfx_element = getMappedElement(getFile16BitBE(file));
 
-    element_info[element].collect_score_initial = getFile8Bit(file);
-    element_info[element].collect_count_initial = getFile8Bit(file);
+    ei->collect_score_initial = getFile8Bit(file);
+    ei->collect_count_initial = getFile8Bit(file);
 
-    element_info[element].push_delay_fixed = getFile16BitBE(file);
-    element_info[element].push_delay_random = getFile16BitBE(file);
-    element_info[element].move_delay_fixed = getFile16BitBE(file);
-    element_info[element].move_delay_random = getFile16BitBE(file);
+    ei->push_delay_fixed = getFile16BitBE(file);
+    ei->push_delay_random = getFile16BitBE(file);
+    ei->move_delay_fixed = getFile16BitBE(file);
+    ei->move_delay_random = getFile16BitBE(file);
 
-    element_info[element].move_pattern = getFile16BitBE(file);
-    element_info[element].move_direction_initial = getFile8Bit(file);
-    element_info[element].move_stepsize = getFile8Bit(file);
+    ei->move_pattern = getFile16BitBE(file);
+    ei->move_direction_initial = getFile8Bit(file);
+    ei->move_stepsize = getFile8Bit(file);
 
     for (y = 0; y < 3; y++)
       for (x = 0; x < 3; x++)
-       element_info[element].content.e[x][y] =
-         getMappedElement(getFile16BitBE(file));
+       ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
 
     event_bits = getFile32BitBE(file);
     for (j = 0; j < NUM_CHANGE_EVENTS; j++)
       if (event_bits & (1 << j))
-       element_info[element].change->has_event[j] = TRUE;
+       ei->change->has_event[j] = TRUE;
 
-    element_info[element].change->target_element =
-      getMappedElement(getFile16BitBE(file));
+    ei->change->target_element = getMappedElement(getFile16BitBE(file));
 
-    element_info[element].change->delay_fixed = getFile16BitBE(file);
-    element_info[element].change->delay_random = getFile16BitBE(file);
-    element_info[element].change->delay_frames = getFile16BitBE(file);
+    ei->change->delay_fixed = getFile16BitBE(file);
+    ei->change->delay_random = getFile16BitBE(file);
+    ei->change->delay_frames = getFile16BitBE(file);
 
-    element_info[element].change->trigger_element =
-      getMappedElement(getFile16BitBE(file));
+    ei->change->trigger_element = getMappedElement(getFile16BitBE(file));
 
-    element_info[element].change->explode = getFile8Bit(file);
-    element_info[element].change->use_target_content = getFile8Bit(file);
-    element_info[element].change->only_if_complete = getFile8Bit(file);
-    element_info[element].change->use_random_replace = getFile8Bit(file);
+    ei->change->explode = getFile8Bit(file);
+    ei->change->use_target_content = getFile8Bit(file);
+    ei->change->only_if_complete = getFile8Bit(file);
+    ei->change->use_random_replace = getFile8Bit(file);
 
-    element_info[element].change->random_percentage = getFile8Bit(file);
-    element_info[element].change->replace_when = getFile8Bit(file);
+    ei->change->random_percentage = getFile8Bit(file);
+    ei->change->replace_when = getFile8Bit(file);
 
     for (y = 0; y < 3; y++)
       for (x = 0; x < 3; x++)
-       element_info[element].change->target_content.e[x][y] =
+       ei->change->target_content.e[x][y] =
          getMappedElement(getFile16BitBE(file));
 
-    element_info[element].slippery_type = getFile8Bit(file);
+    ei->slippery_type = getFile8Bit(file);
 
     /* some free bytes for future properties and padding */
     ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
 
     /* mark that this custom element has been modified */
-    element_info[element].modified_settings = TRUE;
+    ei->modified_settings = TRUE;
   }
 
   return chunk_size;
@@ -1178,6 +1326,8 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level)
   int element;
   int i, j, x, y;
 
+  /* ---------- custom element base property values (96 bytes) ------------- */
+
   element = getFile16BitBE(file);
 
   if (!IS_CUSTOM_ELEMENT(element))
@@ -1199,17 +1349,16 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level)
 
   ei->num_change_pages = getFile8Bit(file);
 
-  /* some free bytes for future base property values and padding */
-  ReadUnusedBytesFromFile(file, 5);
-
   chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
   if (chunk_size_expected != chunk_size)
   {
-    ReadUnusedBytesFromFile(file, chunk_size - 48);
+    ReadUnusedBytesFromFile(file, chunk_size - 43);
     return chunk_size_expected;
   }
 
-  /* read custom property values */
+  ei->ce_value_fixed_initial = getFile16BitBE(file);
+  ei->ce_value_random_initial = getFile16BitBE(file);
+  ei->use_last_ce_value = getFile8Bit(file);
 
   ei->use_gfx_element = getFile8Bit(file);
   ei->gfx_element = getMappedElement(getFile16BitBE(file));
@@ -1251,7 +1400,7 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level)
   /* some free bytes for future custom property values and padding */
   ReadUnusedBytesFromFile(file, 1);
 
-  /* read change property values */
+  /* ---------- change page property values (48 bytes) --------------------- */
 
   setElementChangePages(ei, ei->num_change_pages);
 
@@ -2663,6 +2812,10 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename)
     if (level->game_version < VERSION_IDENT(2,2,0,0))
       level->use_spring_bug = TRUE;
 
+    /* time orb caused limited time in endless time levels before 3.1.2 */
+    if (level->game_version < VERSION_IDENT(3,1,2,0))
+      level->use_time_orb_bug = TRUE;
+
     /* only few elements were able to actively move into acid before 3.1.0 */
     /* trigger settings did not exist before 3.1.0; set to default "any" */
     if (level->game_version < VERSION_IDENT(3,1,0,0))
@@ -2737,7 +2890,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       int element = EL_CUSTOM_START + i;
 
       /* order of checking and copying events to be mapped is important */
-      for (j = CE_BY_OTHER_ACTION; j >= CE_COUNT_AT_ZERO; j--)
+      for (j = CE_BY_OTHER_ACTION; j >= CE_VALUE_GETS_ZERO; j--)
       {
        if (HAS_CHANGE_EVENT(element, j - 2))
        {
@@ -2778,7 +2931,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       int element = EL_CUSTOM_START + i;
       struct ElementInfo *ei = &element_info[element];
 
-      if (ei->access_direction == MV_NO_DIRECTIONS)
+      if (ei->access_direction == MV_NO_DIRECTION)
        ei->access_direction = MV_ALL_DIRECTIONS;
 
 #if 0
@@ -3151,63 +3304,64 @@ static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level,
   for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
   {
     int element = EL_CUSTOM_START + i;
+    struct ElementInfo *ei = &element_info[element];
 
-    if (element_info[element].modified_settings)
+    if (ei->modified_settings)
     {
       if (check < num_changed_custom_elements)
       {
        putFile16BitBE(file, element);
 
        for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
-         putFile8Bit(file, element_info[element].description[j]);
+         putFile8Bit(file, ei->description[j]);
 
        putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
 
        /* some free bytes for future properties and padding */
        WriteUnusedBytesToFile(file, 7);
 
-       putFile8Bit(file, element_info[element].use_gfx_element);
-       putFile16BitBE(file, element_info[element].gfx_element);
+       putFile8Bit(file, ei->use_gfx_element);
+       putFile16BitBE(file, ei->gfx_element);
 
-       putFile8Bit(file, element_info[element].collect_score_initial);
-       putFile8Bit(file, element_info[element].collect_count_initial);
+       putFile8Bit(file, ei->collect_score_initial);
+       putFile8Bit(file, ei->collect_count_initial);
 
-       putFile16BitBE(file, element_info[element].push_delay_fixed);
-       putFile16BitBE(file, element_info[element].push_delay_random);
-       putFile16BitBE(file, element_info[element].move_delay_fixed);
-       putFile16BitBE(file, element_info[element].move_delay_random);
+       putFile16BitBE(file, ei->push_delay_fixed);
+       putFile16BitBE(file, ei->push_delay_random);
+       putFile16BitBE(file, ei->move_delay_fixed);
+       putFile16BitBE(file, ei->move_delay_random);
 
-       putFile16BitBE(file, element_info[element].move_pattern);
-       putFile8Bit(file, element_info[element].move_direction_initial);
-       putFile8Bit(file, element_info[element].move_stepsize);
+       putFile16BitBE(file, ei->move_pattern);
+       putFile8Bit(file, ei->move_direction_initial);
+       putFile8Bit(file, ei->move_stepsize);
 
        for (y = 0; y < 3; y++)
          for (x = 0; x < 3; x++)
-           putFile16BitBE(file, element_info[element].content.e[x][y]);
+           putFile16BitBE(file, ei->content.e[x][y]);
 
-       putFile32BitBE(file, element_info[element].change->events);
+       putFile32BitBE(file, ei->change->events);
 
-       putFile16BitBE(file, element_info[element].change->target_element);
+       putFile16BitBE(file, ei->change->target_element);
 
-       putFile16BitBE(file, element_info[element].change->delay_fixed);
-       putFile16BitBE(file, element_info[element].change->delay_random);
-       putFile16BitBE(file, element_info[element].change->delay_frames);
+       putFile16BitBE(file, ei->change->delay_fixed);
+       putFile16BitBE(file, ei->change->delay_random);
+       putFile16BitBE(file, ei->change->delay_frames);
 
-       putFile16BitBE(file, element_info[element].change->trigger_element);
+       putFile16BitBE(file, ei->change->trigger_element);
 
-       putFile8Bit(file, element_info[element].change->explode);
-       putFile8Bit(file, element_info[element].change->use_target_content);
-       putFile8Bit(file, element_info[element].change->only_if_complete);
-       putFile8Bit(file, element_info[element].change->use_random_replace);
+       putFile8Bit(file, ei->change->explode);
+       putFile8Bit(file, ei->change->use_target_content);
+       putFile8Bit(file, ei->change->only_if_complete);
+       putFile8Bit(file, ei->change->use_random_replace);
 
-       putFile8Bit(file, element_info[element].change->random_percentage);
-       putFile8Bit(file, element_info[element].change->replace_when);
+       putFile8Bit(file, ei->change->random_percentage);
+       putFile8Bit(file, ei->change->replace_when);
 
        for (y = 0; y < 3; y++)
          for (x = 0; x < 3; x++)
-           putFile16BitBE(file,element_info[element].change->content.e[x][y]);
+           putFile16BitBE(file, ei->change->content.e[x][y]);
 
-       putFile8Bit(file, element_info[element].slippery_type);
+       putFile8Bit(file, ei->slippery_type);
 
        /* some free bytes for future properties and padding */
        WriteUnusedBytesToFile(file, LEVEL_CPART_CUS3_UNUSED);
@@ -3227,6 +3381,8 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element)
   struct ElementInfo *ei = &element_info[element];
   int i, j, x, y;
 
+  /* ---------- custom element base property values (96 bytes) ------------- */
+
   putFile16BitBE(file, element);
 
   for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
@@ -3237,10 +3393,9 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element)
 
   putFile8Bit(file, ei->num_change_pages);
 
-  /* some free bytes for future base property values and padding */
-  WriteUnusedBytesToFile(file, 5);
-
-  /* write custom property values */
+  putFile16BitBE(file, ei->ce_value_fixed_initial);
+  putFile16BitBE(file, ei->ce_value_random_initial);
+  putFile8Bit(file, ei->use_last_ce_value);
 
   putFile8Bit(file, ei->use_gfx_element);
   putFile16BitBE(file, ei->gfx_element);
@@ -3282,7 +3437,7 @@ static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element)
   /* some free bytes for future custom property values and padding */
   WriteUnusedBytesToFile(file, 1);
 
-  /* write change property values */
+  /* ---------- change page property values (48 bytes) --------------------- */
 
   for (i = 0; i < ei->num_change_pages; i++)
   {
@@ -3358,13 +3513,27 @@ static void SaveLevel_GRP1(FILE *file, struct LevelInfo *level, int element)
     putFile16BitBE(file, group->element[i]);
 }
 
-static int SaveLevel_CONF_Value(FILE *file, int element, int type, int value)
+static int SaveLevel_CONF_Value(FILE *file, int pos)
 {
+  int default_value = element_conf[pos].default_value;
+  int element = element_conf[pos].element;
+  int type = element_conf[pos].type;
   int bytes = type & CONF_MASK_BYTES;
+  void *value_ptr = element_conf[pos].value;
+  int value = (CONF_VALUE_BOOLEAN(type) ? *(boolean *)value_ptr :
+              *(int *)value_ptr);
   int num_bytes = 0;
+  boolean modified = FALSE;
+
+  /* check if any settings have been modified before saving them */
+  if (value != default_value)
+    modified = TRUE;
+
+  if (!modified)               /* do not save unmodified default settings */
+    return 0;
 
   if (bytes == CONF_MASK_MULTI_BYTES)
-    Error(ERR_EXIT, "SaveLevel_CONF_INT: invalid type CONF_MASK_MULTI_BYTES");
+    Error(ERR_EXIT, "SaveLevel_CONF_Value: cannot save multi-byte values");
 
   num_bytes += putFile16BitBE(file, element);
   num_bytes += putFile8Bit(file, type);
@@ -3375,12 +3544,26 @@ static int SaveLevel_CONF_Value(FILE *file, int element, int type, int value)
   return num_bytes;
 }
 
-static int SaveLevel_CONF_Content(FILE *file, int element, int type,
-                                 struct Content *content, int num_contents)
+static int SaveLevel_CONF_Content(FILE *file, int pos, int num_contents)
 {
+  struct Content *content = (struct Content *)(element_conf[pos].value);
+  int default_value = element_conf[pos].default_value;
+  int element = element_conf[pos].element;
+  int type = element_conf[pos].type;
   int num_bytes = 0;
+  boolean modified = FALSE;
   int i, x, y;
 
+  /* check if any settings have been modified before saving them */
+  for (i = 0; i < num_contents; i++)
+    for (y = 0; y < 3; y++)
+      for (x = 0; x < 3; x++)
+       if (content[i].e[x][y] != default_value)
+         modified = TRUE;
+
+  if (!modified)               /* do not save unmodified default settings */
+    return 0;
+
   num_bytes += putFile16BitBE(file, element);
   num_bytes += putFile8Bit(file, type);
   num_bytes += putFile16BitBE(file, num_contents * CONF_CONTENT_NUM_BYTES);
@@ -3402,30 +3585,13 @@ static int SaveLevel_CONF(FILE *file, struct LevelInfo *level)
 
   for (i = 0; element_conf[i].element != -1; i++)
   {
-    int element = element_conf[i].element;
-    int type    = element_conf[i].type;
-    void *value = element_conf[i].value;
+    int type = element_conf[i].type;
     int bytes = type & CONF_MASK_BYTES;
 
-    if (bytes == CONF_MASK_MULTI_BYTES)
-    {
-      if (type == CONF_VALUE_CONTENT_8)
-      {
-       struct Content *content = (struct Content *)value;
-
-       chunk_size += SaveLevel_CONF_Content(file, element, type,
-                                            content, MAX_ELEMENT_CONTENTS);
-      }
-      else
-       Error(ERR_WARN, "cannot save CONF value for element %d", element);
-    }
-    else
-    {
-      int value_int = (CONF_VALUE_BOOLEAN(type) ? *(boolean *)value :
-                      *(int *)value);
-
-      chunk_size += SaveLevel_CONF_Value(file, element, type, value_int);
-    }
+    if (bytes != CONF_MASK_MULTI_BYTES)
+      chunk_size += SaveLevel_CONF_Value(file, i);
+    else if (type == CONF_VALUE_CONTENT_8)
+      chunk_size += SaveLevel_CONF_Content(file, i, MAX_ELEMENT_CONTENTS);
   }
 
   return chunk_size;
@@ -3544,8 +3710,12 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename)
 
   conf_chunk_size = SaveLevel_CONF(NULL, level);       /* get chunk size */
 
-  putFileChunkBE(file, "CONF", conf_chunk_size);
-  SaveLevel_CONF(file, level);
+  /* check for non-default configuration settings to be saved in CONF chunk */
+  if (conf_chunk_size > 0)
+  {
+    putFileChunkBE(file, "CONF", conf_chunk_size);
+    SaveLevel_CONF(file, level);
+  }
 
   fclose(file);
 
@@ -3723,7 +3893,7 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
 
     for (j = 0; j < MAX_PLAYERS; j++)
     {
-      tape->pos[i].action[j] = MV_NO_MOVING;
+      tape->pos[i].action[j] = MV_NONE;
 
       if (tape->player_participates[j])
        tape->pos[i].action[j] = getFile8Bit(file);
@@ -3770,7 +3940,7 @@ static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
 
        /* delay part */
        for (j = 0; j < MAX_PLAYERS; j++)
-         tape->pos[i].action[j] = MV_NO_MOVING;
+         tape->pos[i].action[j] = MV_NONE;
        tape->pos[i].delay--;
 
        i++;