added storing next level to play from hall of fame
[rocksndiamonds.git] / src / files.c
index 3564470c443802426c5ca3d943bffdfd5a328a22..4a980dffc748708fd4485a8f9b72d4e89252ab4e 100644 (file)
@@ -6566,6 +6566,13 @@ static void LoadLevel_InitSettings(struct LevelInfo *level)
 {
   // adjust level settings for (non-native) Sokoban-style levels
   LoadLevel_InitSettings_SB(level);
+
+  // rename levels with title "nameless level" or if renaming is forced
+  if (leveldir_current->empty_level_name != NULL &&
+      (strEqual(level->name, NAMELESS_LEVEL_NAME) ||
+       leveldir_current->force_level_name))
+    snprintf(level->name, MAX_LEVEL_NAME_LEN + 1,
+            leveldir_current->empty_level_name, level_nr);
 }
 
 static void LoadLevel_InitStandardElements(struct LevelInfo *level)
@@ -8333,6 +8340,13 @@ void LoadScoreTape(char *score_tape_basename, int nr)
   LoadTapeFromFilename(filename);
 }
 
+void LoadScoreCacheTape(char *score_tape_basename, int nr)
+{
+  char *filename = getScoreCacheTapeFilename(score_tape_basename, nr);
+
+  LoadTapeFromFilename(filename);
+}
+
 static boolean checkSaveTape_SCRN(struct TapeInfo *tape)
 {
   // chunk required for team mode tapes with non-default screen size
@@ -8675,6 +8689,13 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores)
   scores->uploaded = FALSE;
   scores->tape_downloaded = FALSE;
   scores->force_last_added = FALSE;
+
+  // The following values are intentionally not reset here:
+  // - last_level_nr
+  // - last_entry_nr
+  // - next_level_nr
+  // - continue_playing
+  // - continue_on_return
 }
 
 static void setScoreInfoToDefaults(void)
@@ -9307,6 +9328,7 @@ void SaveServerScoreFromFile(int nr, boolean tape_saved,
 void LoadLocalAndServerScore(int nr, boolean download_score)
 {
   int last_added_local = scores.last_added_local;
+  boolean force_last_added = scores.force_last_added;
 
   // needed if only showing server scores
   setScoreInfoToDefaults();
@@ -9326,6 +9348,9 @@ void LoadLocalAndServerScore(int nr, boolean download_score)
     // merge local scores with scores from server
     MergeServerScore();
   }
+
+  if (force_last_added)
+    scores.force_last_added = force_last_added;
 }
 
 
@@ -10819,6 +10844,12 @@ void LoadSetup_Default(void)
   // try to load setup values from default setup file
   filename = getDefaultSetupFilename();
 
+  if (fileExists(filename))
+    LoadSetupFromFilename(filename);
+
+  // try to load setup values from platform setup file
+  filename = getPlatformSetupFilename();
+
   if (fileExists(filename))
     LoadSetupFromFilename(filename);