***********************************************************/
#include <ctype.h>
+#include <dirent.h>
+#include <sys/stat.h>
+#include <unistd.h>
#include "files.h"
#include "tools.h"
#define MAX_LINE_LEN 1000
+static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
+static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
+
static char *getGlobalDataDir()
{
return GAME_DIR;
return getUserDataDir();
}
+static char *getUserLevelDir(char *level_subdir)
+{
+ static char *userlevel_dir = NULL;
+ char *data_dir = getUserDataDir();
+ char *userlevel_subdir = LEVELS_DIRECTORY;
+
+ if (userlevel_dir)
+ free(userlevel_dir);
+
+ userlevel_dir = checked_malloc(strlen(data_dir) + strlen(userlevel_subdir) +
+ strlen(level_subdir) + 3);
+ sprintf(userlevel_dir, "%s/%s%s%s", data_dir, userlevel_subdir,
+ (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+
+ return userlevel_dir;
+}
+
static char *getTapeDir(char *level_subdir)
{
static char *tape_dir = NULL;
createDirectory(getScoreDir(level_subdir), "level score");
}
-boolean LoadLevelInfo()
+static void InitUserLevelDirectory(char *level_subdir)
{
- int i;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
- FILE *file;
-
- sprintf(filename, "%s/%s", options.level_directory, LEVDIR_FILENAME);
-
- if (!(file = fopen(filename, "r")))
+ if (access(getUserLevelDir(level_subdir), F_OK) != 0)
{
- Error(ERR_WARN, "cannot read level info '%s'", filename);
- return(FALSE);
- }
+ createDirectory(getUserLevelDir(""), "main user level");
+ createDirectory(getUserLevelDir(level_subdir), "user level");
- fscanf(file, "%s\n", cookie);
- if (strcmp(cookie, LEVELDIR_COOKIE))
- {
- Error(ERR_WARN, "wrong format of level info file");
- fclose(file);
- return(FALSE);
- }
-
- num_leveldirs = 0;
- leveldir_nr = 0;
- for(i=0; i<MAX_LEVDIR_ENTRIES; i++)
- {
- fscanf(file, "%s", leveldir[i].filename);
- fscanf(file, "%s", leveldir[i].name);
- fscanf(file, "%d", &leveldir[i].levels);
- fscanf(file, "%d", &leveldir[i].readonly);
- if (feof(file))
- break;
-
- num_leveldirs++;
+ SaveUserLevelInfo();
}
-
- if (!num_leveldirs)
- {
- Error(ERR_WARN, "empty level info '%s'", filename);
- return(FALSE);
- }
-
- return(TRUE);
}
void LoadLevel(int level_nr)
char cookie[MAX_FILENAME_LEN];
FILE *file;
- sprintf(filename, "%s/%s/%d",
- options.level_directory, leveldir[leveldir_nr].filename, level_nr);
+ if (leveldir[leveldir_nr].user_defined)
+ sprintf(filename, "%s/%s/%d",
+ getUserLevelDir(""), leveldir[leveldir_nr].filename, level_nr);
+ else
+ sprintf(filename, "%s/%s/%d",
+ options.level_directory, leveldir[leveldir_nr].filename, level_nr);
if (!(file = fopen(filename, "r")))
Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
char filename[MAX_FILENAME_LEN];
FILE *file;
- sprintf(filename, "%s/%s/%d",
- options.level_directory, leveldir[leveldir_nr].filename, level_nr);
+ if (leveldir[leveldir_nr].user_defined)
+ sprintf(filename, "%s/%s/%d",
+ getUserLevelDir(""), leveldir[leveldir_nr].filename, level_nr);
+ else
+ sprintf(filename, "%s/%s/%d",
+ options.level_directory, leveldir[leveldir_nr].filename, level_nr);
if (!(file = fopen(filename, "w")))
{
FILE *file;
boolean new_tape = TRUE;
+ InitTapeDirectory(leveldir[leveldir_nr].filename);
+
sprintf(filename, "%s/%d.%s",
getTapeDir(leveldir[leveldir_nr].filename),
level_nr, TAPEFILE_EXTENSION);
- InitTapeDirectory(leveldir[leveldir_nr].filename);
-
- /* Testen, ob bereits eine Aufnahme existiert */
+ /* if a tape still exists, ask to overwrite it */
if ((file = fopen(filename, "r")))
{
new_tape = FALSE;
char filename[MAX_FILENAME_LEN];
FILE *file;
+ InitScoreDirectory(leveldir[leveldir_nr].filename);
+
sprintf(filename, "%s/%d.%s",
getScoreDir(leveldir[leveldir_nr].filename),
level_nr, SCOREFILE_EXTENSION);
- InitScoreDirectory(leveldir[leveldir_nr].filename);
-
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot save score for level %d", level_nr);
#define TOKEN_VALUE_POSITION 30
-#define SETUP_TOKEN_SOUND 0
-#define SETUP_TOKEN_SOUND_LOOPS 1
-#define SETUP_TOKEN_SOUND_MUSIC 2
-#define SETUP_TOKEN_SOUND_SIMPLE 3
-#define SETUP_TOKEN_TOONS 4
-#define SETUP_TOKEN_DOUBLE_BUFFERING 5
-#define SETUP_TOKEN_SCROLL_DELAY 6
-#define SETUP_TOKEN_SOFT_SCROLLING 7
-#define SETUP_TOKEN_FADING 8
-#define SETUP_TOKEN_AUTORECORD 9
-#define SETUP_TOKEN_QUICK_DOORS 10
-#define SETUP_TOKEN_TEAM_MODE 11
-#define SETUP_TOKEN_ALIAS_NAME 12
-
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_TOONS 5
+#define SETUP_TOKEN_DOUBLE_BUFFERING 6
+#define SETUP_TOKEN_SCROLL_DELAY 7
+#define SETUP_TOKEN_SOFT_SCROLLING 8
+#define SETUP_TOKEN_FADING 9
+#define SETUP_TOKEN_AUTORECORD 10
+#define SETUP_TOKEN_QUICK_DOORS 11
+#define SETUP_TOKEN_TEAM_MODE 12
+
+/* player setup */
#define SETUP_TOKEN_USE_JOYSTICK 13
#define SETUP_TOKEN_JOY_DEVICE_NAME 14
#define SETUP_TOKEN_JOY_XLEFT 15
#define SETUP_TOKEN_KEY_SNAP 27
#define SETUP_TOKEN_KEY_BOMB 28
-#define NUM_SETUP_TOKENS 29
+/* level directory info */
+#define LEVELINFO_TOKEN_NAME 29
+#define LEVELINFO_TOKEN_LEVELS 30
+#define LEVELINFO_TOKEN_SORT_PRIORITY 31
+#define LEVELINFO_TOKEN_READONLY 32
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_SOUND
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_ALIAS_NAME
+#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
+#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
+#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
+
#define TYPE_BOOLEAN 1
#define TYPE_SWITCH 2
#define TYPE_KEYSYM 3
static struct SetupInfo si;
static struct SetupInputInfo sii;
+static struct LevelDirInfo ldi;
static struct
{
int type;
char *text;
} token_info[] =
{
+ /* global setup */
+ { TYPE_STRING, &si.player_name, "player_name" },
{ TYPE_SWITCH, &si.sound, "sound" },
{ TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
{ TYPE_SWITCH, &si.sound_music, "background_music" },
{ TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
{ TYPE_SWITCH, &si.quick_doors, "quick_doors" },
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_STRING, &si.alias_name, "alias_name" },
- /* for each player: */
+ /* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
{ TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
{ TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
{ TYPE_KEYSYM, &sii.key.up, ".key.move_up" },
{ TYPE_KEYSYM, &sii.key.down, ".key.move_down" },
{ TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" }
+ { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" },
+
+ /* level directory info */
+ { TYPE_STRING, &ldi.name, "name" },
+ { TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
static char *string_tolower(char *s)
if (!(file = fopen(filename, "r")))
{
- Error(ERR_WARN, "cannot open setup file '%s'", filename);
+ Error(ERR_WARN, "cannot open setup/info file '%s'", filename);
return NULL;
}
setup_file_list->next = NULL;
freeSetupFileList(setup_file_list);
- if (!first_valid_list_entry)
- Error(ERR_WARN, "setup file is empty");
+ if (first_valid_list_entry == NULL)
+ Error(ERR_WARN, "setup/info file '%s' is empty", filename);
return first_valid_list_entry;
}
{
if (strcmp(setup_file_list->value, identifier) != 0)
{
- Error(ERR_WARN, "setup file has wrong version");
+ Error(ERR_WARN, "setup/info file has wrong version");
return;
}
else
checkSetupFileListIdentifier(setup_file_list->next, identifier);
else
{
- Error(ERR_WARN, "setup file has no version information");
+ Error(ERR_WARN, "setup/info file has no version information");
return;
}
}
+static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
+{
+ ldi->name = getStringCopy("non-existing");
+ ldi->levels = 0;
+ ldi->sort_priority = 999; /* default: least priority */
+ ldi->readonly = TRUE;
+}
+
static void setSetupInfoToDefaults(struct SetupInfo *si)
{
int i;
+ si->player_name = getStringCopy(getLoginName());
+
si->sound = TRUE;
si->sound_loops = FALSE;
si->sound_music = FALSE;
si->autorecord = FALSE;
si->quick_doors = FALSE;
- strncpy(si->login_name, getLoginName(), MAX_NAMELEN-1);
- si->login_name[MAX_NAMELEN-1] = '\0';
- strncpy(si->alias_name, getLoginName(), MAX_NAMELEN-1);
- si->alias_name[MAX_NAMELEN-1] = '\0';
-
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
- strcpy(si->input[i].joy.device_name, joystick_device_name[i]);
+ si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
si->input[i].joy.xleft = JOYSTICK_XLEFT;
si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
si->input[i].joy.xright = JOYSTICK_XRIGHT;
break;
case TYPE_STRING:
- strcpy((char *)setup_value, token_value);
+ if (*(char **)setup_value != NULL)
+ free(*(char **)setup_value);
+ *(char **)setup_value = getStringCopy(token_value);
break;
default:
return last_level_nr;
}
+static int compareLevelDirInfoEntries(const void *object1, const void *object2)
+{
+ const struct LevelDirInfo *entry1 = object1;
+ const struct LevelDirInfo *entry2 = object2;
+ int compare_result;
+
+ if (entry1->sort_priority != entry2->sort_priority)
+ compare_result = entry1->sort_priority - entry2->sort_priority;
+ else
+ {
+ char *name1 = getStringToLower(entry1->name);
+ char *name2 = getStringToLower(entry2->name);
+
+ compare_result = strcmp(name1, name2);
+
+ free(name1);
+ free(name2);
+ }
+
+ return compare_result;
+}
+
+static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry)
+{
+ DIR *dir;
+ struct stat file_status;
+ char *directory = NULL;
+ char *filename = NULL;
+ struct SetupFileList *setup_file_list = NULL;
+ struct dirent *dir_entry;
+ int i, current_entry = start_entry;
+
+ if ((dir = opendir(level_directory)) == NULL)
+ Error(ERR_EXIT, "cannot read level directory '%s'", level_directory);
+
+ while (current_entry < MAX_LEVDIR_ENTRIES)
+ {
+ if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */
+ break;
+
+ /* skip entries for current and parent directory */
+ if (strcmp(dir_entry->d_name, ".") == 0 ||
+ strcmp(dir_entry->d_name, "..") == 0)
+ continue;
+
+ /* find out if directory entry is itself a directory */
+ directory = getPath2(level_directory, dir_entry->d_name);
+ if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
+ {
+ free(directory);
+ continue;
+ }
+
+ if (strlen(dir_entry->d_name) >= MAX_LEVDIR_FILENAME)
+ {
+ Error(ERR_WARN, "filename of level directory '%s' too long -- ignoring",
+ dir_entry->d_name);
+ continue;
+ }
+
+ filename = getPath2(directory, LEVELINFO_FILENAME);
+ setup_file_list = loadSetupFileList(filename);
+
+ if (setup_file_list)
+ {
+ checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
+ setLevelDirInfoToDefaults(&leveldir[current_entry]);
+
+ ldi = leveldir[current_entry];
+ for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
+ setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ leveldir[current_entry] = ldi;
+
+ leveldir[current_entry].filename = getStringCopy(dir_entry->d_name);
+ leveldir[current_entry].user_defined =
+ (level_directory == options.level_directory ? FALSE : TRUE);
+
+ freeSetupFileList(setup_file_list);
+ current_entry++;
+ }
+ else
+ Error(ERR_WARN, "ignoring level directory '%s'", directory);
+
+ free(directory);
+ free(filename);
+ }
+
+ if (current_entry == MAX_LEVDIR_ENTRIES)
+ Error(ERR_WARN, "using %d level directories -- ignoring the rest",
+ current_entry);
+
+ closedir(dir);
+
+ if (current_entry == start_entry && start_entry != -1)
+ Error(ERR_EXIT, "cannot find any valid level series in directory '%s'",
+ level_directory);
+
+ return current_entry;
+}
+
+void LoadLevelInfo()
+{
+ InitUserLevelDirectory(getLoginName());
+
+ num_leveldirs = 0;
+ leveldir_nr = 0;
+
+ num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory,
+ num_leveldirs);
+ num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""),
+ num_leveldirs);
+ if (num_leveldirs > 1)
+ qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
+ compareLevelDirInfoEntries);
+}
+
+static void SaveUserLevelInfo()
+{
+ char filename[MAX_FILENAME_LEN];
+ FILE *file;
+ int i;
+
+ sprintf(filename, "%s/%s",
+ getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write level info file '%s'", filename);
+ return;
+ }
+
+ ldi.name = getLoginName();
+ ldi.levels = 100;
+ ldi.sort_priority = 300;
+ ldi.readonly = FALSE;
+
+ fprintf(file, "%s\n\n",
+ getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
+
+ for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
+ fprintf(file, "%s\n", getSetupLine("", i));
+
+ fclose(file);
+
+ chmod(filename, SETUP_PERMS);
+}
+
void LoadSetup()
{
char filename[MAX_FILENAME_LEN];
setup.direct_draw = !setup.double_buffering;
freeSetupFileList(setup_file_list);
+
+ /* needed to work around problems with fixed length strings */
+ if (strlen(setup.player_name) >= MAX_NAMELEN)
+ setup.player_name[MAX_NAMELEN - 1] = '\0';
+ else if (strlen(setup.player_name) < MAX_NAMELEN - 1)
+ {
+ char *new_name = checked_malloc(MAX_NAMELEN);
+
+ strcpy(new_name, setup.player_name);
+ free(setup.player_name);
+ setup.player_name = new_name;
+ }
}
else
Error(ERR_WARN, "using default setup values");
break;
case TYPE_STRING:
- strcat(entry, (char *)setup_value);
+ strcat(entry, *(char **)setup_value);
break;
default:
char filename[MAX_FILENAME_LEN];
FILE *file;
- sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
-
InitUserDataDirectory();
+ sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
+
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
si = setup;
for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
{
+ fprintf(file, "%s\n", getSetupLine("", i));
+
/* just to make things nicer :) */
- if (i == SETUP_TOKEN_ALIAS_NAME)
+ if (i == SETUP_TOKEN_PLAYER_NAME)
fprintf(file, "\n");
-
- fprintf(file, "%s\n", getSetupLine("", i));
}
/* handle player specific setup values */
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
}
else
+ {
+ level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE);
Error(ERR_WARN, "using default setup values");
+ }
}
void SaveLevelSetup()
struct SetupFileList *list_entry = level_setup_list;
FILE *file;
+ InitUserDataDirectory();
+
setTokenValue(level_setup_list,
TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename);
sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME);
- InitUserDataDirectory();
-
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
return;
}
- fprintf(file, "%s: %s\n\n",
- TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE);
-
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE));
while (list_entry)
{
if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0)