added asking before uploading scores and tapes for the first time
[rocksndiamonds.git] / src / files.c
index d6c9b5733668fe966c88d957568c9c9516720ad0..28a19e67eefeaa78495d58e0f97a381fd001e4df 100644 (file)
@@ -8476,8 +8476,17 @@ void DumpTape(struct TapeInfo *tape)
     Print("[tas_keys]");
   if (tape->property_bits & TAPE_PROPERTY_SMALL_GRAPHICS)
     Print("[small_graphics]");
-
   Print("\n");
+
+  int year2 = tape->date / 10000;
+  int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+  int month_index_raw = (tape->date / 100) % 100;
+  int month_index = month_index_raw % 12;      // prevent invalid index
+  int month = month_index + 1;
+  int day = tape->date % 100;
+
+  Print("Tape date: %04d-%02d-%02d\n", year4, month, day);
+
   PrintLine("-", 79);
 
   tape_frame_counter = 0;
@@ -9105,20 +9114,28 @@ static boolean SetRequest_ApiGetScore(struct HttpRequest *request,
   request->method   = API_SERVER_METHOD;
   request->uri      = API_SERVER_URI_GET;
 
+  char *levelset_identifier = getEscapedJSON(leveldir_current->identifier);
+  char *levelset_name       = getEscapedJSON(leveldir_current->name);
+
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
           "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"game_platform\":        \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
+          "  \"levelset_name\":        \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           getProgramPlatformString(),
-          levelset.identifier,
+          levelset_identifier,
+          levelset_name,
           level_nr);
 
+  checked_free(levelset_identifier);
+  checked_free(levelset_name);
+
   ConvertHttpRequestBodyToServerEncoding(request);
 
   return TRUE;
@@ -9234,6 +9251,10 @@ static void ApiGetScore_HttpRequestExt(struct HttpRequest *request,
 
   if (!HTTP_SUCCESS(response->status_code))
   {
+    // do not show error message if no scores found for this level set
+    if (response->status_code == 404)
+      return;
+
     Error("server failed to handle request: %d %s",
          response->status_code,
          response->status_text);
@@ -9259,12 +9280,16 @@ static int ApiGetScoreThread(void *data_raw)
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
 #if defined(PLATFORM_EMSCRIPTEN)
   Emscripten_ApiGetScore_HttpRequest(request, data_raw);
 #else
   ApiGetScore_HttpRequest(request, response, data_raw);
 #endif
 
+  program.api_thread_count--;
+
   checked_free(request);
   checked_free(response);
 
@@ -9423,11 +9448,13 @@ static char *get_file_base64(char *filename)
 struct ApiAddScoreThreadData
 {
   int level_nr;
+  boolean tape_saved;
   char *score_tape_filename;
   struct ScoreEntry score_entry;
 };
 
-static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
+static void *CreateThreadData_ApiAddScore(int nr, boolean tape_saved,
+                                         char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
     checked_malloc(sizeof(struct ApiAddScoreThreadData));
@@ -9437,6 +9464,7 @@ static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
     score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
 
   data->level_nr = nr;
+  data->tape_saved = tape_saved;
   data->score_entry = *score_entry;
   data->score_tape_filename = getStringCopy(score_tape_filename);
 
@@ -9457,6 +9485,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
   struct ApiAddScoreThreadData *data = data_raw;
   struct ScoreEntry *score_entry = &data->score_entry;
   char *score_tape_filename = data->score_tape_filename;
+  boolean tape_saved = data->tape_saved;
   int level_nr = data->level_nr;
 
   request->hostname = setup.api_server_hostname;
@@ -9504,12 +9533,14 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           "  \"level_nr\":             \"%d\",\n"
           "  \"level_name\":           \"%s\",\n"
           "  \"level_author\":         \"%s\",\n"
+          "  \"use_step_counter\":     \"%d\",\n"
           "  \"rate_time_over_score\": \"%d\",\n"
           "  \"player_name\":          \"%s\",\n"
           "  \"player_uuid\":          \"%s\",\n"
           "  \"score\":                \"%d\",\n"
           "  \"time\":                 \"%d\",\n"
           "  \"tape_basename\":        \"%s\",\n"
+          "  \"tape_saved\":           \"%d\",\n"
           "  \"tape\":                 \"%s\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
@@ -9524,12 +9555,14 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           level_nr,
           level_name,
           level_author,
+          level.use_step_counter,
           level.rate_time_over_score,
           player_name,
           player_uuid,
           score_entry->score,
           score_entry->time,
           score_entry->tape_basename,
+          tape_saved,
           tape_base64);
 
   checked_free(tape_base64);
@@ -9650,54 +9683,65 @@ static int ApiAddScoreThread(void *data_raw)
   struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
   struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
 
+  program.api_thread_count++;
+
 #if defined(PLATFORM_EMSCRIPTEN)
   Emscripten_ApiAddScore_HttpRequest(request, data_raw);
 #else
   ApiAddScore_HttpRequest(request, response, data_raw);
 #endif
 
+  program.api_thread_count--;
+
   checked_free(request);
   checked_free(response);
 
   return 0;
 }
 
-static void ApiAddScoreAsThread(int nr, char *score_tape_filename)
+static void ApiAddScoreAsThread(int nr, boolean tape_saved,
+                               char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
-    CreateThreadData_ApiAddScore(nr, score_tape_filename);
+    CreateThreadData_ApiAddScore(nr, tape_saved, score_tape_filename);
 
   ExecuteAsThread(ApiAddScoreThread,
                  "ApiAddScore", data,
                  "upload score to server");
 }
 
-void SaveServerScore(int nr)
+void SaveServerScore(int nr, boolean tape_saved)
 {
   if (!runtime.use_api_server)
     return;
 
-  ApiAddScoreAsThread(nr, NULL);
+  ApiAddScoreAsThread(nr, tape_saved, NULL);
 }
 
-void SaveServerScoreFromFile(int nr, char *score_tape_filename)
+void SaveServerScoreFromFile(int nr, boolean tape_saved,
+                            char *score_tape_filename)
 {
   if (!runtime.use_api_server)
     return;
 
-  ApiAddScoreAsThread(nr, score_tape_filename);
+  ApiAddScoreAsThread(nr, tape_saved, score_tape_filename);
 }
 
 void LoadLocalAndServerScore(int nr, boolean download_score)
 {
   int last_added_local = scores.last_added_local;
 
-  LoadScore(nr);
+  // needed if only showing server scores
+  setScoreInfoToDefaults();
+
+  if (!strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_SERVER_ONLY))
+    LoadScore(nr);
 
   // restore last added local score entry (before merging server scores)
   scores.last_added = scores.last_added_local = last_added_local;
 
-  if (setup.use_api_server && !setup.only_show_local_scores)
+  if (setup.use_api_server &&
+      !strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_LOCAL_ONLY))
   {
     // load server scores from cache file and trigger update from server
     LoadServerScore(nr, download_score);
@@ -9721,10 +9765,6 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.player_name,                                "player_name"
   },
-  {
-    TYPE_STRING,
-    &setup.player_uuid,                                "player_uuid"
-  },
   {
     TYPE_SWITCH,
     &setup.multiple_users,                     "multiple_users"
@@ -9902,8 +9942,8 @@ static struct TokenInfo global_setup_tokens[] =
     &setup.show_undo_redo_buttons,             "show_undo_redo_buttons"
   },
   {
-    TYPE_SWITCH,
-    &setup.only_show_local_scores,             "only_show_local_scores"
+    TYPE_STRING,
+    &setup.scores_in_highscore_list,           "scores_in_highscore_list"
   },
   {
     TYPE_STRING,
@@ -9953,26 +9993,6 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.network_server_hostname,            "network_server_hostname"
   },
-  {
-    TYPE_SWITCH,
-    &setup.use_api_server,          TEST_PREFIX        "use_api_server"
-  },
-  {
-    TYPE_STRING,
-    &setup.api_server_hostname,     TEST_PREFIX        "api_server_hostname"
-  },
-  {
-    TYPE_STRING,
-    &setup.api_server_password,     TEST_PREFIX        "api_server_password"
-  },
-  {
-    TYPE_SWITCH,
-    &setup.ask_for_uploading_tapes, TEST_PREFIX        "ask_for_uploading_tapes"
-  },
-  {
-    TYPE_SWITCH,
-    &setup.provide_uploading_tapes, TEST_PREFIX        "provide_uploading_tapes"
-  },
   {
     TYPE_STRING,
     &setup.touch.control_type,                 "touch.control_type"
@@ -10023,6 +10043,38 @@ static struct TokenInfo auto_setup_tokens[] =
   },
 };
 
+static struct TokenInfo server_setup_tokens[] =
+{
+  {
+    TYPE_STRING,
+    &setup.player_uuid,                                "player_uuid"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.use_api_server,          TEST_PREFIX        "use_api_server"
+  },
+  {
+    TYPE_STRING,
+    &setup.api_server_hostname,     TEST_PREFIX        "api_server_hostname"
+  },
+  {
+    TYPE_STRING,
+    &setup.api_server_password,     TEST_PREFIX        "api_server_password"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_uploading_tapes, TEST_PREFIX        "ask_for_uploading_tapes"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.provide_uploading_tapes, TEST_PREFIX        "provide_uploading_tapes"
+  },
+  {
+    TYPE_SWITCH,
+    &setup.ask_for_using_api_server,TEST_PREFIX        "ask_for_using_api_server"
+  },
+};
+
 static struct TokenInfo editor_setup_tokens[] =
 {
   {
@@ -10544,7 +10596,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   int i;
 
   si->player_name = getStringCopy(getDefaultUserName(user.nr));
-  si->player_uuid = NULL;      // (will be set later)
 
   si->multiple_users = TRUE;
 
@@ -10591,7 +10642,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;
   si->show_undo_redo_buttons = FALSE;
-  si->only_show_local_scores = FALSE;
+  si->scores_in_highscore_list = getStringCopy(STR_SCORES_TYPE_DEFAULT);
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set   = getStringCopy(SND_CLASSIC_SUBDIR);
@@ -10609,12 +10660,6 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->network_player_nr = 0;           // first player
   si->network_server_hostname = getStringCopy(STR_NETWORK_AUTO_DETECT);
 
-  si->use_api_server = TRUE;
-  si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
-  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
-  si->ask_for_uploading_tapes = TRUE;
-  si->provide_uploading_tapes = TRUE;
-
   si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT);
   si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT;       // percent
   si->touch.drop_distance = TOUCH_DROP_DISTANCE_DEFAULT;       // percent
@@ -10821,6 +10866,18 @@ static void setSetupInfoToDefaults_AutoSetup(struct SetupInfo *si)
   si->auto_setup.editor_zoom_tilesize = MINI_TILESIZE;
 }
 
+static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si)
+{
+  si->player_uuid = NULL;      // (will be set later)
+
+  si->use_api_server = TRUE;
+  si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
+  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
+  si->ask_for_uploading_tapes = TRUE;
+  si->provide_uploading_tapes = TRUE;
+  si->ask_for_using_api_server = TRUE;
+}
+
 static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
 {
   si->editor_cascade.el_bd             = TRUE;
@@ -10908,7 +10965,7 @@ static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash,
                            token_info[token_nr].text);
 }
 
-static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
+static void decodeSetupFileHash_Default(SetupFileHash *setup_file_hash)
 {
   int i, pnr;
 
@@ -11008,6 +11065,19 @@ static void decodeSetupFileHash_AutoSetup(SetupFileHash *setup_file_hash)
                              auto_setup_tokens[i].text));
 }
 
+static void decodeSetupFileHash_ServerSetup(SetupFileHash *setup_file_hash)
+{
+  int i;
+
+  if (!setup_file_hash)
+    return;
+
+  for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++)
+    setSetupInfo(server_setup_tokens, i,
+                getHashEntry(setup_file_hash,
+                             server_setup_tokens[i].text));
+}
+
 static void decodeSetupFileHash_EditorCascade(SetupFileHash *setup_file_hash)
 {
   int i;
@@ -11064,7 +11134,7 @@ void LoadSetupFromFilename(char *filename)
 
   if (setup_file_hash)
   {
-    decodeSetupFileHash(setup_file_hash);
+    decodeSetupFileHash_Default(setup_file_hash);
 
     freeSetupFileHash(setup_file_hash);
   }
@@ -11093,17 +11163,9 @@ static void LoadSetup_SpecialPostProcessing(void)
   // make sure that scroll delay value stays inside valid range
   setup.scroll_delay_value =
     MIN(MAX(MIN_SCROLL_DELAY, setup.scroll_delay_value), MAX_SCROLL_DELAY);
-
-  if (setup.player_uuid == NULL)
-  {
-    // player UUID does not yet exist in setup file
-    setup.player_uuid = getStringCopy(getUUID());
-
-    SaveSetup();
-  }
 }
 
-void LoadSetup(void)
+void LoadSetup_Default(void)
 {
   char *filename;
 
@@ -11144,6 +11206,34 @@ void LoadSetup_AutoSetup(void)
   free(filename);
 }
 
+void LoadSetup_ServerSetup(void)
+{
+  char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME);
+  SetupFileHash *setup_file_hash = NULL;
+
+  // always start with reliable default values
+  setSetupInfoToDefaults_ServerSetup(&setup);
+
+  setup_file_hash = loadSetupFileHash(filename);
+
+  if (setup_file_hash)
+  {
+    decodeSetupFileHash_ServerSetup(setup_file_hash);
+
+    freeSetupFileHash(setup_file_hash);
+  }
+
+  free(filename);
+
+  if (setup.player_uuid == NULL)
+  {
+    // player UUID does not yet exist in setup file
+    setup.player_uuid = getStringCopy(getUUID());
+
+    SaveSetup_ServerSetup();
+  }
+}
+
 void LoadSetup_EditorCascade(void)
 {
   char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
@@ -11164,6 +11254,14 @@ void LoadSetup_EditorCascade(void)
   free(filename);
 }
 
+void LoadSetup(void)
+{
+  LoadSetup_Default();
+  LoadSetup_AutoSetup();
+  LoadSetup_ServerSetup();
+  LoadSetup_EditorCascade();
+}
+
 static void addGameControllerMappingToHash(SetupFileHash *mappings_hash,
                                           char *mapping_line)
 {
@@ -11213,7 +11311,7 @@ static void LoadSetup_ReadGameControllerMappings(SetupFileHash *mappings_hash,
   fclose(file);
 }
 
-void SaveSetup(void)
+void SaveSetup_Default(void)
 {
   char *filename = getSetupFilename();
   FILE *file;
@@ -11238,7 +11336,6 @@ void SaveSetup(void)
        global_setup_tokens[i].value == &setup.graphics_set             ||
        global_setup_tokens[i].value == &setup.volume_simple            ||
        global_setup_tokens[i].value == &setup.network_mode             ||
-       global_setup_tokens[i].value == &setup.use_api_server           ||
        global_setup_tokens[i].value == &setup.touch.control_type       ||
        global_setup_tokens[i].value == &setup.touch.grid_xsize[0]      ||
        global_setup_tokens[i].value == &setup.touch.grid_xsize[1])
@@ -11345,6 +11442,41 @@ void SaveSetup_AutoSetup(void)
   free(filename);
 }
 
+void SaveSetup_ServerSetup(void)
+{
+  char *filename = getPath2(getSetupDir(), SERVERSETUP_FILENAME);
+  FILE *file;
+  int i;
+
+  InitUserDataDirectory();
+
+  if (!(file = fopen(filename, MODE_WRITE)))
+  {
+    Warn("cannot write server setup file '%s'", filename);
+
+    free(filename);
+
+    return;
+  }
+
+  fprintFileHeader(file, SERVERSETUP_FILENAME);
+
+  for (i = 0; i < ARRAY_SIZE(server_setup_tokens); i++)
+  {
+    // just to make things nicer :)
+    if (server_setup_tokens[i].value == &setup.use_api_server)
+      fprintf(file, "\n");
+
+    fprintf(file, "%s\n", getSetupLine(server_setup_tokens, "", i));
+  }
+
+  fclose(file);
+
+  SetFilePermissions(filename, PERMS_PRIVATE);
+
+  free(filename);
+}
+
 void SaveSetup_EditorCascade(void)
 {
   char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
@@ -11374,6 +11506,14 @@ void SaveSetup_EditorCascade(void)
   free(filename);
 }
 
+void SaveSetup(void)
+{
+  SaveSetup_Default();
+  SaveSetup_AutoSetup();
+  SaveSetup_ServerSetup();
+  SaveSetup_EditorCascade();
+}
+
 static void SaveSetup_WriteGameControllerMappings(SetupFileHash *mappings_hash,
                                                  char *filename)
 {