fixed bug with displaying the wrong level number in the game panel
[rocksndiamonds.git] / src / files.c
index 21bede9a7be2fbf873b82a6ee3b2ae10e64d0512..266ef708c43fe0db8c4936612b92bd0f8a3a40a9 100644 (file)
@@ -6648,6 +6648,8 @@ static void LoadLevel_LoadAndInit(struct LevelFileInfo *lfi_network_template)
 
 void LoadLevel(int nr)
 {
+  SetLevelSetInfo(leveldir_current->identifier, nr);
+
   setLevelFileInfo(&level.file_info, nr);
 
   LoadLevel_LoadAndInit(NULL);