deactivated loading/saving obsolete editor settings
[rocksndiamonds.git] / src / files.c
index 6882aaa584737ed2404631c52d2828526d0e05ca..1717d3a0e449bd10fac65807991bae10e42fc14b 100644 (file)
@@ -7943,25 +7943,14 @@ void SaveScore(int nr)
 #define NUM_GLOBAL_SETUP_TOKENS                        43
 
 /* editor setup */
-#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
-#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE     1
-#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE_CLUB        2
-#define SETUP_TOKEN_EDITOR_EL_MORE             3
-#define SETUP_TOKEN_EDITOR_EL_SOKOBAN          4
-#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX         5
-#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES    6
-#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH   7
-#define SETUP_TOKEN_EDITOR_EL_CHARS            8
-#define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS      9
-#define SETUP_TOKEN_EDITOR_EL_CUSTOM           10
-#define SETUP_TOKEN_EDITOR_EL_HEADLINES                11
-#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     12
-#define SETUP_TOKEN_EDITOR_EL_DYNAMIC          13
-#define SETUP_TOKEN_EDITOR_EL_BY_GAME          14
-#define SETUP_TOKEN_EDITOR_EL_BY_TYPE          15
-#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  16
-
-#define NUM_EDITOR_SETUP_TOKENS                        17
+#define SETUP_TOKEN_EDITOR_EL_CHARS            0
+#define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS      1
+#define SETUP_TOKEN_EDITOR_EL_CUSTOM           2
+#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     3
+#define SETUP_TOKEN_EDITOR_EL_DYNAMIC          4
+#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  5
+
+#define NUM_EDITOR_SETUP_TOKENS                        6
 
 /* editor cascade setup */
 #define SETUP_TOKEN_EDITOR_CASCADE_BD          0
@@ -8146,22 +8135,11 @@ static struct TokenInfo global_setup_tokens[] =
 
 static struct TokenInfo editor_setup_tokens[] =
 {
-  { TYPE_SWITCH, &sei.el_boulderdash,  "editor.el_boulderdash"         },
-  { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine"        },
-  { TYPE_SWITCH, &sei.el_emerald_mine_club,"editor.el_emerald_mine_club"},
-  { TYPE_SWITCH, &sei.el_more,         "editor.el_more"                },
-  { TYPE_SWITCH, &sei.el_sokoban,      "editor.el_sokoban"             },
-  { TYPE_SWITCH, &sei.el_supaplex,     "editor.el_supaplex"            },
-  { TYPE_SWITCH, &sei.el_diamond_caves,        "editor.el_diamond_caves"       },
-  { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash"     },
   { TYPE_SWITCH, &sei.el_chars,                "editor.el_chars"               },
   { TYPE_SWITCH, &sei.el_steel_chars,  "editor.el_steel_chars"         },
   { TYPE_SWITCH, &sei.el_custom,       "editor.el_custom"              },
-  { TYPE_SWITCH, &sei.el_headlines,    "editor.el_headlines"           },
   { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined"        },
   { TYPE_SWITCH, &sei.el_dynamic,      "editor.el_dynamic"             },
-  { TYPE_SWITCH, &sei.el_by_game,      "editor.el_by_game"             },
-  { TYPE_SWITCH, &sei.el_by_type,      "editor.el_by_type"             },
   { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token"   },
 };