rnd-20030428-1-src
[rocksndiamonds.git] / src / files.c
index 588d9404d6302887a630ac3107ed612c79ee93f4..1321fe9cc7be00bc3511c13887a56af1a331aef4 100644 (file)
@@ -17,6 +17,7 @@
 #include "libgame/libgame.h"
 
 #include "files.h"
+#include "init.h"
 #include "tools.h"
 #include "tape.h"
 
@@ -44,7 +45,7 @@
 
 static void setLevelInfoToDefaults()
 {
-  int i, x, y;
+  int i, j, x, y;
 
   level.file_version = FILE_VERSION_ACTUAL;
   level.game_version = GAME_VERSION_ACTUAL;
@@ -95,7 +96,17 @@ static void setLevelInfoToDefaults()
     Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
 
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
-    Properties1[EL_CUSTOM_START + i] = EP_BITMASK_DEFAULT;
+  {
+    level.custom_element_successor[i] = EL_EMPTY_SPACE;
+
+    /* start with no properties at all */
+#if 1
+    for (j=0; j < NUM_EP_BITFIELDS; j++)
+      Properties[EL_CUSTOM_START + i][j] = EP_BITMASK_DEFAULT;
+#else
+    Properties[EL_CUSTOM_START + i][EP_BITFIELD_BASE] = EP_BITMASK_DEFAULT;
+#endif
+  }
 
   BorderElement = EL_STEELWALL;
 
@@ -334,7 +345,34 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level)
     int properties = getFile32BitBE(file);
 
     if (IS_CUSTOM_ELEMENT(element))
-      Properties1[element] = properties;
+      Properties[element][EP_BITFIELD_BASE] = properties;
+    else
+      Error(ERR_WARN, "invalid custom element number %d", element);
+  }
+
+  return chunk_size;
+}
+
+static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+  int num_changed_custom_elements = getFile16BitBE(file);
+  int chunk_size_expected = 2 + num_changed_custom_elements * 4;
+  int i;
+
+  if (chunk_size_expected != chunk_size)
+  {
+    ReadUnusedBytesFromFile(file, chunk_size - 2);
+    return chunk_size_expected;
+  }
+
+  for (i=0; i < num_changed_custom_elements; i++)
+  {
+    int element = getFile16BitBE(file);
+    int custom_element_successor = getFile16BitBE(file);
+    int i = element - EL_CUSTOM_START;
+
+    if (IS_CUSTOM_ELEMENT(element))
+      level->custom_element_successor[i] = custom_element_successor;
     else
       Error(ERR_WARN, "invalid custom element number %d", element);
   }
@@ -421,6 +459,7 @@ void LoadLevelFromFilename(char *filename)
       { "CONT", -1,                    LoadLevel_CONT },
       { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
       { "CUS1", -1,                    LoadLevel_CUS1 },
+      { "CUS2", -1,                    LoadLevel_CUS2 },
       {  NULL,  0,                     NULL }
     };
 
@@ -550,6 +589,7 @@ void LoadLevel(int level_nr)
   char *filename = getLevelFilename(level_nr);
 
   LoadLevelFromFilename(filename);
+  InitElementPropertiesEngine(level.game_version);
 }
 
 static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
@@ -684,7 +724,8 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
        putFile16BitBE(file, content_array[i][x][y]);
 }
 
-static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
+static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level,
+                          int num_changed_custom_elements)
 {
   int i, check = 0;
 
@@ -694,12 +735,12 @@ static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
   {
     int element = EL_CUSTOM_START + i;
 
-    if (Properties1[element] != EP_BITMASK_DEFAULT)
+    if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
     {
       if (check < num_changed_custom_elements)
       {
        putFile16BitBE(file, element);
-       putFile32BitBE(file, Properties1[element]);
+       putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
       }
 
       check++;
@@ -710,11 +751,39 @@ static void SaveLevel_CUS1(FILE *file, int num_changed_custom_elements)
     Error(ERR_WARN, "inconsistent number of custom element properties");
 }
 
+static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
+                          int num_changed_custom_elements)
+{
+  int i, check = 0;
+
+  putFile16BitBE(file, num_changed_custom_elements);
+
+  for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+  {
+    int element = EL_CUSTOM_START + i;
+
+    if (level->custom_element_successor[i] != EL_EMPTY_SPACE)
+    {
+      if (check < num_changed_custom_elements)
+      {
+       putFile16BitBE(file, element);
+       putFile16BitBE(file, level->custom_element_successor[i]);
+      }
+
+      check++;
+    }
+  }
+
+  if (check != num_changed_custom_elements)    /* should not happen */
+    Error(ERR_WARN, "inconsistent number of custom element successors");
+}
+
 void SaveLevel(int level_nr)
 {
   char *filename = getLevelFilename(level_nr);
   int body_chunk_size;
-  int num_changed_custom_elements = 0;
+  int num_changed_custom_elements1 = 0;
+  int num_changed_custom_elements2 = 0;
   int i, x, y;
   FILE *file;
 
@@ -753,8 +822,13 @@ void SaveLevel(int level_nr)
 
   /* check for non-standard custom elements and calculate "CUS1" chunk size */
   for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
-    if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT)
-      num_changed_custom_elements++;
+    if (Properties[EL_CUSTOM_START +i][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
+      num_changed_custom_elements1++;
+
+  /* check for non-standard custom elements and calculate "CUS2" chunk size */
+  for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+    if (level.custom_element_successor[i] != EL_EMPTY_SPACE)
+      num_changed_custom_elements2++;
 
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
   putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
@@ -784,10 +858,16 @@ void SaveLevel(int level_nr)
     SaveLevel_CNT2(file, &level, EL_BD_AMOEBA);
   }
 
-  if (num_changed_custom_elements > 0)
+  if (num_changed_custom_elements1 > 0)
+  {
+    putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements1 * 6);
+    SaveLevel_CUS1(file, &level, num_changed_custom_elements1);
+  }
+
+  if (num_changed_custom_elements2 > 0)
   {
-    putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements * 6);
-    SaveLevel_CUS1(file, num_changed_custom_elements);
+    putFileChunkBE(file, "CUS2", 2 + num_changed_custom_elements2 * 4);
+    SaveLevel_CUS2(file, &level, num_changed_custom_elements2);
   }
 
   fclose(file);
@@ -1627,32 +1707,32 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->options.verbose = FALSE;
 }
 
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
 {
   int i, pnr;
 
-  if (!setup_file_list)
+  if (!setup_file_hash)
     return;
 
   /* global setup */
   si = setup;
   for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
     setSetupInfo(global_setup_tokens, i,
-                getTokenValue(setup_file_list, global_setup_tokens[i].text));
+                getHashEntry(setup_file_hash, global_setup_tokens[i].text));
   setup = si;
 
   /* editor setup */
   sei = setup.editor;
   for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
     setSetupInfo(editor_setup_tokens, i,
-                getTokenValue(setup_file_list,editor_setup_tokens[i].text));
+                getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
   setup.editor = sei;
 
   /* shortcut setup */
   ssi = setup.shortcut;
   for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
     setSetupInfo(shortcut_setup_tokens, i,
-                getTokenValue(setup_file_list,shortcut_setup_tokens[i].text));
+                getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
   setup.shortcut = ssi;
 
   /* player setup */
@@ -1669,7 +1749,7 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
 
       sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
       setSetupInfo(player_setup_tokens, i,
-                  getTokenValue(setup_file_list, full_token));
+                  getHashEntry(setup_file_hash, full_token));
     }
     setup.input[pnr] = sii;
   }
@@ -1678,37 +1758,37 @@ static void decodeSetupFileList(struct SetupFileList *setup_file_list)
   syi = setup.system;
   for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
     setSetupInfo(system_setup_tokens, i,
-                getTokenValue(setup_file_list, system_setup_tokens[i].text));
+                getHashEntry(setup_file_hash, system_setup_tokens[i].text));
   setup.system = syi;
 
   /* options setup */
   soi = setup.options;
   for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
     setSetupInfo(options_setup_tokens, i,
-                getTokenValue(setup_file_list, options_setup_tokens[i].text));
+                getHashEntry(setup_file_hash, options_setup_tokens[i].text));
   setup.options = soi;
 }
 
 void LoadSetup()
 {
   char *filename = getSetupFilename();
-  struct SetupFileList *setup_file_list = NULL;
+  SetupFileHash *setup_file_hash = NULL;
 
   /* always start with reliable default values */
   setSetupInfoToDefaults(&setup);
 
-  setup_file_list = loadSetupFileList(filename);
+  setup_file_hash = loadSetupFileHash(filename);
 
-  if (setup_file_list)
+  if (setup_file_hash)
   {
     char *player_name_new;
 
-    checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
-    decodeSetupFileList(setup_file_list);
+    checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP"));
+    decodeSetupFileHash(setup_file_hash);
 
     setup.direct_draw = !setup.double_buffering;
 
-    freeSetupFileList(setup_file_list);
+    freeSetupFileHash(setup_file_hash);
 
     /* needed to work around problems with fixed length strings */
     player_name_new = get_corrected_login_name(setup.player_name);
@@ -1794,7 +1874,7 @@ void SaveSetup()
 void LoadCustomElementDescriptions()
 {
   char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
-  struct SetupFileList *setup_file_list;
+  SetupFileHash *setup_file_hash;
   int i;
 
   for (i=0; i<NUM_FILE_ELEMENTS; i++)
@@ -1806,13 +1886,13 @@ void LoadCustomElementDescriptions()
     }
   }
 
-  if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+  if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
     return;
 
   for (i=0; i<NUM_FILE_ELEMENTS; i++)
   {
     char *token = getStringCat2(element_info[i].token_name, ".name");
-    char *value = getTokenValue(setup_file_list, token);
+    char *value = getHashEntry(setup_file_hash, token);
 
     if (value != NULL)
       element_info[i].custom_description = getStringCopy(value);
@@ -1820,54 +1900,45 @@ void LoadCustomElementDescriptions()
     free(token);
   }
 
-  freeSetupFileList(setup_file_list);
+  freeSetupFileHash(setup_file_hash);
 }
 
 void LoadSpecialMenuDesignSettings()
 {
   char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
-  struct SetupFileList *setup_file_list;
-  char *value;
-
-  /* !!! CHANGE THIS !!! (redundant initialization) !!! */
-  global.num_toons = 20;
-  global.menu_draw_xoffset = 0;
-  global.menu_draw_yoffset = 0;
-  global.menu_draw_xoffset_MAIN = 0;
-  global.menu_draw_yoffset_MAIN = 0;
-  global.door_step_offset = 2;
-  global.door_step_delay = 10;
-
-  if ((setup_file_list = loadSetupFileList(filename)) == NULL)
-    return;
-
-  value = getTokenValue(setup_file_list, "global.num_toons");
-  if (value != NULL)
-    global.num_toons = get_integer_from_string(value);
+  SetupFileHash *setup_file_hash;
+  int i, j;
 
-  value = getTokenValue(setup_file_list, "menu.draw_xoffset");
-  if (value != NULL)
-    global.menu_draw_xoffset = get_integer_from_string(value);
+  /* always start with reliable default values from default config */
+  for (i=0; image_config_vars[i].token != NULL; i++)
+    for (j=0; image_config[j].token != NULL; j++)
+      if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
+       *image_config_vars[i].value =
+         get_integer_from_string(image_config[j].value);
 
-  value = getTokenValue(setup_file_list, "menu.draw_yoffset");
-  if (value != NULL)
-    global.menu_draw_yoffset = get_integer_from_string(value);
+  if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+    return;
 
-  value = getTokenValue(setup_file_list, "menu.draw_xoffset.MAIN");
-  if (value != NULL)
-    global.menu_draw_xoffset_MAIN = get_integer_from_string(value);
+  /* special case: initialize with default values that may be overwrittem */
+  for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++)
+  {
+    char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+    char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
 
-  value = getTokenValue(setup_file_list, "menu.draw_yoffset.MAIN");
-  if (value != NULL)
-    global.menu_draw_yoffset_MAIN = get_integer_from_string(value);
+    if (value_x != NULL)
+      menu.draw_xoffset[i] = get_integer_from_string(value_x);
+    if (value_y != NULL)
+      menu.draw_yoffset[i] = get_integer_from_string(value_y);
+  }
 
-  value = getTokenValue(setup_file_list, "door.step_offset");
-  if (value != NULL)
-    global.door_step_offset = get_integer_from_string(value);
+  /* read (and overwrite with) values that may be specified in config file */
+  for (i=0; image_config_vars[i].token != NULL; i++)
+  {
+    char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
 
-  value = getTokenValue(setup_file_list, "door.step_delay");
-  if (value != NULL)
-    global.door_step_delay = get_integer_from_string(value);
+    if (value != NULL)
+      *image_config_vars[i].value = get_integer_from_string(value);
+  }
 
-  freeSetupFileList(setup_file_list);
+  freeSetupFileHash(setup_file_hash);
 }