rnd-20040822-3-src
[rocksndiamonds.git] / src / files.c
index e9d2cb5968a1677854bb94e2bc38ab6a6de243b6..0fd7a18ade6db1691778942d270aee3e8f15ecb7 100644 (file)
 #define TAPE_COOKIE_TMPL       "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
 #define SCORE_COOKIE           "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
 
-/* values for level file type identifier */
-#define LEVEL_FILE_TYPE_UNKNOWN                0
-#define LEVEL_FILE_TYPE_RND            1
-#define LEVEL_FILE_TYPE_BD             2
-#define LEVEL_FILE_TYPE_EM             3
-#define LEVEL_FILE_TYPE_SP             4
-#define LEVEL_FILE_TYPE_DX             5
-#define LEVEL_FILE_TYPE_SB             6
-#define LEVEL_FILE_TYPE_DC             7
-
-#define LEVEL_FILE_TYPE_RND_PACKED     (10 + LEVEL_FILE_TYPE_RND)
-#define LEVEL_FILE_TYPE_EM_PACKED      (10 + LEVEL_FILE_TYPE_EM)
-
-#define IS_SINGLE_LEVEL_FILE(x)                (x < 10)
-#define IS_PACKED_LEVEL_FILE(x)                (x > 10)
-
 
 /* ========================================================================= */
 /* level file functions                                                      */
@@ -551,6 +535,20 @@ static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
     lfi->type = getFileTypeFromBasename(lfi->basename);
 }
 
+#if 1
+static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
+{
+  /* always start with reliable default values */
+  setFileInfoToDefaults(level_file_info);
+
+  level_file_info->nr = nr;    /* set requested level number */
+
+  determineLevelFileInfo_Filename(level_file_info);
+  determineLevelFileInfo_Filetype(level_file_info);
+}
+
+#else
+
 static struct LevelFileInfo *getLevelFileInfo(int nr)
 {
   static struct LevelFileInfo level_file_info;
@@ -565,7 +563,7 @@ static struct LevelFileInfo *getLevelFileInfo(int nr)
 
   return &level_file_info;
 }
-
+#endif
 
 /* ------------------------------------------------------------------------- */
 /* functions for loading R'n'D level                                         */
@@ -2500,6 +2498,16 @@ static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename)
 
 void LoadLevelTemplate(int nr)
 {
+#if 1
+  char *filename;
+
+  setLevelFileInfo(&level_template.file_info, nr);
+  filename = level_template.file_info.filename;
+
+  LoadLevelFromFileInfo(&level_template, &level_template.file_info);
+
+#else
+
 #if 1
   struct LevelFileInfo *level_file_info = getLevelFileInfo(nr);
   char *filename = level_file_info->filename;
@@ -2510,6 +2518,7 @@ void LoadLevelTemplate(int nr)
 
   LoadLevelFromFilename_RND(&level_template, filename);
 #endif
+#endif
 
 #if 1
   LoadLevel_InitVersion(&level_template, filename);
@@ -2524,6 +2533,16 @@ void LoadLevelTemplate(int nr)
 
 void LoadLevel(int nr)
 {
+#if 1
+  char *filename;
+
+  setLevelFileInfo(&level.file_info, nr);
+  filename = level.file_info.filename;
+
+  LoadLevelFromFileInfo(&level, &level.file_info);
+
+#else
+
 #if 1
   struct LevelFileInfo *level_file_info = getLevelFileInfo(nr);
   char *filename = level_file_info->filename;
@@ -2533,6 +2552,7 @@ void LoadLevel(int nr)
   char *filename = getLevelFilename(nr);
 
   LoadLevelFromFilename_RND(&level, filename);
+#endif
 #endif
 
   if (level.use_custom_template)