void DumpLevel(struct LevelInfo *level)
{
- printf_line('-', 79);
+ printf_line("-", 79);
printf("Level xxx (file version %06d, game version %06d)\n",
level->file_version, level->game_version);
- printf_line('-', 79);
+ printf_line("-", 79);
printf("Level Author: '%s'\n", level->author);
printf("Level Title: '%s'\n", level->name);
printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
- printf_line('-', 79);
+ printf_line("-", 79);
}
return;
}
- printf_line('-', 79);
+ printf_line("-", 79);
printf("Tape of Level %03d (file version %06d, game version %06d)\n",
tape->level_nr, tape->file_version, tape->game_version);
- printf_line('-', 79);
+ printf_line("-", 79);
for(i=0; i<tape->length; i++)
{
printf("(%03d)\n", tape->pos[i].delay);
}
- printf_line('-', 79);
+ printf_line("-", 79);
}