added sending level set name when getting scores from server
[rocksndiamonds.git] / src / files.c
index afccc4a6a295f795d24171be61cf6ad705246e5d..0b5ff039a98f385270e469ca2bd459eae6c64fa8 100644 (file)
@@ -8401,7 +8401,7 @@ void SaveScoreTape(int nr)
   char *filename = getScoreTapeFilename(tape.score_tape_basename, nr);
 
   // used instead of "leveldir_current->subdir" (for network games)
-  InitScoreTapeDirectory(levelset.identifier, nr);
+  InitScoreDirectory(levelset.identifier);
 
   SaveTapeExt(filename);
 }
@@ -8476,8 +8476,17 @@ void DumpTape(struct TapeInfo *tape)
     Print("[tas_keys]");
   if (tape->property_bits & TAPE_PROPERTY_SMALL_GRAPHICS)
     Print("[small_graphics]");
-
   Print("\n");
+
+  int year2 = tape->date / 10000;
+  int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+  int month_index_raw = (tape->date / 100) % 100;
+  int month_index = month_index_raw % 12;      // prevent invalid index
+  int month = month_index + 1;
+  int day = tape->date % 100;
+
+  Print("Tape date: %04d-%02d-%02d\n", year4, month, day);
+
   PrintLine("-", 79);
 
   tape_frame_counter = 0;
@@ -9105,20 +9114,28 @@ static boolean SetRequest_ApiGetScore(struct HttpRequest *request,
   request->method   = API_SERVER_METHOD;
   request->uri      = API_SERVER_URI_GET;
 
+  char *levelset_identifier = getEscapedJSON(leveldir_current->identifier);
+  char *levelset_name       = getEscapedJSON(leveldir_current->name);
+
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
           "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"game_platform\":        \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
+          "  \"levelset_name\":        \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           getProgramPlatformString(),
-          levelset.identifier,
+          levelset_identifier,
+          levelset_name,
           level_nr);
 
+  checked_free(levelset_identifier);
+  checked_free(levelset_name);
+
   ConvertHttpRequestBodyToServerEncoding(request);
 
   return TRUE;
@@ -9423,11 +9440,13 @@ static char *get_file_base64(char *filename)
 struct ApiAddScoreThreadData
 {
   int level_nr;
+  boolean tape_saved;
   char *score_tape_filename;
   struct ScoreEntry score_entry;
 };
 
-static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
+static void *CreateThreadData_ApiAddScore(int nr, boolean tape_saved,
+                                         char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
     checked_malloc(sizeof(struct ApiAddScoreThreadData));
@@ -9437,6 +9456,7 @@ static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
     score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
 
   data->level_nr = nr;
+  data->tape_saved = tape_saved;
   data->score_entry = *score_entry;
   data->score_tape_filename = getStringCopy(score_tape_filename);
 
@@ -9457,6 +9477,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
   struct ApiAddScoreThreadData *data = data_raw;
   struct ScoreEntry *score_entry = &data->score_entry;
   char *score_tape_filename = data->score_tape_filename;
+  boolean tape_saved = data->tape_saved;
   int level_nr = data->level_nr;
 
   request->hostname = setup.api_server_hostname;
@@ -9510,6 +9531,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           "  \"score\":                \"%d\",\n"
           "  \"time\":                 \"%d\",\n"
           "  \"tape_basename\":        \"%s\",\n"
+          "  \"tape_saved\":           \"%d\",\n"
           "  \"tape\":                 \"%s\"\n"
           "}\n",
           getPasswordJSON(setup.api_server_password),
@@ -9530,6 +9552,7 @@ static boolean SetRequest_ApiAddScore(struct HttpRequest *request,
           score_entry->score,
           score_entry->time,
           score_entry->tape_basename,
+          tape_saved,
           tape_base64);
 
   checked_free(tape_base64);
@@ -9662,30 +9685,32 @@ static int ApiAddScoreThread(void *data_raw)
   return 0;
 }
 
-static void ApiAddScoreAsThread(int nr, char *score_tape_filename)
+static void ApiAddScoreAsThread(int nr, boolean tape_saved,
+                               char *score_tape_filename)
 {
   struct ApiAddScoreThreadData *data =
-    CreateThreadData_ApiAddScore(nr, score_tape_filename);
+    CreateThreadData_ApiAddScore(nr, tape_saved, score_tape_filename);
 
   ExecuteAsThread(ApiAddScoreThread,
                  "ApiAddScore", data,
                  "upload score to server");
 }
 
-void SaveServerScore(int nr)
+void SaveServerScore(int nr, boolean tape_saved)
 {
   if (!runtime.use_api_server)
     return;
 
-  ApiAddScoreAsThread(nr, NULL);
+  ApiAddScoreAsThread(nr, tape_saved, NULL);
 }
 
-void SaveServerScoreFromFile(int nr, char *score_tape_filename)
+void SaveServerScoreFromFile(int nr, boolean tape_saved,
+                            char *score_tape_filename)
 {
   if (!runtime.use_api_server)
     return;
 
-  ApiAddScoreAsThread(nr, score_tape_filename);
+  ApiAddScoreAsThread(nr, tape_saved, score_tape_filename);
 }
 
 void LoadLocalAndServerScore(int nr, boolean download_score)