(b[CONF_ELEMENT_BYTE_POS(i) + 1]))
#define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
(b[CONF_ELEMENT_BYTE_POS(i) + 1]))
#define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
vp_playfield->width = MIN(vp_playfield->width, vp_playfield->max_width);
if (vp_playfield->max_height != -1)
vp_playfield->width = MIN(vp_playfield->width, vp_playfield->max_width);
if (vp_playfield->max_height != -1)