added functions for accessing score tapes in cache directory (not used yet)
[rocksndiamonds.git] / src / files.c
index 6866a4b64ebed84ea96ecebf5e5526fabbd4bd79..044dcbcc5f1110765abde36978323aa5d5de2166 100644 (file)
@@ -8340,6 +8340,13 @@ void LoadScoreTape(char *score_tape_basename, int nr)
   LoadTapeFromFilename(filename);
 }
 
+void LoadScoreCacheTape(char *score_tape_basename, int nr)
+{
+  char *filename = getScoreCacheTapeFilename(score_tape_basename, nr);
+
+  LoadTapeFromFilename(filename);
+}
+
 static boolean checkSaveTape_SCRN(struct TapeInfo *tape)
 {
   // chunk required for team mode tapes with non-default screen size