#include "main.h"
+
+#define USEREVENT_NONE 0
+#define USEREVENT_ANIM_EVENT_ACTION 1
+
+
boolean NextValidEvent(Event *);
void EventLoop(void);
boolean HandleKeysDebug(Key, int);
void HandleKeyEvent(KeyEvent *);
void HandleDropEvent(Event *);
+void HandleUserEvent(UserEvent *);
void HandleToonAnimations(void);