fixed acid animation for elements falling/moving into (GFX engine change)
[rocksndiamonds.git] / src / events.h
index 664f3778b83f54b7ba3fec3a7a407c28e4811329..a809665c9690994b2701be30a3d0873b4a3ab6a8 100644 (file)
@@ -32,11 +32,13 @@ void HandleExposeEvent(ExposeEvent *);
 void HandleButtonEvent(ButtonEvent *);
 void HandleMotionEvent(MotionEvent *);
 #if defined(TARGET_SDL2)
+void HandleWheelEvent(WheelEvent *);
 void HandleWindowEvent(WindowEvent *);
 void HandleFingerEvent(FingerEvent *);
 void HandleTextEvent(TextEvent *);
 void HandlePauseResumeEvent(PauseResumeEvent *);
 #endif
+void HandleKeysDebug(Key);
 void HandleKeyEvent(KeyEvent *);
 void HandleFocusEvent(FocusChangeEvent *);
 void HandleClientMessageEvent(ClientMessageEvent *);