added event actions (by simulating keyboard input) for global animations
[rocksndiamonds.git] / src / events.h
index 71ff762730b1539ee27f976b3819d200fc749308..9672029fdd4bfc1253edb8812f788ea186807fe6 100644 (file)
@@ -38,7 +38,6 @@ void HandleFocusEvent(FocusChangeEvent *);
 void HandleClientMessageEvent(ClientMessageEvent *);
 void HandleWindowManagerEvent(Event *);
 
-void HandleNoEvent(void);
 void HandleToonAnimations(void);
 
 void HandleButton(int, int, int, int);
@@ -47,4 +46,6 @@ void HandleJoystick();
 void HandleSpecialGameControllerButtons(Event *);
 void HandleSpecialGameControllerKeys(Key, int);
 
+boolean DoKeysymAction(int);
+
 #endif