fixed not closing doors simultaneously after solving a level
[rocksndiamonds.git] / src / events.h
index 3234877318cb54c6333c6d5981a5650ec8f52c0c..93504eb92259f85949b5e82e8cff6c617d66486b 100644 (file)
@@ -26,14 +26,12 @@ void SleepWhileUnmapped(void);
 void HandleExposeEvent(ExposeEvent *);
 void HandleButtonEvent(ButtonEvent *);
 void HandleMotionEvent(MotionEvent *);
-#if defined(TARGET_SDL2)
 void HandleWheelEvent(WheelEvent *);
 void HandleWindowEvent(WindowEvent *);
 void HandleFingerEvent(FingerEvent *);
 void HandleTextEvent(TextEvent *);
 void HandlePauseResumeEvent(PauseResumeEvent *);
-#endif
-void HandleKeysDebug(Key);
+boolean HandleKeysDebug(Key, int);
 void HandleKeyEvent(KeyEvent *);
 void HandleFocusEvent(FocusChangeEvent *);
 void HandleClientMessageEvent(ClientMessageEvent *);