added global animation actions executed after init/anim/post delay
[rocksndiamonds.git] / src / events.h
index ef61b60590ee784ae7213a896aea98b7f51d3d4a..823670bcc124d20c81f3136781cbad413fc0a0f4 100644 (file)
 
 #include "main.h"
 
+
+#define USEREVENT_NONE                 0
+#define USEREVENT_ANIM_DELAY_ACTION    1
+#define USEREVENT_ANIM_EVENT_ACTION    2
+
+
 boolean NextValidEvent(Event *);
 
 void EventLoop(void);