int sx = (mx - SX) / TILEX;
int sy = (my - SY) / TILEY;
- if (IN_SCR_FIELD(sx,sy))
+ if (IN_VIS_FIELD(sx,sy))
{
int x = LEVELX(sx);
int y = LEVELY(sy);
{
int joystick = Joystick();
int keyboard = key_joystick_mapping;
+
+ /*
int joy = (tape.playing ? TapePlayAction() : (joystick | keyboard));
+ */
+
+ int joy = (joystick | keyboard);
int left = joy & JOY_LEFT;
int right = joy & JOY_RIGHT;
int up = joy & JOY_UP;