{ &custom_key.up, DEFAULT_KEY_UP, JOY_UP },
{ &custom_key.down, DEFAULT_KEY_DOWN, JOY_DOWN },
{ &custom_key.snap, DEFAULT_KEY_SNAP, JOY_BUTTON_1 },
- { &custom_key.bomb, DEFAULT_KEY_BOMB, JOY_BUTTON_2 }
+ { &custom_key.drop, DEFAULT_KEY_DROP, JOY_BUTTON_2 }
};
if (game_status == GAME_MODE_PLAYING)
{
/* only needed for single-step tape recording mode */
static boolean clear_button_2[MAX_PLAYERS] = { FALSE,FALSE,FALSE,FALSE };
- static boolean bomb_placed[MAX_PLAYERS] = { FALSE,FALSE,FALSE,FALSE };
+ static boolean element_dropped[MAX_PLAYERS] = { FALSE,FALSE,FALSE,FALSE };
int pnr;
for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
if (key_action & KEY_MOTION)
{
if (stored_player[pnr].action & KEY_BUTTON_2)
- bomb_placed[pnr] = TRUE;
+ element_dropped[pnr] = TRUE;
}
}
else if (key_status == KEY_RELEASED &&
(key_action & KEY_BUTTON_2))
{
- if (!bomb_placed[pnr])
+ if (!element_dropped[pnr])
{
TapeTogglePause(TAPE_TOGGLE_AUTOMATIC);
clear_button_2[pnr] = TRUE;
}
- bomb_placed[pnr] = FALSE;
+ element_dropped[pnr] = FALSE;
}
}
else if (tape.recording && tape.pausing && (key_action & KEY_ACTION))