HandleJoystickEvent(event);
break;
- case SDL_SYSWMEVENT:
- HandleWindowManagerEvent(event);
- break;
-
default:
break;
}
CloseAllAndExit(0);
}
-void HandleWindowManagerEvent(Event *event)
-{
- SDLHandleWindowManagerEvent(event);
-}
-
void HandleButton(int mx, int my, int button, int button_nr)
{
static int old_mx = 0, old_my = 0;