}
if (game_status == GAME_MODE_PLAYING)
- KeyboardAutoRepeatOff();
+ KeyboardAutoRepeatOffUnlessAutoplay();
}
void HandleExposeEvent(ExposeEvent *event)
if (game_status == GAME_MODE_PLAYING)
{
Delay(100);
- KeyboardAutoRepeatOff();
+ KeyboardAutoRepeatOffUnlessAutoplay();
}
if (old_joystick_status != -1)
joystick.status = old_joystick_status;